CButtonST类简介使用方式。CButtonST使用技巧: CButtonST简介。

by admin on 2018年10月5日
#include "stdafx.h"
#include "BtnST.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CButtonST

// Mask for control's type
#define BS_TYPEMASK SS_TYPEMASK

CButtonST::CButtonST()
{
    m_bIsPressed        = FALSE;
    m_bIsFocused        = FALSE;
    m_bIsDisabled        = FALSE;
    m_bMouseOnButton    = FALSE;

    FreeResources(FALSE);

    // Default type is "flat" button
    m_bIsFlat = TRUE;
    // Button will be tracked also if when the window is inactive (like Internet Explorer)
    m_bAlwaysTrack = TRUE;

    // By default draw border in "flat" button 
    m_bDrawBorder = TRUE; 

    // By default icon is aligned horizontally
    m_byAlign = ST_ALIGN_HORIZ; 

    // By default, for "flat" button, don't draw the focus rect
    m_bDrawFlatFocus = FALSE;

    // By default the button is not the default button
    m_bIsDefault = FALSE;
    // Invalid value, since type still unknown
    m_nTypeStyle = BS_TYPEMASK;

    // By default the button is not a checkbox
    m_bIsCheckBox = FALSE;
    m_nCheck = 0;

    // Set default colors
    SetDefaultColors(FALSE);

    // No tooltip created
    m_ToolTip.m_hWnd = NULL;

    // Do not draw as a transparent button
    m_bDrawTransparent = FALSE;
    m_pbmpOldBk = NULL;

    // No URL defined
    SetURL(NULL);

    // No cursor defined
    m_hCursor = NULL;

    // No associated menu
#ifndef    BTNST_USE_BCMENU
    m_hMenu = NULL;
#endif
    m_hParentWndMenu = NULL;
    m_bMenuDisplayed = FALSE;

    m_bShowDisabledBitmap = TRUE;
} // End of CButtonST

CButtonST::~CButtonST()
{
    // Restore old bitmap (if any)
    if (m_dcBk.m_hDC && m_pbmpOldBk)
    {
        m_dcBk.SelectObject(m_pbmpOldBk);
    } // if

    FreeResources();

    // Destroy the cursor (if any)
    if (m_hCursor) ::DestroyCursor(m_hCursor);

    // Destroy the menu (if any)
#ifdef    BTNST_USE_BCMENU
    if (m_menuPopup.m_hMenu)    m_menuPopup.DestroyMenu();
#else
    if (m_hMenu)    ::DestroyMenu(m_hMenu);
#endif
} // End of ~CButtonST

BEGIN_MESSAGE_MAP(CButtonST, CButton)
    //{{AFX_MSG_MAP(CButtonST)
    ON_WM_SETCURSOR()
    ON_WM_KILLFOCUS()
    ON_WM_MOUSEMOVE()
    ON_WM_SYSCOLORCHANGE()
    ON_CONTROL_REFLECT_EX(BN_CLICKED, OnClicked)
    ON_WM_ACTIVATE()
    ON_WM_ENABLE()
    ON_WM_CANCELMODE()
    ON_WM_GETDLGCODE()
    ON_WM_CTLCOLOR_REFLECT()
    //}}AFX_MSG_MAP
#ifdef    BTNST_USE_BCMENU
    ON_WM_MENUCHAR()
    ON_WM_MEASUREITEM()
#endif

    ON_MESSAGE(BM_SETSTYLE, OnSetStyle)
    ON_MESSAGE(WM_MOUSELEAVE, OnMouseLeave)
    ON_MESSAGE(BM_SETCHECK, OnSetCheck)
    ON_MESSAGE(BM_GETCHECK, OnGetCheck)
END_MESSAGE_MAP()

void CButtonST::FreeResources(BOOL bCheckForNULL)
{
    if (bCheckForNULL)
    {
        // Destroy icons
        // Note: the following two lines MUST be here! even if
        // BoundChecker says they are unnecessary!
        if (m_csIcons[0].hIcon)    ::DestroyIcon(m_csIcons[0].hIcon);
        if (m_csIcons[1].hIcon)    ::DestroyIcon(m_csIcons[1].hIcon);

        // Destroy bitmaps
        if (m_csBitmaps[0].hBitmap)    ::DeleteObject(m_csBitmaps[0].hBitmap);
        if (m_csBitmaps[1].hBitmap)    ::DeleteObject(m_csBitmaps[1].hBitmap);

        // Destroy mask bitmaps
        if (m_csBitmaps[0].hMask)    ::DeleteObject(m_csBitmaps[0].hMask);
        if (m_csBitmaps[1].hMask)    ::DeleteObject(m_csBitmaps[1].hMask);
    } // if

    ::ZeroMemory(&m_csIcons, sizeof(m_csIcons));
    ::ZeroMemory(&m_csBitmaps, sizeof(m_csBitmaps));
} // End of FreeResources

void CButtonST::PreSubclassWindow() 
{
    UINT nBS;

    nBS = GetButtonStyle();

    // Set initial control type
    m_nTypeStyle = nBS & BS_TYPEMASK;

    // Check if this is a checkbox
    if (nBS & BS_CHECKBOX) m_bIsCheckBox = TRUE;

    // Set initial default state flag
    if (m_nTypeStyle == BS_DEFPUSHBUTTON)
    {
        // Set default state for a default button
        m_bIsDefault = TRUE;

        // Adjust style for default button
        m_nTypeStyle = BS_PUSHBUTTON;
    } // If

    // You should not set the Owner Draw before this call
    // (don't use the resource editor "Owner Draw" or
    // ModifyStyle(0, BS_OWNERDRAW) before calling PreSubclassWindow() )
    ASSERT(m_nTypeStyle != BS_OWNERDRAW);

    // Switch to owner-draw
    ModifyStyle(BS_TYPEMASK, BS_OWNERDRAW, SWP_FRAMECHANGED);

    CButton::PreSubclassWindow();
} // End of PreSubclassWindow

UINT CButtonST::OnGetDlgCode() 
{
    UINT nCode = CButton::OnGetDlgCode();

    // Tell the system if we want default state handling
    // (losing default state always allowed)
    nCode |= (m_bIsDefault ? DLGC_DEFPUSHBUTTON : DLGC_UNDEFPUSHBUTTON);

    return nCode;
} // End of OnGetDlgCode

BOOL CButtonST::PreTranslateMessage(MSG* pMsg) 
{
    InitToolTip();
    m_ToolTip.RelayEvent(pMsg);

    return CButton::PreTranslateMessage(pMsg);
} // End of PreTranslateMessage

LRESULT CButtonST::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam) 
{
    if (message == WM_LBUTTONDBLCLK)
    {
        message = WM_LBUTTONDOWN;
    } // if
    /*
    switch (message)
    {
        case WM_LBUTTONDBLCLK:
            message = WM_LBUTTONDOWN;
            break;
        case WM_MOVE:
            CRect rect;

            GetClientRect(&rect);
            if (::IsWindow(m_ToolTip.m_hWnd))
            {
                if (m_ToolTip.GetToolCount() != 0)
                    m_ToolTip.SetToolRect(this, 1, &rect);
            } // if
            break;
    } // switch
    */
    return CButton::DefWindowProc(message, wParam, lParam);
} // End of DefWindowProc

HBRUSH CButtonST::CtlColor(CDC* pDC, UINT nCtlColor) 
{
    return (HBRUSH)::GetStockObject(NULL_BRUSH); 
} // End of CtlColor

void CButtonST::OnSysColorChange() 
{
    CButton::OnSysColorChange();

    m_dcBk.DeleteDC();
    m_bmpBk.DeleteObject();    
} // End of OnSysColorChange

LRESULT CButtonST::OnSetStyle(WPARAM wParam, LPARAM lParam)
{
    UINT nNewType = (wParam & BS_TYPEMASK);

    // Update default state flag
    if (nNewType == BS_DEFPUSHBUTTON)
    {
        m_bIsDefault = TRUE;
    } // if
    else if (nNewType == BS_PUSHBUTTON)
    {
        // Losing default state always allowed
        m_bIsDefault = FALSE;
    } // if

    // Can't change control type after owner-draw is set.
    // Let the system process changes to other style bits
    // and redrawing, while keeping owner-draw style
    return DefWindowProc(BM_SETSTYLE,
        (wParam & ~BS_TYPEMASK) | BS_OWNERDRAW, lParam);
} // End of OnSetStyle

LRESULT CButtonST::OnSetCheck(WPARAM wParam, LPARAM lParam)
{
    ASSERT(m_bIsCheckBox);

    switch (wParam)
    {
        case BST_CHECKED:
        case BST_INDETERMINATE:    // Indeterminate state is handled like checked state
            SetCheck(1);
            break;
        default:
            SetCheck(0);
            break;
    } // switch

    return 0;
} // End of OnSetCheck

LRESULT CButtonST::OnGetCheck(WPARAM wParam, LPARAM lParam)
{
    ASSERT(m_bIsCheckBox);
    return GetCheck();
} // End of OnGetCheck

#ifdef    BTNST_USE_BCMENU
LRESULT CButtonST::OnMenuChar(UINT nChar, UINT nFlags, CMenu* pMenu) 
{
    LRESULT lResult;
    if (BCMenu::IsMenu(pMenu))
        lResult = BCMenu::FindKeyboardShortcut(nChar, nFlags, pMenu);
    else
        lResult = CButton::OnMenuChar(nChar, nFlags, pMenu);
    return lResult;
} // End of OnMenuChar
#endif

#ifdef    BTNST_USE_BCMENU
void CButtonST::OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct) 
{
    BOOL bSetFlag = FALSE;
    if (lpMeasureItemStruct->CtlType == ODT_MENU)
    {
        if (IsMenu((HMENU)lpMeasureItemStruct->itemID) && BCMenu::IsMenu((HMENU)lpMeasureItemStruct->itemID))
        {
            m_menuPopup.MeasureItem(lpMeasureItemStruct);
            bSetFlag = TRUE;
        } // if
    } // if
    if (!bSetFlag) CButton::OnMeasureItem(nIDCtl, lpMeasureItemStruct);
} // End of OnMeasureItem
#endif

void CButtonST::OnEnable(BOOL bEnable) 
{
    CButton::OnEnable(bEnable);

    if (bEnable == FALSE)    
    {
        CWnd*    pWnd = GetParent()->GetNextDlgTabItem(this);
        if (pWnd)
            pWnd->SetFocus();
        else
            GetParent()->SetFocus();

        CancelHover();
    } // if
} // End of OnEnable

void CButtonST::OnKillFocus(CWnd * pNewWnd)
{
    CButton::OnKillFocus(pNewWnd);
    CancelHover();
} // End of OnKillFocus

void CButtonST::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized) 
{
    CButton::OnActivate(nState, pWndOther, bMinimized);
    if (nState == WA_INACTIVE)    CancelHover();
} // End of OnActivate

void CButtonST::OnCancelMode() 
{
    CButton::OnCancelMode();
    CancelHover();
} // End of OnCancelMode

BOOL CButtonST::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message) 
{
    // If a cursor was specified then use it!
    if (m_hCursor != NULL)
    {
        ::SetCursor(m_hCursor);
        return TRUE;
    } // if

    return CButton::OnSetCursor(pWnd, nHitTest, message);
} // End of OnSetCursor

void CButtonST::CancelHover()
{
    // Only for flat buttons
    if (m_bIsFlat)
    {
        if (m_bMouseOnButton)
        {
            m_bMouseOnButton = FALSE;
            Invalidate();
        } // if
    } // if
} // End of CancelHover

void CButtonST::OnMouseMove(UINT nFlags, CPoint point)
{
    CWnd*                wndUnderMouse = NULL;
    CWnd*                wndActive = this;
    TRACKMOUSEEVENT        csTME;

    CButton::OnMouseMove(nFlags, point);

    ClientToScreen(&point);
    wndUnderMouse = WindowFromPoint(point);

    // If the mouse enter the button with the left button pressed then do nothing
    if (nFlags & MK_LBUTTON && m_bMouseOnButton == FALSE) return;

    // If our button is not flat then do nothing
    if (m_bIsFlat == FALSE) return;

    if (m_bAlwaysTrack == FALSE)    wndActive = GetActiveWindow();

    if (wndUnderMouse && wndUnderMouse->m_hWnd == m_hWnd && wndActive)
    {
        if (!m_bMouseOnButton)
        {
            m_bMouseOnButton = TRUE;

            Invalidate();

            csTME.cbSize = sizeof(csTME);
            csTME.dwFlags = TME_LEAVE;
            csTME.hwndTrack = m_hWnd;
            ::_TrackMouseEvent(&csTME);
        } // if
    } else CancelHover();
} // End of OnMouseMove

// Handler for WM_MOUSELEAVE
LRESULT CButtonST::OnMouseLeave(WPARAM wParam, LPARAM lParam)
{
    CancelHover();
    return 0;
} // End of OnMouseLeave

BOOL CButtonST::OnClicked() 
{    
    SetFocus();

    if (m_bIsCheckBox)
    {
        m_nCheck = !m_nCheck;
        Invalidate();
    } // if
    else
    {
        // Handle the menu (if any)
#ifdef    BTNST_USE_BCMENU
        if (m_menuPopup.m_hMenu)
#else
        if (m_hMenu)
#endif
        {
            CRect    rWnd;
            GetWindowRect(rWnd);

            m_bMenuDisplayed = TRUE;
            Invalidate();

#ifdef    BTNST_USE_BCMENU
            BCMenu *psub = (BCMenu*)m_menuPopup.GetSubMenu(0);
            DWORD dwRetValue = psub->TrackPopupMenu(TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_NONOTIFY | TPM_RETURNCMD, rWnd.left, rWnd.bottom, this, NULL);
#else
            HMENU hSubMenu = ::GetSubMenu(m_hMenu, 0);
            //DWORD dwRetValue = ::TrackPopupMenuEx(hSubMenu, TPM_LEFTALIGN | TPM_LEFTBUTTON, rWnd.left, rWnd.bottom, m_hParentWndMenu, NULL);
            DWORD dwRetValue = ::TrackPopupMenuEx(hSubMenu, TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_NONOTIFY | TPM_RETURNCMD, rWnd.left, rWnd.bottom, m_hParentWndMenu, NULL);
#endif

            m_bMenuDisplayed = FALSE;
            Invalidate();

            if (dwRetValue)
                ::PostMessage(m_hParentWndMenu, WM_COMMAND, MAKEWPARAM(dwRetValue, 0), (LPARAM)NULL);
        } // if
        else
        {
            // Handle the URL (if any)
            if (_tcslen(m_szURL) > 0)
            {
                SHELLEXECUTEINFO    csSEI;

                memset(&csSEI, 0, sizeof(csSEI));
                csSEI.cbSize = sizeof(SHELLEXECUTEINFO);
                csSEI.fMask = SEE_MASK_FLAG_NO_UI;
                csSEI.lpVerb = _T("open");
                csSEI.lpFile = m_szURL;
                csSEI.nShow = SW_SHOWMAXIMIZED;
                ::ShellExecuteEx(&csSEI);
            } // if
        } // else
    } // else

    return FALSE;
} // End of OnClicked

void CButtonST::DrawItem(LPDRAWITEMSTRUCT lpDIS)
{

    CDC*    pDC = CDC::FromHandle(lpDIS->hDC);
    CPen*    pOldPen;

    // Checkbox?
    if (m_bIsCheckBox)
    {
        m_bIsPressed  =  (lpDIS->itemState & ODS_SELECTED) || (m_nCheck != 0);
    } // if
    else    // Normal button OR other button style ...
    {
        m_bIsPressed = (lpDIS->itemState & ODS_SELECTED);

        // If there is a menu and it's displayed, draw the button as pressed
        if (
#ifdef    BTNST_USE_BCMENU
            m_menuPopup.m_hMenu 
#else
            m_hMenu 
#endif
            && m_bMenuDisplayed)    m_bIsPressed = TRUE;
    } // else

    m_bIsFocused  = (lpDIS->itemState & ODS_FOCUS);
    m_bIsDisabled = (lpDIS->itemState & ODS_DISABLED);

    CRect itemRect = lpDIS->rcItem;

    pDC->SetBkMode(TRANSPARENT);

    if (m_bIsFlat == FALSE)
    {
        if (m_bIsFocused || m_bIsDefault)
        {
            CBrush br(RGB(0,0,0));  
            pDC->FrameRect(&itemRect, &br);
            itemRect.DeflateRect(1, 1);
        } // if
    } // if

    // Prepare draw... paint button background

    // Draw transparent?
    if (m_bDrawTransparent)
        PaintBk(pDC);
    else
        OnDrawBackground(pDC, &itemRect);

    // Draw pressed button
    if (m_bIsPressed)
    {
        if (m_bIsFlat)
        {
            if (m_bDrawBorder)
                OnDrawBorder(pDC, &itemRect);
        }
        else    
        {
            CBrush brBtnShadow(GetSysColor(COLOR_BTNSHADOW));
            pDC->FrameRect(&itemRect, &brBtnShadow);
        }
    }
    else // ...else draw non pressed button
    {
        CPen penBtnHiLight(PS_SOLID, 0, GetSysColor(COLOR_BTNHILIGHT)); // White
        CPen pen3DLight(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));       // Light gray
        CPen penBtnShadow(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW));   // Dark gray
        CPen pen3DDKShadow(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); // Black

        if (m_bIsFlat)
        {
            if (m_bMouseOnButton && m_bDrawBorder)
                OnDrawBorder(pDC, &itemRect);
        }
        else
        {
            // Draw top-left borders
            // White line
            pOldPen = pDC->SelectObject(&penBtnHiLight);
            pDC->MoveTo(itemRect.left, itemRect.bottom-1);
            pDC->LineTo(itemRect.left, itemRect.top);
            pDC->LineTo(itemRect.right, itemRect.top);
            // Light gray line
            pDC->SelectObject(pen3DLight);
            pDC->MoveTo(itemRect.left+1, itemRect.bottom-1);
            pDC->LineTo(itemRect.left+1, itemRect.top+1);
            pDC->LineTo(itemRect.right, itemRect.top+1);
            // Draw bottom-right borders
            // Black line
            pDC->SelectObject(pen3DDKShadow);
            pDC->MoveTo(itemRect.left, itemRect.bottom-1);
            pDC->LineTo(itemRect.right-1, itemRect.bottom-1);
            pDC->LineTo(itemRect.right-1, itemRect.top-1);
            // Dark gray line
            pDC->SelectObject(penBtnShadow);
            pDC->MoveTo(itemRect.left+1, itemRect.bottom-2);
            pDC->LineTo(itemRect.right-2, itemRect.bottom-2);
            pDC->LineTo(itemRect.right-2, itemRect.top);
            //
            pDC->SelectObject(pOldPen);
        } // else
    } // else

    // Read the button's title
    CString sTitle;
    GetWindowText(sTitle);

    CRect captionRect = lpDIS->rcItem;

    // Draw the icon
    if (m_csIcons[0].hIcon)
    {
        DrawTheIcon(pDC, !sTitle.IsEmpty(), &lpDIS->rcItem, &captionRect, m_bIsPressed, m_bIsDisabled);
    } // if

    if (m_csBitmaps[0].hBitmap)
    {
        pDC->SetBkColor(RGB(255,255,255));
        DrawTheBitmap(pDC, !sTitle.IsEmpty(), &lpDIS->rcItem, &captionRect, m_bIsPressed, m_bIsDisabled);
    } // if

    // Write the button title (if any)
    if (sTitle.IsEmpty() == FALSE)
    {
        // Draw the button's title
        // If button is pressed then "press" title also
        if (m_bIsPressed && m_bIsCheckBox == FALSE)
            captionRect.OffsetRect(1, 1);

        // ONLY FOR DEBUG 
        //CBrush brBtnShadow(RGB(255, 0, 0));
        //pDC->FrameRect(&captionRect, &brBtnShadow);

        // Center text
        CRect centerRect = captionRect;
        pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER | DT_CALCRECT);
        captionRect.OffsetRect((centerRect.Width() - captionRect.Width())/2, (centerRect.Height() - captionRect.Height())/2);
        /* RFU
        captionRect.OffsetRect(0, (centerRect.Height() - captionRect.Height())/2);
        captionRect.OffsetRect((centerRect.Width() - captionRect.Width())-4, (centerRect.Height() - captionRect.Height())/2);
        */

        pDC->SetBkMode(TRANSPARENT);
        /*
        pDC->DrawState(captionRect.TopLeft(), captionRect.Size(), (LPCTSTR)sTitle, (bIsDisabled ? DSS_DISABLED : DSS_NORMAL), 
                        TRUE, 0, (CBrush*)NULL);
        */
        if (m_bIsDisabled)
        {
            captionRect.OffsetRect(1, 1);
            pDC->SetTextColor(::GetSysColor(COLOR_3DHILIGHT));
            pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER);
            captionRect.OffsetRect(-1, -1);
            pDC->SetTextColor(::GetSysColor(COLOR_3DSHADOW));
            pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER);
        } // if
        else
        {
            if (m_bMouseOnButton || m_bIsPressed) 
            {
                pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_IN]);
                pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_IN]);
            } // if
            else 
            {
                pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_OUT]);
                pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_OUT]);
            } // else
            pDC->DrawText(sTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER);
        } // if
    } // if

    if (m_bIsFlat == FALSE || (m_bIsFlat && m_bDrawFlatFocus))
    {
        // Draw the focus rect
        if (m_bIsFocused)
        {
            CRect focusRect = itemRect;
            focusRect.DeflateRect(3, 3);
            pDC->DrawFocusRect(&focusRect);
        } // if
    } // if
} // End of DrawItem

void CButtonST::PaintBk(CDC* pDC)
{
    CClientDC clDC(GetParent());
    CRect rect;
    CRect rect1;

    GetClientRect(rect);

    GetWindowRect(rect1);
    GetParent()->ScreenToClient(rect1);

    if (m_dcBk.m_hDC == NULL)
    {
        m_dcBk.CreateCompatibleDC(&clDC);
        m_bmpBk.CreateCompatibleBitmap(&clDC, rect.Width(), rect.Height());
        m_pbmpOldBk = m_dcBk.SelectObject(&m_bmpBk);
        m_dcBk.BitBlt(0, 0, rect.Width(), rect.Height(), &clDC, rect1.left, rect1.top, SRCCOPY);
    } // if

    pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &m_dcBk, 0, 0, SRCCOPY);
} // End of PaintBk

HBITMAP CButtonST::CreateBitmapMask(HBITMAP hSourceBitmap, DWORD dwWidth, DWORD dwHeight, COLORREF crTransColor)
{
    HBITMAP        hMask        = NULL;
    HDC            hdcSrc        = NULL;
    HDC            hdcDest        = NULL;
    HBITMAP        hbmSrcT        = NULL;
    HBITMAP        hbmDestT    = NULL;
    COLORREF    crSaveBk;
    COLORREF    crSaveDestText;

    hMask = ::CreateBitmap(dwWidth, dwHeight, 1, 1, NULL);
    if (hMask == NULL)    return NULL;

    hdcSrc    = ::CreateCompatibleDC(NULL);
    hdcDest    = ::CreateCompatibleDC(NULL);

    hbmSrcT = (HBITMAP)::SelectObject(hdcSrc, hSourceBitmap);
    hbmDestT = (HBITMAP)::SelectObject(hdcDest, hMask);

    crSaveBk = ::SetBkColor(hdcSrc, crTransColor);

    ::BitBlt(hdcDest, 0, 0, dwWidth, dwHeight, hdcSrc, 0, 0, SRCCOPY);

    crSaveDestText = ::SetTextColor(hdcSrc, RGB(255, 255, 255));
    ::SetBkColor(hdcSrc,RGB(0, 0, 0));

    ::BitBlt(hdcSrc, 0, 0, dwWidth, dwHeight, hdcDest, 0, 0, SRCAND);

    SetTextColor(hdcDest, crSaveDestText);

    ::SetBkColor(hdcSrc, crSaveBk);
    ::SelectObject(hdcSrc, hbmSrcT);
    ::SelectObject(hdcDest, hbmDestT);

    ::DeleteDC(hdcSrc);
    ::DeleteDC(hdcDest);

    return hMask;
} // End of CreateBitmapMask

//
// Parameters:
//        [IN]    bHasTitle
//                TRUE if the button has a text
//        [IN]    rpItem
//                A pointer to a RECT structure indicating the allowed paint area
//        [IN/OUT]rpTitle
//                A pointer to a CRect object indicating the paint area reserved for the
//                text. This structure will be modified if necessary.
//        [IN]    bIsPressed
//                TRUE if the button is currently pressed
//        [IN]    dwWidth
//                Width of the image (icon or bitmap)
//        [IN]    dwHeight
//                Height of the image (icon or bitmap)
//        [OUT]    rpImage
//                A pointer to a CRect object that will receive the area available to the image
//
void CButtonST::PrepareImageRect(BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, DWORD dwWidth, DWORD dwHeight, CRect* rpImage)
{
    CRect rBtn;

    rpImage->CopyRect(rpItem);

    switch (m_byAlign)
    {
        case ST_ALIGN_HORIZ:
            if (bHasTitle == FALSE)
            {
                // Center image horizontally
                rpImage->left += ((rpImage->Width() - (long)dwWidth)/2);
            }
            else
            {
                // Image must be placed just inside the focus rect
                rpImage->left += 3;  
                rpTitle->left += dwWidth + 3;
            }
            // Center image vertically
            rpImage->top += ((rpImage->Height() - (long)dwHeight)/2);
            break;

        case ST_ALIGN_HORIZ_RIGHT:
            GetClientRect(&rBtn);
            if (bHasTitle == FALSE)
            {
                // Center image horizontally
                rpImage->left += ((rpImage->Width() - (long)dwWidth)/2);
            }
            else
            {
                // Image must be placed just inside the focus rect
                rpTitle->right = rpTitle->Width() - dwWidth - 3;
                rpTitle->left = 3;
                rpImage->left = rBtn.right - dwWidth - 3;
                // Center image vertically
                rpImage->top += ((rpImage->Height() - (long)dwHeight)/2);
            }
            break;

        case ST_ALIGN_VERT:
            // Center image horizontally
            rpImage->left += ((rpImage->Width() - (long)dwWidth)/2);
            if (bHasTitle == FALSE)
            {
                // Center image vertically
                rpImage->top += ((rpImage->Height() - (long)dwHeight)/2);           
            }
            else
            {
                rpImage->top = 3;
                rpTitle->top += dwHeight;
            }
            break;
    }

    // If button is pressed then press image also
    if (bIsPressed && m_bIsCheckBox == FALSE)
        rpImage->OffsetRect(1, 1);
} // End of PrepareImageRect

void CButtonST::DrawTheIcon(CDC* pDC, BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, BOOL bIsDisabled)
{
    BYTE        byIndex        = 0;

    // Select the icon to use
    if ((m_bIsCheckBox && bIsPressed) || (!m_bIsCheckBox && (bIsPressed || m_bMouseOnButton)))
        byIndex = 0;
    else
        byIndex = (m_csIcons[1].hIcon == NULL ? 0 : 1);

    CRect    rImage;
    PrepareImageRect(bHasTitle, rpItem, rpTitle, bIsPressed, m_csIcons[byIndex].dwWidth, m_csIcons[byIndex].dwHeight, &rImage);

    // Ole'!
    pDC->DrawState(    rImage.TopLeft(),
                    rImage.Size(), 
                    m_csIcons[byIndex].hIcon,
                    (bIsDisabled ? DSS_DISABLED : DSS_NORMAL), 
                    (CBrush*)NULL);
} // End of DrawTheIcon

void CButtonST::DrawTheBitmap(CDC* pDC, BOOL bHasTitle, RECT* rItem, CRect *rCaption, BOOL bIsPressed, BOOL bIsDisabled)
{
    HDC            hdcBmpMem    = NULL;
    HBITMAP        hbmOldBmp    = NULL;
    HDC            hdcMem        = NULL;
    HBITMAP        hbmT        = NULL;

    BYTE        byIndex        = 0;

    // Select the bitmap to use
    if ((m_bIsCheckBox && bIsPressed) || (!m_bIsCheckBox && (bIsPressed || m_bMouseOnButton)))
        byIndex = 0;
    else
        byIndex = (m_csBitmaps[1].hBitmap == NULL ? 0 : 1);

    CRect    rImage;
    PrepareImageRect(bHasTitle, rItem, rCaption, bIsPressed, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, &rImage);

    hdcBmpMem = ::CreateCompatibleDC(pDC->m_hDC);

    hbmOldBmp = (HBITMAP)::SelectObject(hdcBmpMem, m_csBitmaps[byIndex].hBitmap);

    hdcMem = ::CreateCompatibleDC(NULL);

    hbmT = (HBITMAP)::SelectObject(hdcMem, m_csBitmaps[byIndex].hMask);

    if (bIsDisabled && m_bShowDisabledBitmap)
    {
        HDC        hDC = NULL;
        HBITMAP    hBitmap = NULL;

        hDC = ::CreateCompatibleDC(pDC->m_hDC);
        hBitmap = ::CreateCompatibleBitmap(pDC->m_hDC, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight);
        HBITMAP    hOldBmp2 = (HBITMAP)::SelectObject(hDC, hBitmap);

        RECT    rRect;
        rRect.left = 0;
        rRect.top = 0;
        rRect.right = rImage.right + 1;
        rRect.bottom = rImage.bottom + 1;
        ::FillRect(hDC, &rRect, (HBRUSH)RGB(255, 255, 255));

        COLORREF crOldColor = ::SetBkColor(hDC, RGB(255,255,255));

        ::BitBlt(hDC, 0, 0, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, hdcMem, 0, 0, SRCAND);
        ::BitBlt(hDC, 0, 0, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, hdcBmpMem, 0, 0, SRCPAINT);

        ::SetBkColor(hDC, crOldColor);
        ::SelectObject(hDC, hOldBmp2);
        ::DeleteDC(hDC);

        pDC->DrawState(    CPoint(rImage.left/*+1*/, rImage.top), 
                        CSize(m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight), 
                        hBitmap, DST_BITMAP | DSS_DISABLED);

        ::DeleteObject(hBitmap);
    } // if
    else
    {
        ::BitBlt(pDC->m_hDC, rImage.left, rImage.top, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, hdcMem, 0, 0, SRCAND);

        ::BitBlt(pDC->m_hDC, rImage.left, rImage.top, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, hdcBmpMem, 0, 0, SRCPAINT);
    } // else

    ::SelectObject(hdcMem, hbmT);
    ::DeleteDC(hdcMem);

    ::SelectObject(hdcBmpMem, hbmOldBmp);
    ::DeleteDC(hdcBmpMem);
} // End of DrawTheBitmap

// This function creates a grayscale icon starting from a given icon.
// The resulting icon will have the same size of the original one.
//
// Parameters:
//        [IN]    hIcon
//                Handle to the original icon.
//
// Return value:
//        If the function succeeds, the return value is the handle to the newly created
//        grayscale icon.
//        If the function fails, the return value is NULL.
//
HICON CButtonST::CreateGrayscaleIcon(HICON hIcon)
{
    HICON        hGrayIcon = NULL;
    HDC            hMainDC = NULL, hMemDC1 = NULL, hMemDC2 = NULL;
    BITMAP        bmp;
    HBITMAP        hOldBmp1 = NULL, hOldBmp2 = NULL;
    ICONINFO    csII, csGrayII;
    BOOL        bRetValue = FALSE;

    bRetValue = ::GetIconInfo(hIcon, &csII);
    if (bRetValue == FALSE)    return NULL;

    hMainDC = ::GetDC(m_hWnd);
    hMemDC1 = ::CreateCompatibleDC(hMainDC);
    hMemDC2 = ::CreateCompatibleDC(hMainDC);
    if (hMainDC == NULL || hMemDC1 == NULL || hMemDC2 == NULL)    return NULL;

    if (::GetObject(csII.hbmColor, sizeof(BITMAP), &bmp))
    {
        csGrayII.hbmColor = ::CreateBitmap(csII.xHotspot*2, csII.yHotspot*2, bmp.bmPlanes, bmp.bmBitsPixel, NULL);
        if (csGrayII.hbmColor)
        {
            hOldBmp1 = (HBITMAP)::SelectObject(hMemDC1, csII.hbmColor);
            hOldBmp2 = (HBITMAP)::SelectObject(hMemDC2, csGrayII.hbmColor);

            ::BitBlt(hMemDC2, 0, 0, csII.xHotspot*2, csII.yHotspot*2, hMemDC1, 0, 0, SRCCOPY);

            DWORD        dwLoopY = 0, dwLoopX = 0;
            COLORREF    crPixel = 0;
            BYTE        byNewPixel = 0;

            for (dwLoopY = 0; dwLoopY < csII.yHotspot*2; dwLoopY++)
            {
                for (dwLoopX = 0; dwLoopX < csII.xHotspot*2; dwLoopX++)
                {
                    crPixel = ::GetPixel(hMemDC2, dwLoopX, dwLoopY);

                    byNewPixel = (BYTE)((GetRValue(crPixel) * 0.299) + (GetGValue(crPixel) * 0.587) + (GetBValue(crPixel) * 0.114));
                    if (crPixel)    ::SetPixel(hMemDC2, dwLoopX, dwLoopY, RGB(byNewPixel, byNewPixel, byNewPixel));
                } // for
            } // for

            ::SelectObject(hMemDC1, hOldBmp1);
            ::SelectObject(hMemDC2, hOldBmp2);

            csGrayII.hbmMask = csII.hbmMask;

            csGrayII.fIcon = TRUE;
            hGrayIcon = ::CreateIconIndirect(&csGrayII);
        } // if

        ::DeleteObject(csGrayII.hbmColor);
        //::DeleteObject(csGrayII.hbmMask);
    } // if

    ::DeleteObject(csII.hbmColor);
    ::DeleteObject(csII.hbmMask);
    ::DeleteDC(hMemDC1);
    ::DeleteDC(hMemDC2);
    ::ReleaseDC(m_hWnd, hMainDC);

    return hGrayIcon;
} // End of CreateGrayscaleIcon

// This function assigns icons to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
//        [IN]    nIconIn
//                ID number of the icon resource to show when the mouse is over the button.
//                Pass NULL to remove any icon from the button.
//        [IN]    nIconOut
//                ID number of the icon resource to show when the mouse is outside the button.
//                Can be NULL.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDRESOURCE
//            Failed loading the specified resource.
//
DWORD CButtonST::SetIcon(int nIconIn, int nIconOut)
{
    HICON        hIconIn            = NULL;
    HICON        hIconOut        = NULL;
    HINSTANCE    hInstResource    = NULL;

    // Find correct resource handle
    hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nIconIn), RT_GROUP_ICON);

    // Set icon when the mouse is IN the button
    hIconIn = (HICON)::LoadImage(hInstResource, MAKEINTRESOURCE(nIconIn), IMAGE_ICON, 0, 0, 0);

      // Set icon when the mouse is OUT the button
    if (nIconOut)
    {
        if (nIconOut == (int)BTNST_AUTO_GRAY)
            hIconOut = BTNST_AUTO_GRAY;
        else
            hIconOut = (HICON)::LoadImage(hInstResource, MAKEINTRESOURCE(nIconOut), IMAGE_ICON, 0, 0, 0);
    } // if

    return SetIcon(hIconIn, hIconOut);
} // End of SetIcon

// This function assigns icons to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
//        [IN]    hIconIn
//                Handle fo the icon to show when the mouse is over the button.
//                Pass NULL to remove any icon from the button.
//        [IN]    hIconOut
//                Handle to the icon to show when the mouse is outside the button.
//                Can be NULL.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDRESOURCE
//            Failed loading the specified resource.
//
DWORD CButtonST::SetIcon(HICON hIconIn, HICON hIconOut)
{
    BOOL        bRetValue;
    ICONINFO    ii;

    // Free any loaded resource
    FreeResources();

    if (hIconIn)
    {
        // Icon when mouse over button?
        m_csIcons[0].hIcon = hIconIn;
        // Get icon dimension
        ::ZeroMemory(&ii, sizeof(ICONINFO));
        bRetValue = ::GetIconInfo(hIconIn, &ii);
        if (bRetValue == FALSE)
        {
            FreeResources();
            return BTNST_INVALIDRESOURCE;
        } // if

        m_csIcons[0].dwWidth    = (DWORD)(ii.xHotspot * 2);
        m_csIcons[0].dwHeight    = (DWORD)(ii.yHotspot * 2);
        ::DeleteObject(ii.hbmMask);
        ::DeleteObject(ii.hbmColor);

        // Icon when mouse outside button?
        if (hIconOut)
        {
            if (hIconOut == BTNST_AUTO_GRAY)
            {
                hIconOut = CreateGrayscaleIcon(hIconIn);
            } // if

            m_csIcons[1].hIcon = hIconOut;
            // Get icon dimension
            ::ZeroMemory(&ii, sizeof(ICONINFO));
            bRetValue = ::GetIconInfo(hIconOut, &ii);
            if (bRetValue == FALSE)
            {
                FreeResources();
                return BTNST_INVALIDRESOURCE;
            } // if

            m_csIcons[1].dwWidth    = (DWORD)(ii.xHotspot * 2);
            m_csIcons[1].dwHeight    = (DWORD)(ii.yHotspot * 2);
            ::DeleteObject(ii.hbmMask);
            ::DeleteObject(ii.hbmColor);
        } // if
    } // if

    Invalidate();

    return BTNST_OK;
} // End of SetIcon

// This function assigns bitmaps to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
//        [IN]    nBitmapIn
//                ID number of the bitmap resource to show when the mouse is over the button.
//                Pass NULL to remove any bitmap from the button.
//        [IN]    crTransColorIn
//                Color (inside nBitmapIn) to be used as transparent color.
//        [IN]    nBitmapOut
//                ID number of the bitmap resource to show when the mouse is outside the button.
//                Can be NULL.
//        [IN]    crTransColorOut
//                Color (inside nBitmapOut) to be used as transparent color.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDRESOURCE
//            Failed loading the specified resource.
//        BTNST_FAILEDMASK
//            Failed creating mask bitmap.
//
DWORD CButtonST::SetBitmaps(int nBitmapIn, COLORREF crTransColorIn, int nBitmapOut, COLORREF crTransColorOut)
{
    HBITMAP        hBitmapIn        = NULL;
    HBITMAP        hBitmapOut        = NULL;
    HINSTANCE    hInstResource    = NULL;

    // Find correct resource handle
    hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nBitmapIn), RT_BITMAP);

    // Load bitmap In
    hBitmapIn = (HBITMAP)::LoadImage(hInstResource, MAKEINTRESOURCE(nBitmapIn), IMAGE_BITMAP, 0, 0, 0);

    // Load bitmap Out
    if (nBitmapOut)
        hBitmapOut = (HBITMAP)::LoadImage(hInstResource, MAKEINTRESOURCE(nBitmapOut), IMAGE_BITMAP, 0, 0, 0);

    return SetBitmaps(hBitmapIn, crTransColorIn, hBitmapOut, crTransColorOut);
} // End of SetBitmaps

// This function assigns bitmaps to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
//        [IN]    hBitmapIn
//                Handle fo the bitmap to show when the mouse is over the button.
//                Pass NULL to remove any bitmap from the button.
//        [IN]    crTransColorIn
//                Color (inside hBitmapIn) to be used as transparent color.
//        [IN]    hBitmapOut
//                Handle to the bitmap to show when the mouse is outside the button.
//                Can be NULL.
//        [IN]    crTransColorOut
//                Color (inside hBitmapOut) to be used as transparent color.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDRESOURCE
//            Failed loading the specified resource.
//        BTNST_FAILEDMASK
//            Failed creating mask bitmap.
//
DWORD CButtonST::SetBitmaps(HBITMAP hBitmapIn, COLORREF crTransColorIn, HBITMAP hBitmapOut, COLORREF crTransColorOut)
{
    int        nRetValue;
    BITMAP    csBitmapSize;

    // Free any loaded resource
    FreeResources();

    if (hBitmapIn)
    {
        m_csBitmaps[0].hBitmap = hBitmapIn;
        m_csBitmaps[0].crTransparent = crTransColorIn;
        // Get bitmap size
        nRetValue = ::GetObject(hBitmapIn, sizeof(csBitmapSize), &csBitmapSize);
        if (nRetValue == 0)
        {
            FreeResources();
            return BTNST_INVALIDRESOURCE;
        } // if
        m_csBitmaps[0].dwWidth = (DWORD)csBitmapSize.bmWidth;
        m_csBitmaps[0].dwHeight = (DWORD)csBitmapSize.bmHeight;

        // Create mask for bitmap In
        m_csBitmaps[0].hMask = CreateBitmapMask(hBitmapIn, m_csBitmaps[0].dwWidth, m_csBitmaps[0].dwHeight, crTransColorIn);
        if (m_csBitmaps[0].hMask == NULL)
        {
            FreeResources();
            return BTNST_FAILEDMASK;
        } // if

        if (hBitmapOut)
        {
            m_csBitmaps[1].hBitmap = hBitmapOut;
            m_csBitmaps[1].crTransparent = crTransColorOut;
            // Get bitmap size
            nRetValue = ::GetObject(hBitmapOut, sizeof(csBitmapSize), &csBitmapSize);
            if (nRetValue == 0)
            {
                FreeResources();
                return BTNST_INVALIDRESOURCE;
            } // if
            m_csBitmaps[1].dwWidth = (DWORD)csBitmapSize.bmWidth;
            m_csBitmaps[1].dwHeight = (DWORD)csBitmapSize.bmHeight;

            // Create mask for bitmap Out
            m_csBitmaps[1].hMask = CreateBitmapMask(hBitmapOut, m_csBitmaps[1].dwWidth, m_csBitmaps[1].dwHeight, crTransColorOut);
            if (m_csBitmaps[1].hMask == NULL)
            {
                FreeResources();
                return BTNST_FAILEDMASK;
            } // if
        } // if
    } // if

    Invalidate();

    return BTNST_OK;
} // End of SetBitmaps

// This functions sets the button to have a standard or flat style.
//
// Parameters:
//        [IN]    bFlat
//                If TRUE the button will have a flat style, else
//                will have a standard style.
//                By default, CButtonST buttons are flat.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::SetFlat(BOOL bFlat, BOOL bRepaint)
{
    m_bIsFlat = bFlat;
    if (bRepaint)    Invalidate();

    return BTNST_OK;
} // End of SetFlat

// This function sets the alignment type between icon/bitmap and text.
//
// Parameters:
//        [IN]    byAlign
//                Alignment type. Can be one of the following values:
//                ST_ALIGN_HORIZ            Icon/bitmap on the left, text on the right
//                ST_ALIGN_VERT            Icon/bitmap on the top, text on the bottom
//                ST_ALIGN_HORIZ_RIGHT    Icon/bitmap on the right, text on the left
//                By default, CButtonST buttons have ST_ALIGN_HORIZ alignment.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDALIGN
//            Alignment type not supported.
//
DWORD CButtonST::SetAlign(BYTE byAlign, BOOL bRepaint)
{
    switch (byAlign)
    {    
        case ST_ALIGN_HORIZ:
        case ST_ALIGN_HORIZ_RIGHT:
        case ST_ALIGN_VERT:
            m_byAlign = byAlign;
            if (bRepaint)    Invalidate();
            return BTNST_OK;
            break;
    } // switch

    return BTNST_INVALIDALIGN;
} // End of SetAlign

// This function sets the state of the checkbox.
// If the button is not a checkbox, this function has no meaning.
//
// Parameters:
//        [IN]    nCheck
//                1 to check the checkbox.
//                0 to un-check the checkbox.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::SetCheck(int nCheck, BOOL bRepaint)
{
    if (m_bIsCheckBox)
    {
        if (nCheck == 0) m_nCheck = 0;
        else m_nCheck = 1;

        if (bRepaint) Invalidate();
    } // if

    return BTNST_OK;
} // End of SetCheck

// This function returns the current state of the checkbox.
// If the button is not a checkbox, this function has no meaning.
//
// Return value:
//        The current state of the checkbox.
//            1 if checked.
//            0 if not checked or the button is not a checkbox.
//
int CButtonST::GetCheck()
{
    return m_nCheck;
} // End of GetCheck

// This function sets all colors to a default value.
//
// Parameters:
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::SetDefaultColors(BOOL bRepaint)
{
    m_crColors[BTNST_COLOR_BK_IN]        = ::GetSysColor(COLOR_BTNFACE);
    m_crColors[BTNST_COLOR_FG_IN]        = ::GetSysColor(COLOR_BTNTEXT);
    m_crColors[BTNST_COLOR_BK_OUT]        = ::GetSysColor(COLOR_BTNFACE);
    m_crColors[BTNST_COLOR_FG_OUT]        = ::GetSysColor(COLOR_BTNTEXT);
    m_crColors[BTNST_COLOR_BK_FOCUS]    = ::GetSysColor(COLOR_BTNFACE);
    m_crColors[BTNST_COLOR_FG_FOCUS]    = ::GetSysColor(COLOR_BTNTEXT);

    if (bRepaint)    Invalidate();

    return BTNST_OK;
} // End of SetDefaultColors

// This function sets the color to use for a particular state.
//
// Parameters:
//        [IN]    byColorIndex
//                Index of the color to set. Can be one of the following values:
//                BTNST_COLOR_BK_IN        Background color when mouse is over the button
//                BTNST_COLOR_FG_IN        Text color when mouse is over the button
//                BTNST_COLOR_BK_OUT        Background color when mouse is outside the button
//                BTNST_COLOR_FG_OUT        Text color when mouse is outside the button
//                BTNST_COLOR_BK_FOCUS    Background color when the button is focused
//                BTNST_COLOR_FG_FOCUS    Text color when the button is focused
//        [IN]    crColor
//                New color.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDINDEX
//            Invalid color index.
//
DWORD CButtonST::SetColor(BYTE byColorIndex, COLORREF crColor, BOOL bRepaint)
{
    if (byColorIndex >= BTNST_MAX_COLORS)    return BTNST_INVALIDINDEX;

    // Set new color
    m_crColors[byColorIndex] = crColor;

    if (bRepaint)    Invalidate();

    return BTNST_OK;
} // End of SetColor

// This functions returns the color used for a particular state.
//
// Parameters:
//        [IN]    byColorIndex
//                Index of the color to get.
//                See SetColor for the list of available colors.
//        [OUT]    crpColor
//                A pointer to a COLORREF that will receive the color.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDINDEX
//            Invalid color index.
//
DWORD CButtonST::GetColor(BYTE byColorIndex, COLORREF* crpColor)
{
    if (byColorIndex >= BTNST_MAX_COLORS)    return BTNST_INVALIDINDEX;

    // Get color
    *crpColor = m_crColors[byColorIndex];

    return BTNST_OK;
} // End of GetColor

// This function applies an offset to the RGB components of the specified color.
// This function can be seen as an easy way to make a color darker or lighter than
// its default value.
//
// Parameters:
//        [IN]    byColorIndex
//                Index of the color to set.
//                See SetColor for the list of available colors.
//        [IN]    shOffsetColor
//                A short value indicating the offset to apply to the color.
//                This value must be between -255 and 255.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDINDEX
//            Invalid color index.
//        BTNST_BADPARAM
//            The specified offset is out of range.
//
DWORD CButtonST::OffsetColor(BYTE byColorIndex, short shOffset, BOOL bRepaint)
{
    BYTE    byRed = 0;
    BYTE    byGreen = 0;
    BYTE    byBlue = 0;
    short    shOffsetR = shOffset;
    short    shOffsetG = shOffset;
    short    shOffsetB = shOffset;

    if (byColorIndex >= BTNST_MAX_COLORS)    return BTNST_INVALIDINDEX;
    if (shOffset < -255 || shOffset > 255)    return BTNST_BADPARAM;

    // Get RGB components of specified color
    byRed = GetRValue(m_crColors[byColorIndex]);
    byGreen = GetGValue(m_crColors[byColorIndex]);
    byBlue = GetBValue(m_crColors[byColorIndex]);

    // Calculate max. allowed real offset
    if (shOffset > 0)
    {
        if (byRed + shOffset > 255)        shOffsetR = 255 - byRed;
        if (byGreen + shOffset > 255)    shOffsetG = 255 - byGreen;
        if (byBlue + shOffset > 255)    shOffsetB = 255 - byBlue;

        shOffset = min(min(shOffsetR, shOffsetG), shOffsetB);
    } // if
    else
    {
        if (byRed + shOffset < 0)        shOffsetR = -byRed;
        if (byGreen + shOffset < 0)        shOffsetG = -byGreen;
        if (byBlue + shOffset < 0)        shOffsetB = -byBlue;

        shOffset = max(max(shOffsetR, shOffsetG), shOffsetB);
    } // else

    // Set new color
    m_crColors[byColorIndex] = RGB(byRed + shOffset, byGreen + shOffset, byBlue + shOffset);

    if (bRepaint)    Invalidate();

    return BTNST_OK;
} // End of OffsetColor

// This function sets the hilight logic for the button.
// Applies only to flat buttons.
//
// Parameters:
//        [IN]    bAlwaysTrack
//                If TRUE the button will be hilighted even if the window that owns it, is
//                not the active window.
//                If FALSE the button will be hilighted only if the window that owns it,
//                is the active window.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::SetAlwaysTrack(BOOL bAlwaysTrack)
{
    m_bAlwaysTrack = bAlwaysTrack;
    return BTNST_OK;
} // End of SetAlwaysTrack

// This function sets the cursor to be used when the mouse is over the button.
//
// Parameters:
//        [IN]    nCursorId
//                ID number of the cursor resource.
//                Pass NULL to remove a previously loaded cursor.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDRESOURCE
//            Failed loading the specified resource.
//
DWORD CButtonST::SetBtnCursor(int nCursorId, BOOL bRepaint)
{
    HINSTANCE    hInstResource = NULL;
    // Destroy any previous cursor
    if (m_hCursor)
    {
        ::DestroyCursor(m_hCursor);
        m_hCursor = NULL;
    } // if

    // Load cursor
    if (nCursorId)
    {
        hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nCursorId), RT_GROUP_CURSOR);
        // Load cursor resource
        m_hCursor = (HCURSOR)::LoadImage(hInstResource, MAKEINTRESOURCE(nCursorId), IMAGE_CURSOR, 0, 0, 0);
        // Repaint the button
        if (bRepaint) Invalidate();
        // If something wrong
        if (m_hCursor == NULL) return BTNST_INVALIDRESOURCE;
    } // if

    return BTNST_OK;
} // End of SetBtnCursor

// This function sets if the button border must be drawn.
// Applies only to flat buttons.
//
// Parameters:
//        [IN]    bDrawBorder
//                If TRUE the border will be drawn.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::DrawBorder(BOOL bDrawBorder, BOOL bRepaint)
{
    m_bDrawBorder = bDrawBorder;
    // Repaint the button
    if (bRepaint) Invalidate();

    return BTNST_OK;
} // End of DrawBorder

// This function sets if the focus rectangle must be drawn for flat buttons.
//
// Parameters:
//        [IN]    bDrawFlatFocus
//                If TRUE the focus rectangle will be drawn also for flat buttons.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::DrawFlatFocus(BOOL bDrawFlatFocus, BOOL bRepaint)
{
    m_bDrawFlatFocus = bDrawFlatFocus;
    // Repaint the button
    if (bRepaint) Invalidate();

    return BTNST_OK;
} // End of DrawFlatFocus

void CButtonST::InitToolTip()
{
    if (m_ToolTip.m_hWnd == NULL)
    {
        // Create ToolTip control
        m_ToolTip.Create(this);
        // Create inactive
        m_ToolTip.Activate(FALSE);
        // Enable multiline
        m_ToolTip.SendMessage(TTM_SETMAXTIPWIDTH, 0, 400);
    } // if
} // End of InitToolTip

// This function sets the text to show in the button tooltip.
//
// Parameters:
//        [IN]    nText
//                ID number of the string resource containing the text to show.
//        [IN]    bActivate
//                If TRUE the tooltip will be created active.
//
void CButtonST::SetTooltipText(int nText, BOOL bActivate)
{
    CString sText;

    // Load string resource
    sText.LoadString(nText);
    // If string resource is not empty
    if (sText.IsEmpty() == FALSE) SetTooltipText((LPCTSTR)sText, bActivate);
} // End of SetTooltipText

// This function sets the text to show in the button tooltip.
//
// Parameters:
//        [IN]    lpszText
//                Pointer to a null-terminated string containing the text to show.
//        [IN]    bActivate
//                If TRUE the tooltip will be created active.
//
void CButtonST::SetTooltipText(LPCTSTR lpszText, BOOL bActivate)
{
    // We cannot accept NULL pointer
    if (lpszText == NULL) return;

    // Initialize ToolTip
    InitToolTip();

    // If there is no tooltip defined then add it
    if (m_ToolTip.GetToolCount() == 0)
    {
        CRect rectBtn; 
        GetClientRect(rectBtn);
        m_ToolTip.AddTool(this, lpszText, rectBtn, 1);
    } // if

    // Set text for tooltip
    m_ToolTip.UpdateTipText(lpszText, this, 1);
    m_ToolTip.Activate(bActivate);
} // End of SetTooltipText

// This function enables or disables the button tooltip.
//
// Parameters:
//        [IN]    bActivate
//                If TRUE the tooltip will be activated.
//
void CButtonST::ActivateTooltip(BOOL bActivate)
{
    // If there is no tooltip then do nothing
    if (m_ToolTip.GetToolCount() == 0) return;

    // Activate tooltip
    m_ToolTip.Activate(bActivate);
} // End of EnableTooltip

// This function returns if the button is the default button.
//
// Return value:
//        TRUE
//            The button is the default button.
//        FALSE
//            The button is not the default button.
//
BOOL CButtonST::GetDefault()
{
    return m_bIsDefault;
} // End of GetDefault

// This function enables the transparent mode.
// Note: this operation is not reversible.
// DrawTransparent should be called just after the button is created.
// Do not use trasparent buttons until you really need it (you have a bitmapped
// background) since each transparent button makes a copy in memory of its background.
// This may bring unnecessary memory use and execution overload.
//
// Parameters:
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
void CButtonST::DrawTransparent(BOOL bRepaint)
{
    m_bDrawTransparent = TRUE;

    // Restore old bitmap (if any)
    if (m_dcBk.m_hDC != NULL && m_pbmpOldBk != NULL)
    {
        m_dcBk.SelectObject(m_pbmpOldBk);
    } // if

    m_bmpBk.DeleteObject();
    m_dcBk.DeleteDC();

    // Repaint the button
    if (bRepaint) Invalidate();
} // End of DrawTransparent

// This function sets the URL that will be opened when the button is clicked.
//
// Parameters:
//        [IN]    lpszURL
//                Pointer to a null-terminated string that contains the URL.
//                Pass NULL to removed any previously specified URL.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::SetURL(LPCTSTR lpszURL)
{
    // Remove any existing URL
    memset(m_szURL, 0, sizeof(m_szURL));

    if (lpszURL)
    {
        // Store the URL
        _tcsncpy(m_szURL, lpszURL, _MAX_PATH);
    } // if

    return BTNST_OK;
} // End of SetURL

// This function associates a menu to the button.
// The menu will be displayed clicking the button.
//
// Parameters:
//        [IN]    nMenu
//                ID number of the menu resource.
//                Pass NULL to remove any menu from the button.
//        [IN]    hParentWnd
//                Handle to the window that owns the menu.
//                This window receives all messages from the menu.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDRESOURCE
//            Failed loading the specified resource.
//
#ifndef    BTNST_USE_BCMENU
DWORD CButtonST::SetMenu(UINT nMenu, HWND hParentWnd, BOOL bRepaint)
{
    HINSTANCE    hInstResource    = NULL;

    // Destroy any previous menu
    if (m_hMenu)
    {
        ::DestroyMenu(m_hMenu);
        m_hMenu = NULL;
        m_hParentWndMenu = NULL;
        m_bMenuDisplayed = FALSE;
    } // if

    // Load menu
    if (nMenu)
    {
        // Find correct resource handle
        hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nMenu), RT_MENU);
        // Load menu resource
        m_hMenu = ::LoadMenu(hInstResource, MAKEINTRESOURCE(nMenu));
        m_hParentWndMenu = hParentWnd;
        // If something wrong
        if (m_hMenu == NULL) return BTNST_INVALIDRESOURCE;
    } // if

    // Repaint the button
    if (bRepaint) Invalidate();

    return BTNST_OK;
} // End of SetMenu
#endif

// This function associates a menu to the button.
// The menu will be displayed clicking the button.
// The menu will be handled by the BCMenu class.
//
// Parameters:
//        [IN]    nMenu
//                ID number of the menu resource.
//                Pass NULL to remove any menu from the button.
//        [IN]    hParentWnd
//                Handle to the window that owns the menu.
//                This window receives all messages from the menu.
//        [IN]    bWinXPStyle
//                If TRUE the menu will be displayed using the new Windows XP style.
//                If FALSE the menu will be displayed using the standard style.
//        [IN]    nToolbarID
//                Resource ID of the toolbar to be associated to the menu.
//        [IN]    sizeToolbarIcon
//                A CSize object indicating the size (in pixels) of each icon into the toolbar.
//                All icons into the toolbar must have the same size.
//        [IN]    crToolbarBk
//                A COLORREF value indicating the color to use as background for the icons into the toolbar.
//                This color will be used as the "transparent" color.
//        [IN]    bRepaint
//                If TRUE the control will be repainted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//        BTNST_INVALIDRESOURCE
//            Failed loading the specified resource.
//
#ifdef    BTNST_USE_BCMENU
DWORD CButtonST::SetMenu(UINT nMenu, HWND hParentWnd, BOOL bWinXPStyle, UINT nToolbarID, CSize sizeToolbarIcon, COLORREF crToolbarBk, BOOL bRepaint)
{
    BOOL    bRetValue = FALSE;

    // Destroy any previous menu
    if (m_menuPopup.m_hMenu)
    {
        m_menuPopup.DestroyMenu();
        m_hParentWndMenu = NULL;
        m_bMenuDisplayed = FALSE;
    } // if

    // Load menu
    if (nMenu)
    {
        m_menuPopup.SetMenuDrawMode(bWinXPStyle);
        // Load menu
        bRetValue = m_menuPopup.LoadMenu(nMenu);
        // If something wrong
        if (bRetValue == FALSE) return BTNST_INVALIDRESOURCE;

        // Load toolbar
        if (nToolbarID)
        {
            m_menuPopup.SetBitmapBackground(crToolbarBk);
            m_menuPopup.SetIconSize(sizeToolbarIcon.cx, sizeToolbarIcon.cy);

            bRetValue = m_menuPopup.LoadToolbar(nToolbarID);
            // If something wrong
            if (bRetValue == FALSE) 
            {
                m_menuPopup.DestroyMenu();
                return BTNST_INVALIDRESOURCE;
            } // if
        } // if

        m_hParentWndMenu = hParentWnd;
    } // if

    // Repaint the button
    if (bRepaint) Invalidate();

    return BTNST_OK;
} // End of SetMenu
#endif

// This function is called every time the button background needs to be painted.
// If the button is in transparent mode this function will NOT be called.
// This is a virtual function that can be rewritten in CButtonST-derived classes
// to produce a whole range of buttons not available by default.
//
// Parameters:
//        [IN]    pDC
//                Pointer to a CDC object that indicates the device context.
//        [IN]    pRect
//                Pointer to a CRect object that indicates the bounds of the
//                area to be painted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::OnDrawBackground(CDC* pDC, LPCRECT pRect)
{
    COLORREF    crColor;

    if (m_bMouseOnButton || m_bIsPressed)
        crColor = m_crColors[BTNST_COLOR_BK_IN];
    else
    {
        if (m_bIsFocused)
            crColor = m_crColors[BTNST_COLOR_BK_FOCUS];
        else
            crColor = m_crColors[BTNST_COLOR_BK_OUT];
    } // else

    CBrush        brBackground(crColor);

    pDC->FillRect(pRect, &brBackground);

    return BTNST_OK;
} // End of OnDrawBackground

// This function is called every time the button border needs to be painted.
// If the button is in standard (not flat) mode this function will NOT be called.
// This is a virtual function that can be rewritten in CButtonST-derived classes
// to produce a whole range of buttons not available by default.
//
// Parameters:
//        [IN]    pDC
//                Pointer to a CDC object that indicates the device context.
//        [IN]    pRect
//                Pointer to a CRect object that indicates the bounds of the
//                area to be painted.
//
// Return value:
//        BTNST_OK
//            Function executed successfully.
//
DWORD CButtonST::OnDrawBorder(CDC* pDC, LPCRECT pRect)
{
    if (m_bIsPressed)
        pDC->Draw3dRect(pRect, ::GetSysColor(COLOR_BTNSHADOW), ::GetSysColor(COLOR_BTNHILIGHT));
    else
        pDC->Draw3dRect(pRect, ::GetSysColor(COLOR_BTNHILIGHT), ::GetSysColor(COLOR_BTNSHADOW));

    return BTNST_OK;
} // End of OnDrawBorder

#undef BS_TYPEMASK

//
//    Class:        CButtonST
//
//    Compiler:    Visual C++
//    Tested on:    Visual C++ 5.0
//                Visual C++ 6.0
//
//    Version:    See GetVersionC() or GetVersionI()
//
//    Created:    xx/xxxx/1998
//    Updated:    18/April/2002
//
//    Author:        Davide Calabro'        davide_calabro@yahoo.com
//                                    http://www.softechsoftware.it
//
//    Note:        Code for the PreSubclassWindow and OnSetStyle functions
//                has been taken from the COddButton class
//                published by Paolo Messina and Jerzy Kaczorowski
//
//    Disclaimer
//    ----------
//    THIS SOFTWARE AND THE ACCOMPANYING FILES ARE DISTRIBUTED "AS IS" AND WITHOUT
//    ANY WARRANTIES WHETHER EXPRESSED OR IMPLIED. NO REPONSIBILITIES FOR POSSIBLE
//    DAMAGES OR EVEN FUNCTIONALITY CAN BE TAKEN. THE USER MUST ASSUME THE ENTIRE
//    RISK OF USING THIS SOFTWARE.
//
//    Terms of use
//    ------------
//    THIS SOFTWARE IS FREE FOR PERSONAL USE OR FREEWARE APPLICATIONS.
//    IF YOU USE THIS SOFTWARE IN COMMERCIAL OR SHAREWARE APPLICATIONS YOU
//    ARE GENTLY ASKED TO DONATE 1$ (ONE U.S. DOLLAR) TO THE AUTHOR:
//
//        Davide Calabro'
//        P.O. Box 65
//        21019 Somma Lombardo (VA)
//        Italy
//
#ifndef _BTNST_H
#define _BTNST_H

// Uncomment the following 2 lines to enable support for BCMenu class
#define    BTNST_USE_BCMENU
#include "BCMenu.h"

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

// Return values
#ifndef    BTNST_OK
#define    BTNST_OK                        0
#endif
#ifndef    BTNST_INVALIDRESOURCE
#define    BTNST_INVALIDRESOURCE            1
#endif
#ifndef    BTNST_FAILEDMASK
#define    BTNST_FAILEDMASK                2
#endif
#ifndef    BTNST_INVALIDINDEX
#define    BTNST_INVALIDINDEX                3
#endif
#ifndef    BTNST_INVALIDALIGN
#define    BTNST_INVALIDALIGN                4
#endif
#ifndef    BTNST_BADPARAM
#define    BTNST_BADPARAM                    5
#endif

// Dummy identifier for grayscale icon
#ifndef    BTNST_AUTO_GRAY
#define    BTNST_AUTO_GRAY                    (HICON)(0xffffffff - 1L)
#endif

class CButtonST : public CButton
{
public:
    CButtonST();
    ~CButtonST();

    enum    {    ST_ALIGN_HORIZ    = 0,            // Icon/bitmap on the left, text on the right
                ST_ALIGN_VERT,                    // Icon/bitmap on the top, text on the bottom
                ST_ALIGN_HORIZ_RIGHT            // Icon/bitmap on the right, text on the left
            };

    enum    {    BTNST_COLOR_BK_IN    = 0,        // Background color when mouse is INside
                BTNST_COLOR_FG_IN,                // Text color when mouse is INside
                BTNST_COLOR_BK_OUT,                // Background color when mouse is OUTside
                BTNST_COLOR_FG_OUT,                // Text color when mouse is OUTside
                BTNST_COLOR_BK_FOCUS,            // Background color when the button is focused
                BTNST_COLOR_FG_FOCUS,            // Text color when the button is focused

                BTNST_MAX_COLORS
            };

    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CButtonST)
    public:
    virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
    virtual BOOL PreTranslateMessage(MSG* pMsg);
    protected:
    virtual void PreSubclassWindow();
    virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam);
    //}}AFX_VIRTUAL

public:
    DWORD SetDefaultColors(BOOL bRepaint = TRUE);
    DWORD SetColor(BYTE byColorIndex, COLORREF crColor, BOOL bRepaint = TRUE);
    DWORD GetColor(BYTE byColorIndex, COLORREF* crpColor);
    DWORD OffsetColor(BYTE byColorIndex, short shOffset, BOOL bRepaint = TRUE);

    DWORD SetCheck(int nCheck, BOOL bRepaint = TRUE);
    int GetCheck();

    DWORD SetURL(LPCTSTR lpszURL = NULL);
    void DrawTransparent(BOOL bRepaint = FALSE);

    BOOL GetDefault();
    DWORD SetAlwaysTrack(BOOL bAlwaysTrack = TRUE);

    void SetTooltipText(int nText, BOOL bActivate = TRUE);
    void SetTooltipText(LPCTSTR lpszText, BOOL bActivate = TRUE);
    void ActivateTooltip(BOOL bEnable = TRUE);

    DWORD SetBtnCursor(int nCursorId = NULL, BOOL bRepaint = TRUE);

    DWORD SetFlat(BOOL bFlat = TRUE, BOOL bRepaint = TRUE);
    DWORD SetAlign(BYTE byAlign, BOOL bRepaint = TRUE);

    DWORD DrawBorder(BOOL bDrawBorder = TRUE, BOOL bRepaint = TRUE);
    DWORD DrawFlatFocus(BOOL bDrawFlatFocus, BOOL bRepaint = TRUE);

    DWORD SetIcon(int nIconIn, int nIconOut = NULL);
    DWORD SetIcon(HICON hIconIn, HICON hIconOut = NULL);

    DWORD SetBitmaps(int nBitmapIn, COLORREF crTransColorIn, int nBitmapOut = NULL, COLORREF crTransColorOut = 0);
    DWORD SetBitmaps(HBITMAP hBitmapIn, COLORREF crTransColorIn, HBITMAP hBitmapOut = NULL, COLORREF crTransColorOut = 0);

#ifdef    BTNST_USE_BCMENU
    DWORD SetMenu(UINT nMenu, HWND hParentWnd, BOOL bWinXPStyle = TRUE, UINT nToolbarID = NULL, CSize sizeToolbarIcon = CSize(16, 16), COLORREF crToolbarBk = RGB(255, 0, 255), BOOL bRepaint = TRUE);
#else
    DWORD SetMenu(UINT nMenu, HWND hParentWnd, BOOL bRepaint = TRUE);
#endif

    static short GetVersionI()        {return 35;}
    static LPCTSTR GetVersionC()    {return (LPCTSTR)_T("3.5");}

    BOOL    m_bShowDisabledBitmap;

protected:
    //{{AFX_MSG(CButtonST)
    afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
    afx_msg void OnKillFocus(CWnd* pNewWnd);
    afx_msg void OnMouseMove(UINT nFlags, CPoint point);
    afx_msg void OnSysColorChange();
    afx_msg BOOL OnClicked();
    afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
    afx_msg void OnEnable(BOOL bEnable);
    afx_msg void OnCancelMode();
    afx_msg UINT OnGetDlgCode();
    //}}AFX_MSG

#ifdef    BTNST_USE_BCMENU
    afx_msg LRESULT OnMenuChar(UINT nChar, UINT nFlags, CMenu* pMenu);
    afx_msg void OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct);
#endif

    afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor);
    HICON CreateGrayscaleIcon(HICON hIcon);
    virtual DWORD OnDrawBackground(CDC* pDC, LPCRECT pRect);
    virtual DWORD OnDrawBorder(CDC* pDC, LPCRECT pRect);

    BOOL        m_bIsFlat;            // Is a flat button?
    BOOL        m_bMouseOnButton;    // Is mouse over the button?
    BOOL        m_bDrawTransparent;    // Draw transparent?
    BOOL        m_bIsPressed;        // Is button pressed?
    BOOL        m_bIsFocused;        // Is button focused?
    BOOL        m_bIsDisabled;        // Is button disabled?
    BOOL        m_bIsDefault;        // Is default button?
    BOOL        m_bIsCheckBox;        // Is the button a checkbox?
    BYTE        m_byAlign;            // Align mode
    BOOL        m_bDrawBorder;        // Draw border?
    BOOL        m_bDrawFlatFocus;    // Draw focus rectangle for flat button?
    COLORREF    m_crColors[BTNST_MAX_COLORS];    // Colors to be used
    HWND        m_hParentWndMenu;    // Handle to window for menu selection
    BOOL        m_bMenuDisplayed;    // Is menu displayed ?

#ifdef    BTNST_USE_BCMENU
    BCMenu        m_menuPopup;        // BCMenu class instance
#else
    HMENU        m_hMenu;            // Handle to associated menu
#endif

private:
    LRESULT OnSetCheck(WPARAM wParam, LPARAM lParam);
    LRESULT OnGetCheck(WPARAM wParam, LPARAM lParam);
    LRESULT OnSetStyle(WPARAM wParam, LPARAM lParam);
    LRESULT OnMouseLeave(WPARAM wParam, LPARAM lParam);

    void CancelHover();
    void FreeResources(BOOL bCheckForNULL = TRUE);
    void PrepareImageRect(BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, DWORD dwWidth, DWORD dwHeight, CRect* rpImage);
    HBITMAP CreateBitmapMask(HBITMAP hSourceBitmap, DWORD dwWidth, DWORD dwHeight, COLORREF crTransColor);
    void DrawTheIcon(CDC* pDC, BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, BOOL bIsDisabled);
    void DrawTheBitmap(CDC* pDC, BOOL bHasTitle, RECT *rItem, CRect *rCaption, BOOL bIsPressed, BOOL bIsDisabled);
    void PaintBk(CDC* pDC);

    void InitToolTip();

    HCURSOR        m_hCursor;            // Handle to cursor
    CToolTipCtrl m_ToolTip;            // Tooltip

    CDC            m_dcBk;
    CBitmap        m_bmpBk;
    CBitmap*    m_pbmpOldBk;

    BOOL        m_bAlwaysTrack;        // Always hilight button?
    int            m_nCheck;            // Current value for checkbox
    UINT        m_nTypeStyle;        // Button style

    TCHAR        m_szURL[_MAX_PATH];    // URL to open when clicked

#pragma pack(1)
    typedef struct _STRUCT_ICONS
    {
        HICON        hIcon;            // Handle to icon
        DWORD        dwWidth;        // Width of icon
        DWORD        dwHeight;        // Height of icon
    } STRUCT_ICONS;
#pragma pack()

#pragma pack(1)
    typedef struct _STRUCT_BITMAPS
    {
        HBITMAP        hBitmap;        // Handle to bitmap
        DWORD        dwWidth;        // Width of bitmap
        DWORD        dwHeight;        // Height of bitmap
        HBITMAP        hMask;            // Handle to mask bitmap
        COLORREF    crTransparent;    // Transparent color
    } STRUCT_BITMAPS;
#pragma pack()

    STRUCT_ICONS    m_csIcons[2];
    STRUCT_BITMAPS    m_csBitmaps[2];

    DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif

//*************************************************************************
// BCMenu.h : header file
// Version : 3.02
// Date : March 2002
// Author : Brent Corkum
// Email :  corkum@rocscience.com
// Latest Version : http://www.rocscience.com/~corkum/BCMenu.html
// 
// Bug Fixes and portions of code supplied by:
//
// Ben Ashley,Girish Bharadwaj,Jean-Edouard Lachand-Robert,
// Robert Edward Caldecott,Kenny Goers,Leonardo Zide,
// Stefan Kuhr,Reiner Jung,Martin Vladic,Kim Yoo Chul,
// Oz Solomonovich,Tongzhe Cui,Stephane Clog,Warren Stevens,
// Damir Valiulin,David Kinder,Marc Loiry
//
// You are free to use/modify this code but leave this header intact.
// This class is public domain so you are free to use it any of
// your applications (Freeware,Shareware,Commercial). All I ask is
// that you let me know so that if you have a real winner I can
// brag to my buddies that some of my code is in your app. I also
// wouldn't mind if you sent me a copy of your application since I
// like to play with new stuff.
//*************************************************************************

#ifndef BCMenu_H
#define BCMenu_H

#include <afxtempl.h>

// BCMenuData class. Fill this class structure to define a single menu item:
class BCMenuData
{
    wchar_t *m_szMenuText;
public:
    BCMenuData () {menuIconNormal=-1;xoffset=-1;bitmap=NULL;pContext=NULL;
    nFlags=0;nID=0;syncflag=0;m_szMenuText=NULL;global_offset=-1;threeD=FALSE;};
    void SetAnsiString(LPCSTR szAnsiString);
    void SetWideString(const wchar_t *szWideString);
    const wchar_t *GetWideString(void) {return m_szMenuText;};
    ~BCMenuData ();
    CString GetString(void);//returns the menu text in ANSI or UNICODE
    int xoffset,global_offset;
    BOOL threeD;
    int menuIconNormal;
    UINT nFlags,nID,syncflag;
    CImageList *bitmap;
    void *pContext; // used to attach user data
};

//struct CMenuItemInfo : public MENUITEMINFO {
struct CMenuItemInfo : public 
//MENUITEMINFO 
#ifndef UNICODE   //SK: this fixes warning C4097: typedef-name 'MENUITEMINFO' used as synonym for class-name 'tagMENUITEMINFOA'
tagMENUITEMINFOA
#else
tagMENUITEMINFOW
#endif
{
    CMenuItemInfo()
    {
        memset(this, 0, sizeof(MENUITEMINFO));
        cbSize = sizeof(MENUITEMINFO);
    }
};

// how the menu's are drawn, either original or XP style
typedef enum {BCMENU_DRAWMODE_ORIGINAL,BCMENU_DRAWMODE_XP} BC_MenuDrawMode;

// how seperators are handled when removing a menu (Tongzhe Cui)
typedef enum {BCMENU_NONE, BCMENU_HEAD, BCMENU_TAIL, BCMENU_BOTH} BC_Seperator;

// defines for unicode support
#ifndef UNICODE
#define AppendMenu AppendMenuA
#define InsertMenu InsertMenuA
#define InsertODMenu InsertODMenuA
#define AppendODMenu AppendODMenuA
#define AppendODPopupMenu AppendODPopupMenuA
#define ModifyODMenu ModifyODMenuA
#else
#define AppendMenu AppendMenuW
#define InsertMenu InsertMenuW
#define InsertODMenu InsertODMenuW
#define AppendODMenu AppendODMenuW
#define ModifyODMenu ModifyODMenuW
#define AppendODPopupMenu AppendODPopupMenuW
#endif


class BCMenu : public CMenu
{
    DECLARE_DYNAMIC( BCMenu )
public:
    BCMenu(); 
    virtual ~BCMenu();

    // Functions for loading and applying bitmaps to menus (see example application)
    virtual BOOL LoadMenu(LPCTSTR lpszResourceName);
    virtual BOOL LoadMenu(int nResource);
    BOOL LoadToolbar(UINT nToolBar);
    BOOL LoadToolbars(const UINT *arID,int n);
    void AddFromToolBar(CToolBar* pToolBar, int nResourceID);
    BOOL LoadFromToolBar(UINT nID,UINT nToolBar,int& xoffset);
    BOOL AddBitmapToImageList(CImageList *list,UINT nResourceID);
    static HBITMAP LoadSysColorBitmap(int nResourceId);
    void LoadCheckmarkBitmap(int unselect,int select); // custom check mark bitmaps

    // functions for appending a menu option, use the AppendMenu call (see above define)
    BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem=0,const char *lpszNewItem=NULL,int nIconNormal=-1);
    BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset);
    BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp);
    BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem=0,wchar_t *lpszNewItem=NULL,int nIconNormal=-1);
    BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset);
    BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp);
    BOOL AppendODMenuA(LPCSTR lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);  
    BOOL AppendODMenuW(wchar_t *lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);  
    BOOL AppendODMenuA(LPCSTR lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
    BOOL AppendODMenuW(wchar_t *lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);

    // for appending a popup menu (see example application)
    BCMenu* AppendODPopupMenuA(LPCSTR lpstrText);
    BCMenu* AppendODPopupMenuW(wchar_t *lpstrText);

    // functions for inserting a menu option, use the InsertMenu call (see above define)
    BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem=0,const char *lpszNewItem=NULL,int nIconNormal=-1);
    BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset);
    BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp);
    BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem=0,wchar_t *lpszNewItem=NULL,int nIconNormal=-1);
    BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset);
    BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp);
    BOOL InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1); 
    BOOL InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);  
    BOOL InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
    BOOL InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);

    // functions for modifying a menu option, use the ModifyODMenu call (see above define)
    BOOL ModifyODMenuA(const char *lpstrText,UINT nID=0,int nIconNormal=-1);
    BOOL ModifyODMenuA(const char *lpstrText,UINT nID,CImageList *il,int xoffset);
    BOOL ModifyODMenuA(const char *lpstrText,UINT nID,CBitmap *bmp);
    BOOL ModifyODMenuA(const char *lpstrText,const char *OptionText,int nIconNormal);
    BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID=0,int nIconNormal=-1);
    BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,CImageList *il,int xoffset);
    BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,CBitmap *bmp);
    BOOL ModifyODMenuW(wchar_t *lpstrText,wchar_t *OptionText,int nIconNormal);
    // use this method for adding a solid/hatched colored square beside a menu option
    // courtesy of Warren Stevens
    BOOL ModifyODMenuA(const char *lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle=-1,CSize *pSize=NULL);
    BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle=-1,CSize *pSize=NULL);

    // for deleting and removing menu options
    BOOL    RemoveMenu(UINT uiId,UINT nFlags);
    BOOL    DeleteMenu(UINT uiId,UINT nFlags);
    // sPos means Seperator's position, since we have no way to find the seperator's position in the menu
    // we have to specify them when we call the RemoveMenu to make sure the unused seperators are removed;
    // sPos  = None no seperator removal;
    //       = Head  seperator in front of this menu item;
    //       = Tail  seperator right after this menu item;
    //       = Both  seperators at both ends;
    // remove the menu item based on their text, return -1 if not found, otherwise return the menu position;
    int RemoveMenu(char* pText, BC_Seperator sPos=BCMENU_NONE);
    int RemoveMenu(wchar_t* pText, BC_Seperator sPos=BCMENU_NONE);
    int DeleteMenu(char* pText, BC_Seperator sPos=BCMENU_NONE);
    int DeleteMenu(wchar_t* pText, BC_Seperator sPos=BCMENU_NONE);

    // Destoying
    virtual BOOL DestroyMenu();

    // function for retrieving and setting a menu options text (use this function
    // because it is ownerdrawn)
    BOOL GetMenuText(UINT id,CString &string,UINT nFlags = MF_BYPOSITION);
    BOOL SetMenuText(UINT id,CString string, UINT nFlags = MF_BYPOSITION);

    // Getting a submenu from it's name or position
    BCMenu* GetSubBCMenu(char* lpszSubMenuName);
    BCMenu* GetSubBCMenu(wchar_t* lpszSubMenuName);
    CMenu* GetSubMenu (LPCTSTR lpszSubMenuName);
    CMenu* GetSubMenu (int nPos);
    int GetMenuPosition(char* pText);
    int GetMenuPosition(wchar_t* pText);

    // Drawing: 
    virtual void DrawItem( LPDRAWITEMSTRUCT);  // Draw an item
    virtual void MeasureItem( LPMEASUREITEMSTRUCT );  // Measure an item

    // Static functions used for handling menu's in the mainframe
    static void UpdateMenu(CMenu *pmenu);
    static BOOL IsMenu(CMenu *submenu);
    static BOOL IsMenu(HMENU submenu);
    static LRESULT FindKeyboardShortcut(UINT nChar,UINT nFlags,CMenu *pMenu);

    // Function to set how menu is drawn, either original or XP style
    static void SetMenuDrawMode(UINT mode){
        BCMenu::original_drawmode=mode;
        BCMenu::xp_drawmode=mode;
    };
    // Function to set how disabled items are drawn (mode=FALSE means they are not drawn selected)
    static void SetSelectDisableMode(BOOL mode){
        BCMenu::original_select_disabled=mode;
        BCMenu::xp_select_disabled=mode;
    };
    static int BCMenu::GetMenuDrawMode(void);
    static BOOL BCMenu::GetSelectDisableMode(void);

    // how the bitmaps are drawn in XP Luna mode
    static void SetXPBitmap3D(BOOL val){
        BCMenu::xp_draw_3D_bitmaps=val;
    };
    static BOOL GetXPBitmap3D(void){return BCMenu::xp_draw_3D_bitmaps;}

    // Customizing:
    // Set icon size
    void SetIconSize (int, int); 
    // set the color in the bitmaps that is the background transparent color
    void SetBitmapBackground(COLORREF color);
    void UnSetBitmapBackground(void);
    // obsolete functions for setting how menu images are dithered for disabled menu options
    BOOL GetDisableOldStyle(void);
    void SetDisableOldStyle(void);
    void UnSetDisableOldStyle(void);
    static COLORREF LightenColor(COLORREF col,double factor);
    static COLORREF DarkenColor(COLORREF col,double factor);

// Miscellaneous Protected Member functions
protected:
    static BOOL IsNewShell(void);
    static BOOL IsWinXPLuna(void);
    static BOOL IsLunaMenuStyle(void);
    static BOOL IsWindowsClassicTheme(void);
    BCMenuData *BCMenu::FindMenuItem(UINT nID);
    BCMenu *FindMenuOption(int nId,int& nLoc);
    BCMenu *FindAnotherMenuOption(int nId,int& nLoc,CArray<BCMenu*,BCMenu*>&bcsubs,
                                  CArray<int,int&>&bclocs);
    BCMenuData *FindMenuOption(wchar_t *lpstrText);
    void InsertSpaces(void);
    void DrawCheckMark(CDC *pDC,int x,int y,COLORREF color);
    void DrawRadioDot(CDC *pDC,int x,int y,COLORREF color);
    BCMenuData *NewODMenu(UINT pos,UINT nFlags,UINT nID,CString string);
    void SynchronizeMenu(void);
    void BCMenu::InitializeMenuList(int value);
    void BCMenu::DeleteMenuList(void);
    BCMenuData *BCMenu::FindMenuList(UINT nID);
    void DrawItem_Win9xNT2000 (LPDRAWITEMSTRUCT lpDIS);
    void DrawItem_WinXP (LPDRAWITEMSTRUCT lpDIS);
    BOOL Draw3DCheckmark(CDC *dc, const CRect& rc,BOOL bSelected,HBITMAP hbmCheck);
    BOOL DrawXPCheckmark(CDC *dc, const CRect& rc, HBITMAP hbmCheck,COLORREF &colorout);
    void DitherBlt(HDC hdcDest, int nXDest, int nYDest, int nWidth, 
        int nHeight, HBITMAP hbm, int nXSrc, int nYSrc,COLORREF bgcolor);
    void DitherBlt2(CDC *drawdc, int nXDest, int nYDest, int nWidth, 
        int nHeight, CBitmap &bmp, int nXSrc, int nYSrc,COLORREF bgcolor);
    BOOL GetBitmapFromImageList(CDC* pDC,CImageList *imglist,int nIndex,CBitmap &bmp);
    BOOL ImageListDuplicate(CImageList *il,int xoffset,CImageList *newlist);
    static WORD NumBitmapColors(LPBITMAPINFOHEADER lpBitmap);
    void ColorBitmap(CDC* pDC, CBitmap& bmp,CSize bitmap_size,CSize icon_size,COLORREF fill,COLORREF border,int hatchstyle=-1);
    void RemoveTopLevelOwnerDraw(void);
    int GetMenuStart(void);
    void GetFadedBitmap(CBitmap &bmp);
    void GetShadowBitmap(CBitmap &bmp);
    int AddToGlobalImageList(CImageList *il,int xoffset,int nID);
    int GlobalImageListOffset(int nID);
    BOOL CanDraw3DImageList(int offset);

// Member Variables
protected:
    CTypedPtrArray<CPtrArray, BCMenuData*> m_MenuList;  // Stores list of menu items 
    // When loading an owner-drawn menu using a Resource, BCMenu must keep track of
    // the popup menu's that it creates. Warning, this list *MUST* be destroyed
    // last item first :)
    CTypedPtrArray<CPtrArray, HMENU>  m_SubMenus;  // Stores list of sub-menus 
    // Stores a list of all BCMenu's ever created 
    static CTypedPtrArray<CPtrArray, HMENU>  m_AllSubMenus;
    // Global ImageList
    static CImageList m_AllImages;
    static CArray<int,int&> m_AllImagesID;
    // icon size
    int m_iconX,m_iconY;
    COLORREF m_bitmapBackground;
    BOOL m_bitmapBackgroundFlag;
    BOOL disable_old_style;
    static UINT original_drawmode;
    static BOOL original_select_disabled;
    static UINT xp_drawmode;
    static BOOL xp_select_disabled;
    static BOOL xp_draw_3D_bitmaps;
    CImageList *checkmaps;
    BOOL checkmapsshare;
    int m_selectcheck;
    int m_unselectcheck;
    BOOL m_bDynIcons;
    BOOL m_loadmenu;
}; 

class BCMenuToolBar : public CToolBar{
public:
    BCMenuToolBar() : CToolBar() {m_iconX=m_iconY=0;}
    BOOL LoadToolBar(LPCTSTR lpszResourceName);
    BOOL LoadToolBar(UINT nIDResource){
        return LoadToolBar(MAKEINTRESOURCE(nIDResource));
    }
    BOOL LoadBitmap(LPCTSTR lpszResourceName);
    void GetIconSize(int &iconx,int &icony){iconx=m_iconX;icony=m_iconY;}
protected:
    int m_iconX,m_iconY;
};

#define BCMENU_USE_MEMDC

#ifdef BCMENU_USE_MEMDC
//////////////////////////////////////////////////
// BCMenuMemDC - memory DC
//
// Author: Keith Rule
// Email:  keithr@europa.com
// Copyright 1996-1997, Keith Rule
//
// You may freely use or modify this code provided this
// Copyright is included in all derived versions.
//
// History - 10/3/97 Fixed scrolling bug.
//                   Added print support.
//           25 feb 98 - fixed minor assertion bug
//
// This class implements a memory Device Context

class BCMenuMemDC : public CDC
{
public:

    // constructor sets up the memory DC
    BCMenuMemDC(CDC* pDC,LPCRECT lpSrcRect) : CDC()
    {
        ASSERT(pDC != NULL);

        m_rect.CopyRect(lpSrcRect);
        m_pDC = pDC;
        m_pOldBitmap = NULL;
        m_bMemDC = !pDC->IsPrinting();

        if (m_bMemDC)    // Create a Memory DC
        {
            CreateCompatibleDC(pDC);
            m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
            m_pOldBitmap = SelectObject(&m_bitmap);
            SetWindowOrg(m_rect.left, m_rect.top);
        }
        else        // Make a copy of the relevent parts of the current DC for printing
        {
            m_bPrinting = pDC->m_bPrinting;
            m_hDC       = pDC->m_hDC;
            m_hAttribDC = pDC->m_hAttribDC;
        }
    }

    // Destructor copies the contents of the mem DC to the original DC
    ~BCMenuMemDC()
    {
        if (m_bMemDC) 
        {    
            // Copy the offscreen bitmap onto the screen.
            m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
                          this, m_rect.left, m_rect.top, SRCCOPY);

            //Swap back the original bitmap.
            SelectObject(m_pOldBitmap);
        } else {
            // All we need to do is replace the DC with an illegal value,
            // this keeps us from accidently deleting the handles associated with
            // the CDC that was passed to the constructor.
            m_hDC = m_hAttribDC = NULL;
        }
    }

    // Allow usage as a pointer
    BCMenuMemDC* operator->() {return this;}

    // Allow usage as a pointer
    operator BCMenuMemDC*() {return this;}

private:
    CBitmap  m_bitmap;      // Offscreen bitmap
    CBitmap* m_pOldBitmap;  // bitmap originally found in BCMenuMemDC
    CDC*     m_pDC;         // Saves CDC passed in constructor
    CRect    m_rect;        // Rectangle of drawing area.
    BOOL     m_bMemDC;      // TRUE if CDC really is a Memory DC.
};

#endif

#endif

//*************************************************************************

//*************************************************************************
// BCMenu.cpp : implementation file
// Version : 3.02
// Date : March 2002
// Author : Brent Corkum
// Email :  corkum@rocscience.com
// Latest Version : http://www.rocscience.com/~corkum/BCMenu.html
// 
// Bug Fixes and portions of code supplied by:
//
// Ben Ashley,Girish Bharadwaj,Jean-Edouard Lachand-Robert,
// Robert Edward Caldecott,Kenny Goers,Leonardo Zide,
// Stefan Kuhr,Reiner Jung,Martin Vladic,Kim Yoo Chul,
// Oz Solomonovich,Tongzhe Cui,Stephane Clog,Warren Stevens,
// Damir Valiulin,David Kinder,Marc Loiry
//
// You are free to use/modify this code but leave this header intact.
// This class is public domain so you are free to use it any of
// your applications (Freeware,Shareware,Commercial). All I ask is
// that you let me know so that if you have a real winner I can
// brag to my buddies that some of my code is in your app. I also
// wouldn't mind if you sent me a copy of your application since I
// like to play with new stuff.
//*************************************************************************

#include "stdafx.h"        // Standard windows header file
#include "BCMenu.h"        // BCMenu class declaration
#include <afxpriv.h>       //SK: makes A2W and other spiffy AFX macros work

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define BCMENU_GAP 1
#ifndef OBM_CHECK
#define OBM_CHECK 32760 // from winuser.h
#endif

#if _MFC_VER <0x400
#error This code does not work on Versions of MFC prior to 4.0
#endif

static CPINFO CPInfo;
// how the menu's are drawn in win9x/NT/2000
UINT BCMenu::original_drawmode=BCMENU_DRAWMODE_ORIGINAL;
BOOL BCMenu::original_select_disabled=TRUE;
// how the menu's are drawn in winXP
UINT BCMenu::xp_drawmode=BCMENU_DRAWMODE_XP;
BOOL BCMenu::xp_select_disabled=FALSE;
BOOL BCMenu::xp_draw_3D_bitmaps=TRUE;

CImageList BCMenu::m_AllImages;
CArray<int,int&> BCMenu::m_AllImagesID;

enum Win32Type{
    Win32s,
    WinNT3,
    Win95,
    Win98,
    WinME,
    WinNT4,
    Win2000,
    WinXP
};


Win32Type IsShellType()
{
    Win32Type  ShellType;
    DWORD winVer;
    OSVERSIONINFO *osvi;

    winVer=GetVersion();
    if(winVer<0x80000000){/*NT */
        ShellType=WinNT3;
        osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
        if (osvi!=NULL){
            memset(osvi,0,sizeof(OSVERSIONINFO));
            osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
            GetVersionEx(osvi);
            if(osvi->dwMajorVersion==4L)ShellType=WinNT4;
            else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==0L)ShellType=Win2000;
            else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==1L)ShellType=WinXP;
            free(osvi);
        }
    }
    else if  (LOBYTE(LOWORD(winVer))<4)
        ShellType=Win32s;
    else{
        ShellType=Win95;
        osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
        if (osvi!=NULL){
            memset(osvi,0,sizeof(OSVERSIONINFO));
            osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
            GetVersionEx(osvi);
            if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==10L)ShellType=Win98;
            else if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==90L)ShellType=WinME;
            free(osvi);
        }
    }
    return ShellType;
}

static Win32Type g_Shell=IsShellType();

void BCMenuData::SetAnsiString(LPCSTR szAnsiString)
{
    USES_CONVERSION;
    SetWideString(A2W(szAnsiString));  //SK:  see MFC Tech Note 059
}

CString BCMenuData::GetString(void)//returns the menu text in ANSI or UNICODE
//depending on the MFC-Version we are using
{
    CString strText;
    if (m_szMenuText)
    {
#ifdef UNICODE
        strText = m_szMenuText;
#else
        USES_CONVERSION;
        strText=W2A(m_szMenuText);     //SK:  see MFC Tech Note 059
#endif    
    }
    return strText;
}

CTypedPtrArray<CPtrArray, HMENU> BCMenu::m_AllSubMenus;  // Stores list of all sub-menus

IMPLEMENT_DYNAMIC( BCMenu, CMenu )

/*
===============================================================================
BCMenu::BCMenu()
BCMenu::~BCMenu()
-----------------

Constructor and Destructor.

===============================================================================
*/

BCMenu::BCMenu()
{
    m_bDynIcons = FALSE;     // O.S. - no dynamic icons by default
    disable_old_style=FALSE;
    m_iconX = 16;            // Icon sizes default to 16 x 16
    m_iconY = 15;            // ...
    m_selectcheck = -1;
    m_unselectcheck = -1;
    checkmaps=NULL;
    checkmapsshare=FALSE;
    // set the color used for the transparent background in all bitmaps
    m_bitmapBackground=/*RGB(0,0,0);*/RGB(192,192,192); //gray
    m_bitmapBackgroundFlag=FALSE;
    GetCPInfo(CP_ACP,&CPInfo);
    m_loadmenu=FALSE;
}


BCMenu::~BCMenu()
{
    DestroyMenu();
}

BOOL BCMenu::IsNewShell ()
{
    return (g_Shell>=Win95);
}

BOOL BCMenu::IsWinXPLuna()
{
    if(g_Shell==WinXP){
        if(IsWindowsClassicTheme())return(FALSE);
        else return(TRUE);
    }
    return(FALSE);
}

BOOL BCMenu::IsLunaMenuStyle()
{
    if(IsWinXPLuna()){
        if(xp_drawmode==BCMENU_DRAWMODE_XP)return(TRUE);
    }
    else{
        if(original_drawmode==BCMENU_DRAWMODE_XP)return(TRUE);
    }
    return(FALSE);
}

BCMenuData::~BCMenuData()
{
    if(bitmap)
        delete(bitmap);

    delete[] m_szMenuText; //Need not check for NULL because ANSI X3J16 allows "delete NULL"
}


void BCMenuData::SetWideString(const wchar_t *szWideString)
{
    delete[] m_szMenuText;//Need not check for NULL because ANSI X3J16 allows "delete NULL"

    if (szWideString)
    {
        m_szMenuText = new wchar_t[sizeof(wchar_t)*(wcslen(szWideString)+1)];
        if (m_szMenuText)
            wcscpy(m_szMenuText,szWideString);
    }
    else
        m_szMenuText=NULL;//set to NULL so we need not bother about dangling non-NULL Ptrs
}

BOOL BCMenu::IsMenu(CMenu *submenu)
{
    int m;
    int numSubMenus = m_AllSubMenus.GetUpperBound();
    for(m=0;m<=numSubMenus;++m){
        if(submenu->m_hMenu==m_AllSubMenus[m])return(TRUE);
    }
    return(FALSE);
}

BOOL BCMenu::IsMenu(HMENU submenu)
{
    int m;
    int numSubMenus = m_AllSubMenus.GetUpperBound();
    for(m=0;m<=numSubMenus;++m){
        if(submenu==m_AllSubMenus[m])return(TRUE);
    }
    return(FALSE);
}

BOOL BCMenu::DestroyMenu()
{
    // Destroy Sub menus:
    int m,n;
    int numAllSubMenus = m_AllSubMenus.GetUpperBound();
    for(n = numAllSubMenus; n>= 0; n--){
        if(m_AllSubMenus[n]==this->m_hMenu)m_AllSubMenus.RemoveAt(n);
    }
    int numSubMenus = m_SubMenus.GetUpperBound();
    for(m = numSubMenus; m >= 0; m--){
        numAllSubMenus = m_AllSubMenus.GetUpperBound();
        for(n = numAllSubMenus; n>= 0; n--){
            if(m_AllSubMenus[n]==m_SubMenus[m])m_AllSubMenus.RemoveAt(n);
        }
        CMenu *ptr=FromHandle(m_SubMenus[m]);
        BOOL flag=ptr->IsKindOf(RUNTIME_CLASS( BCMenu ));
        if(flag)delete((BCMenu *)ptr);
    }
    m_SubMenus.RemoveAll();
    // Destroy menu data
    int numItems = m_MenuList.GetUpperBound();
    for(m = 0; m <= numItems; m++)delete(m_MenuList[m]);
    m_MenuList.RemoveAll();
    if(checkmaps&&!checkmapsshare){
        delete checkmaps;
        checkmaps=NULL;
    }
    // Call base-class implementation last:
    return(CMenu::DestroyMenu());
};

int BCMenu::GetMenuDrawMode(void)
{
    if(IsWinXPLuna())return(xp_drawmode);
    return(original_drawmode);
}

BOOL BCMenu::GetSelectDisableMode(void)
{
    if(IsLunaMenuStyle())return(xp_select_disabled);
    return(original_select_disabled);
}


/*
==========================================================================
void BCMenu::DrawItem(LPDRAWITEMSTRUCT)
---------------------------------------

  Called by the framework when a particular item needs to be drawn.  We
  overide this to draw the menu item in a custom-fashion, including icons
  and the 3D rectangle bar.
  ==========================================================================
*/

void BCMenu::DrawItem (LPDRAWITEMSTRUCT lpDIS)
{
    ASSERT(lpDIS != NULL);
    CDC* pDC = CDC::FromHandle(lpDIS->hDC);
    if(pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE)DrawItem_Win9xNT2000(lpDIS);
    else{
        if(IsWinXPLuna()){
            if(xp_drawmode==BCMENU_DRAWMODE_XP) DrawItem_WinXP(lpDIS);
            else DrawItem_Win9xNT2000(lpDIS);
        }
        else{
            if(original_drawmode==BCMENU_DRAWMODE_XP) DrawItem_WinXP(lpDIS);
            else DrawItem_Win9xNT2000(lpDIS);
        }    
    }
}

void BCMenu::DrawItem_Win9xNT2000 (LPDRAWITEMSTRUCT lpDIS)
{
    ASSERT(lpDIS != NULL);
    CDC* pDC = CDC::FromHandle(lpDIS->hDC);
    CRect rect;
    UINT state = (((BCMenuData*)(lpDIS->itemData))->nFlags);
    CBrush m_brBackground;
    COLORREF m_clrBack;

    if(IsWinXPLuna())m_clrBack=GetSysColor(COLOR_3DFACE);
    else m_clrBack=GetSysColor(COLOR_MENU);

    m_brBackground.CreateSolidBrush(m_clrBack);

    // remove the selected bit if it's grayed out
    if(lpDIS->itemState & ODS_GRAYED&&!original_select_disabled){
        if(lpDIS->itemState & ODS_SELECTED)lpDIS->itemState=lpDIS->itemState & ~ODS_SELECTED;
    }

    if(state & MF_SEPARATOR){
        rect.CopyRect(&lpDIS->rcItem);
        pDC->FillRect (rect,&m_brBackground);
        rect.top += (rect.Height()>>1);
        pDC->DrawEdge(&rect,EDGE_ETCHED,BF_TOP);
    }
    else{
        CRect rect2;
        BOOL standardflag=FALSE,selectedflag=FALSE,disableflag=FALSE;
        BOOL checkflag=FALSE;
        COLORREF crText = GetSysColor(COLOR_MENUTEXT);
        CBrush m_brSelect;
        CPen m_penBack;
        int x0,y0,dy;
        int nIconNormal=-1,xoffset=-1,global_offset=-1;
        CImageList *bitmap=NULL;

        // set some colors
        m_penBack.CreatePen (PS_SOLID,0,m_clrBack);
        m_brSelect.CreateSolidBrush(GetSysColor(COLOR_HIGHLIGHT));

        // draw the colored rectangle portion

        rect.CopyRect(&lpDIS->rcItem);
        rect2=rect;

        // draw the up/down/focused/disabled state

        UINT state = lpDIS->itemState;
        CString strText;

        if(lpDIS->itemData != NULL){
            nIconNormal = (((BCMenuData*)(lpDIS->itemData))->menuIconNormal);
            xoffset = (((BCMenuData*)(lpDIS->itemData))->xoffset);
            global_offset = (((BCMenuData*)(lpDIS->itemData))->global_offset);
            bitmap = (((BCMenuData*)(lpDIS->itemData))->bitmap);
            strText = ((BCMenuData*) (lpDIS->itemData))->GetString();

            if(nIconNormal<0&&global_offset>=0){
                xoffset=global_offset;
                nIconNormal=0;
                bitmap = &m_AllImages;
            }

            if(state&ODS_CHECKED && nIconNormal<0){
                if(state&ODS_SELECTED && m_selectcheck>0)checkflag=TRUE;
                else if(m_unselectcheck>0) checkflag=TRUE;
            }
            else if(nIconNormal != -1){
                standardflag=TRUE;
                if(state&ODS_SELECTED && !(state&ODS_GRAYED))selectedflag=TRUE;
                else if(state&ODS_GRAYED) disableflag=TRUE;
            }
        }
        else{
            strText.Empty();
        }

        if(state&ODS_SELECTED){ // draw the down edges

            CPen *pOldPen = pDC->SelectObject (&m_penBack);

            // You need only Text highlight and thats what you get

            if(checkflag||standardflag||selectedflag||disableflag||state&ODS_CHECKED)
                rect2.SetRect(rect.left+m_iconX+4+BCMENU_GAP,rect.top,rect.right,rect.bottom);
            pDC->FillRect (rect2,&m_brSelect);

            pDC->SelectObject (pOldPen);
            crText = GetSysColor(COLOR_HIGHLIGHTTEXT);
        }
        else {
            CPen *pOldPen = pDC->SelectObject (&m_penBack);
            pDC->FillRect (rect,&m_brBackground);
            pDC->SelectObject (pOldPen);

            // draw the up edges    
            pDC->Draw3dRect (rect,m_clrBack,m_clrBack);
        }

        // draw the text if there is any
        //We have to paint the text only if the image is nonexistant

        dy = (rect.Height()-4-m_iconY)/2;
        dy = dy<0 ? 0 : dy;

        if(checkflag||standardflag||selectedflag||disableflag){
            rect2.SetRect(rect.left+1,rect.top+1+dy,rect.left+m_iconX+3,
                rect.top+m_iconY+3+dy);
            pDC->Draw3dRect (rect2,m_clrBack,m_clrBack);
            if(checkflag && checkmaps){
                pDC->FillRect (rect2,&m_brBackground);
                rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
                    rect.top+m_iconY+4+dy);

                pDC->Draw3dRect (rect2,m_clrBack,m_clrBack);
                CPoint ptImage(rect.left+2,rect.top+2+dy);

                if(state&ODS_SELECTED)checkmaps->Draw(pDC,1,ptImage,ILD_TRANSPARENT);
                else checkmaps->Draw(pDC,0,ptImage,ILD_TRANSPARENT);
            }
            else if(disableflag){
                if(!selectedflag){
                    CBitmap bitmapstandard;
                    GetBitmapFromImageList(pDC,bitmap,xoffset,bitmapstandard);
                    rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
                        rect.top+m_iconY+4+dy);
                    pDC->Draw3dRect (rect2,m_clrBack,m_clrBack);
                    if(disable_old_style)
                        DitherBlt(lpDIS->hDC,rect.left+2,rect.top+2+dy,m_iconX,m_iconY,
                        (HBITMAP)(bitmapstandard),0,0,m_clrBack);
                    else
                        DitherBlt2(pDC,rect.left+2,rect.top+2+dy,m_iconX,m_iconY,
                        bitmapstandard,0,0,m_clrBack);
                    bitmapstandard.DeleteObject();
                }
            }
            else if(selectedflag){
                pDC->FillRect (rect2,&m_brBackground);
                rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
                    rect.top+m_iconY+4+dy);
                if (IsNewShell()){
                    if(state&ODS_CHECKED)
                        pDC->Draw3dRect(rect2,GetSysColor(COLOR_3DSHADOW),
                        GetSysColor(COLOR_3DHILIGHT));
                    else
                        pDC->Draw3dRect(rect2,GetSysColor(COLOR_3DHILIGHT),
                        GetSysColor(COLOR_3DSHADOW));
                }
                CPoint ptImage(rect.left+2,rect.top+2+dy);
                if(bitmap)bitmap->Draw(pDC,xoffset,ptImage,ILD_TRANSPARENT);
            }
            else{
                if(state&ODS_CHECKED){
                    CBrush brush;
                    COLORREF col = m_clrBack;
                    col = LightenColor(col,0.6);
                    brush.CreateSolidBrush(col);
                    pDC->FillRect(rect2,&brush);
                    brush.DeleteObject();
                    rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
                        rect.top+m_iconY+4+dy);
                    if (IsNewShell())
                        pDC->Draw3dRect(rect2,GetSysColor(COLOR_3DSHADOW),
                        GetSysColor(COLOR_3DHILIGHT));
                }
                else{
                    pDC->FillRect (rect2,&m_brBackground);
                    rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
                        rect.top+m_iconY+4+dy);
                    pDC->Draw3dRect (rect2,m_clrBack,m_clrBack);
                }
                CPoint ptImage(rect.left+2,rect.top+2+dy);
                if(bitmap)bitmap->Draw(pDC,xoffset,ptImage,ILD_TRANSPARENT);
            }
        }
        if(nIconNormal<0 && state&ODS_CHECKED && !checkflag){
            rect2.SetRect(rect.left+1,rect.top+2+dy,rect.left+m_iconX+1,
                rect.top+m_iconY+2+dy);
            CMenuItemInfo info;
            info.fMask = MIIM_CHECKMARKS;
            ::GetMenuItemInfo((HMENU)lpDIS->hwndItem,lpDIS->itemID,
                MF_BYCOMMAND, &info);
            if(state&ODS_CHECKED || info.hbmpUnchecked) {
                Draw3DCheckmark(pDC, rect2, state&ODS_SELECTED,
                    state&ODS_CHECKED ? info.hbmpChecked :
                info.hbmpUnchecked);
            }
        }

        //This is needed always so that we can have the space for check marks

        x0=rect.left;y0=rect.top;
        rect.left = rect.left + m_iconX + 8 + BCMENU_GAP; 

        if(!strText.IsEmpty()){

            CRect rectt(rect.left,rect.top-1,rect.right,rect.bottom-1);

            //   Find tabs

            CString leftStr,rightStr;
            leftStr.Empty();rightStr.Empty();
            int tablocr=strText.ReverseFind(_T('\t'));
            if(tablocr!=-1){
                rightStr=strText.Mid(tablocr+1);
                leftStr=strText.Left(strText.Find(_T('\t')));
                rectt.right-=m_iconX;
            }
            else leftStr=strText;

            int iOldMode = pDC->GetBkMode();
            pDC->SetBkMode( TRANSPARENT);

            // Draw the text in the correct colour:

            UINT nFormat  = DT_LEFT|DT_SINGLELINE|DT_VCENTER;
            UINT nFormatr = DT_RIGHT|DT_SINGLELINE|DT_VCENTER;
            if(!(lpDIS->itemState & ODS_GRAYED)){
                pDC->SetTextColor(crText);
                pDC->DrawText (leftStr,rectt,nFormat);
                if(tablocr!=-1) pDC->DrawText (rightStr,rectt,nFormatr);
            }
            else{

                // Draw the disabled text
                if(!(state & ODS_SELECTED)){
                    RECT offset = *rectt;
                    offset.left+=1;
                    offset.right+=1;
                    offset.top+=1;
                    offset.bottom+=1;
                    pDC->SetTextColor(GetSysColor(COLOR_BTNHILIGHT));
                    pDC->DrawText(leftStr,&offset, nFormat);
                    if(tablocr!=-1) pDC->DrawText (rightStr,&offset,nFormatr);
                    pDC->SetTextColor(GetSysColor(COLOR_GRAYTEXT));
                    pDC->DrawText(leftStr,rectt, nFormat);
                    if(tablocr!=-1) pDC->DrawText (rightStr,rectt,nFormatr);
                }
                else{
                    // And the standard Grey text:
                    pDC->SetTextColor(m_clrBack);
                    pDC->DrawText(leftStr,rectt, nFormat);
                    if(tablocr!=-1) pDC->DrawText (rightStr,rectt,nFormatr);
                }
            }
            pDC->SetBkMode( iOldMode );
        }

        m_penBack.DeleteObject();
        m_brSelect.DeleteObject();
    }
    m_brBackground.DeleteObject();
}

COLORREF BCMenu::LightenColor(COLORREF col,double factor)
{
    if(factor>0.0&&factor<=1.0){
        BYTE red,green,blue,lightred,lightgreen,lightblue;
        red = GetRValue(col);
        green = GetGValue(col);
        blue = GetBValue(col);
        lightred = (BYTE)((factor*(255-red)) + red);
        lightgreen = (BYTE)((factor*(255-green)) + green);
        lightblue = (BYTE)((factor*(255-blue)) + blue);
        col = RGB(lightred,lightgreen,lightblue);
    }
    return(col);
}

COLORREF BCMenu::DarkenColor(COLORREF col,double factor)
{
    if(factor>0.0&&factor<=1.0){
        BYTE red,green,blue,lightred,lightgreen,lightblue;
        red = GetRValue(col);
        green = GetGValue(col);
        blue = GetBValue(col);
        lightred = (BYTE)(red-(factor*red));
        lightgreen = (BYTE)(green-(factor*green));
        lightblue = (BYTE)(blue-(factor*blue));
        col = RGB(lightred,lightgreen,lightblue);
    }
    return(col);
}


void BCMenu::DrawItem_WinXP (LPDRAWITEMSTRUCT lpDIS)
{
    ASSERT(lpDIS != NULL);
    CDC* pDC = CDC::FromHandle(lpDIS->hDC);
#ifdef BCMENU_USE_MEMDC
    BCMenuMemDC *pMemDC=NULL;
#endif
    CRect rect,rect2;
    UINT state = (((BCMenuData*)(lpDIS->itemData))->nFlags);
    COLORREF m_newclrBack=GetSysColor(COLOR_3DFACE);
    COLORREF m_clrBack=GetSysColor(COLOR_WINDOW);
    CFont m_fontMenu,*pFont=NULL;
    LOGFONT m_lf;
    if(!IsWinXPLuna())m_newclrBack=LightenColor(m_newclrBack,0.25);
    CBrush m_newbrBackground,m_brBackground;
    m_brBackground.CreateSolidBrush(m_clrBack);
    m_newbrBackground.CreateSolidBrush(m_newclrBack);
    int BCMENU_PAD=4;
    if(xp_draw_3D_bitmaps)BCMENU_PAD=7;
    int barwidth=m_iconX+BCMENU_PAD;

    // remove the selected bit if it's grayed out
    if(lpDIS->itemState & ODS_GRAYED&&!xp_select_disabled){
        if(lpDIS->itemState & ODS_SELECTED)lpDIS->itemState=lpDIS->itemState & ~ODS_SELECTED;
#ifdef BCMENU_USE_MEMDC
        pMemDC=new BCMenuMemDC(pDC,&lpDIS->rcItem);
        pDC = pMemDC;
        ZeroMemory ((PVOID) &m_lf,sizeof (LOGFONT));
        NONCLIENTMETRICS nm;
        nm.cbSize = sizeof (NONCLIENTMETRICS);
        VERIFY (SystemParametersInfo(SPI_GETNONCLIENTMETRICS,nm.cbSize,&nm,0)); 
        m_lf =  nm.lfMenuFont;
        m_fontMenu.CreateFontIndirect (&m_lf);
        pFont = pDC->SelectObject (&m_fontMenu);
#endif

    }

    if(state & MF_SEPARATOR){
        rect.CopyRect(&lpDIS->rcItem);
        pDC->FillRect (rect,&m_brBackground);
        rect2.SetRect(rect.left,rect.top,rect.left+barwidth,rect.bottom);
        rect.top+=rect.Height()>>1;
        rect.left = rect2.right+BCMENU_PAD;
        pDC->DrawEdge(&rect,EDGE_ETCHED,BF_TOP);
        pDC->FillRect (rect2,&m_newbrBackground);
        pDC->Draw3dRect (rect2,m_newclrBack,m_newclrBack);
    }
    else{
        BOOL standardflag=FALSE,selectedflag=FALSE,disableflag=FALSE;
        BOOL checkflag=FALSE;
        COLORREF crText = GetSysColor(COLOR_MENUTEXT);
        COLORREF crSelect = GetSysColor(COLOR_HIGHLIGHT);
        COLORREF crSelectFill;
        if(!IsWinXPLuna())crSelectFill=LightenColor(crSelect,0.85);
        else crSelectFill=LightenColor(crSelect,0.7);
        CBrush m_brSelect;
        CPen m_penBack;
        int x0,y0,dx,dy;
        int nIconNormal=-1,xoffset=-1,global_offset=-1;
        int faded_offset=1,shadow_offset=2;
        CImageList *bitmap=NULL;
        BOOL CanDraw3D=FALSE;

        // set some colors
        m_penBack.CreatePen (PS_SOLID,0,m_clrBack);
        m_brSelect.CreateSolidBrush(crSelectFill);

        // draw the colored rectangle portion

        rect.CopyRect(&lpDIS->rcItem);
        rect2=rect;

        // draw the up/down/focused/disabled state

        UINT state = lpDIS->itemState;
        CString strText;

        if(lpDIS->itemData != NULL){
            nIconNormal = (((BCMenuData*)(lpDIS->itemData))->menuIconNormal);
            xoffset = (((BCMenuData*)(lpDIS->itemData))->xoffset);
            bitmap = (((BCMenuData*)(lpDIS->itemData))->bitmap);
            strText = ((BCMenuData*) (lpDIS->itemData))->GetString();
            global_offset = (((BCMenuData*)(lpDIS->itemData))->global_offset);

            if(xoffset==0&&xp_draw_3D_bitmaps&&bitmap&&bitmap->GetImageCount()>2)CanDraw3D=TRUE;

            if(nIconNormal<0&&xoffset<0&&global_offset>=0){
                xoffset=global_offset;
                nIconNormal=0;
                bitmap = &m_AllImages;
                if(xp_draw_3D_bitmaps&&CanDraw3DImageList(global_offset)){
                    CanDraw3D=TRUE;
                    faded_offset=global_offset+1;
                    shadow_offset=global_offset+2;
                }
            }


            if(state&ODS_CHECKED && nIconNormal<0){
                if(state&ODS_SELECTED && m_selectcheck>0)checkflag=TRUE;
                else if(m_unselectcheck>0) checkflag=TRUE;
            }
            else if(nIconNormal != -1){
                standardflag=TRUE;
                if(state&ODS_SELECTED && !(state&ODS_GRAYED))selectedflag=TRUE;
                else if(state&ODS_GRAYED) disableflag=TRUE;
            }
        }
        else{
            strText.Empty();
        }

        if(state&ODS_SELECTED){ // draw the down edges

            CPen *pOldPen = pDC->SelectObject (&m_penBack);

            pDC->FillRect (rect,&m_brSelect);
            pDC->Draw3dRect (rect,crSelect,crSelect);

            pDC->SelectObject (pOldPen);
        }
        else {
            rect2.SetRect(rect.left,rect.top,rect.left+barwidth,rect.bottom);
            CPen *pOldPen = pDC->SelectObject (&m_penBack);
            pDC->FillRect (rect,&m_brBackground);
            pDC->FillRect (rect2,&m_newbrBackground);
            pDC->SelectObject (pOldPen);

            // draw the up edges

            pDC->Draw3dRect (rect,m_clrBack,m_clrBack);
            pDC->Draw3dRect (rect2,m_newclrBack,m_newclrBack);
        }

        // draw the text if there is any
        //We have to paint the text only if the image is nonexistant

        dy = (int)(0.5+(rect.Height()-m_iconY)/2.0);
        dy = dy<0 ? 0 : dy;
        dx = (int)(0.5+(barwidth-m_iconX)/2.0);
        dx = dx<0 ? 0 : dx;

        if(checkflag||standardflag||selectedflag||disableflag){
            rect2.SetRect(rect.left+1,rect.top+1,rect.left+barwidth-1,
                rect.bottom-1);
            if(checkflag && checkmaps){
                pDC->FillRect (rect2,&m_newbrBackground);
                CPoint ptImage(rect.left+dx,rect.top+dy);        
                if(state&ODS_SELECTED)checkmaps->Draw(pDC,1,ptImage,ILD_TRANSPARENT);
                else checkmaps->Draw(pDC,0,ptImage,ILD_TRANSPARENT);
            }
            else if(disableflag){
                if(!selectedflag){
                    CBitmap bitmapstandard;
                    GetBitmapFromImageList(pDC,bitmap,xoffset,bitmapstandard);
                    COLORREF transparentcol=m_newclrBack;
                    if(state&ODS_SELECTED)transparentcol=crSelectFill;
                    if(disable_old_style)
                        DitherBlt(lpDIS->hDC,rect.left+dx,rect.top+dy,m_iconX,m_iconY,
                        (HBITMAP)(bitmapstandard),0,0,transparentcol);
                    else
                        DitherBlt2(pDC,rect.left+dx,rect.top+dy,m_iconX,m_iconY,
                        bitmapstandard,0,0,transparentcol);
                    if(state&ODS_SELECTED)pDC->Draw3dRect (rect,crSelect,crSelect);
                    bitmapstandard.DeleteObject();
                }
            }
            else if(selectedflag){
                pDC->FillRect (rect2,&m_brSelect);
                CPoint ptImage(rect.left+dx,rect.top+dy);
                if(state&ODS_CHECKED){
                    pDC->Draw3dRect(rect2,crSelect,crSelect);
                    ptImage.x-=1;ptImage.y-=1;
                }
                if(bitmap){
                    if(CanDraw3D&&!(state&ODS_CHECKED)){
                        CPoint ptImage1(ptImage.x+1,ptImage.y+1);
                        CPoint ptImage2(ptImage.x-1,ptImage.y-1);
                        bitmap->Draw(pDC,shadow_offset,ptImage1,ILD_TRANSPARENT);
                        bitmap->Draw(pDC,xoffset,ptImage2,ILD_TRANSPARENT);
                    }
                    else bitmap->Draw(pDC,xoffset,ptImage,ILD_TRANSPARENT);
                }
            }
            else{
                if(state&ODS_CHECKED){
                    CBrush brushin;
                    brushin.CreateSolidBrush(LightenColor(crSelect,0.85));
                    pDC->FillRect(rect2,&brushin);
                    brushin.DeleteObject();
                    pDC->Draw3dRect(rect2,crSelect,crSelect);
                    CPoint ptImage(rect.left+dx-1,rect.top+dy-1);
                    if(bitmap)bitmap->Draw(pDC,xoffset,ptImage,ILD_TRANSPARENT);
                }
                else{
                    pDC->FillRect (rect2,&m_newbrBackground);
                    pDC->Draw3dRect (rect2,m_newclrBack,m_newclrBack);
                    CPoint ptImage(rect.left+dx,rect.top+dy);
                    if(bitmap){
                        if(CanDraw3D)
                            bitmap->Draw(pDC,faded_offset,ptImage,ILD_TRANSPARENT);
                        else
                            bitmap->Draw(pDC,xoffset,ptImage,ILD_TRANSPARENT);
                    }
                }
            }
        }
        if(nIconNormal<0 && state&ODS_CHECKED && !checkflag){
            dy = (int)(0.5+(rect.Height()-16)/2.0);
            dy = dy<0 ? 0 : dy;
            dx = (int)(0.5+(barwidth-16)/2.0);
            dx = dx<0 ? 0 : dx;
            CMenuItemInfo info;
            info.fMask = MIIM_CHECKMARKS;
            ::GetMenuItemInfo((HMENU)lpDIS->hwndItem,lpDIS->itemID,
                MF_BYCOMMAND, &info);
            if(state&ODS_CHECKED || info.hbmpUnchecked) {
                rect2.SetRect(rect.left+dx,rect.top+dy,rect.left+dx+16,rect.top+dy+16);
                DrawXPCheckmark(pDC, rect2,state&ODS_CHECKED ? info.hbmpChecked :
                info.hbmpUnchecked,crSelect);
            }
        }

        //This is needed always so that we can have the space for check marks

        x0=rect.left;y0=rect.top;
        rect.left = rect.left + barwidth + 8; 

        if(!strText.IsEmpty()){

            CRect rectt(rect.left,rect.top-1,rect.right,rect.bottom-1);

            //   Find tabs

            CString leftStr,rightStr;
            leftStr.Empty();rightStr.Empty();
            int tablocr=strText.ReverseFind(_T('\t'));
            if(tablocr!=-1){
                rightStr=strText.Mid(tablocr+1);
                leftStr=strText.Left(strText.Find(_T('\t')));
                rectt.right-=m_iconX;
            }
            else leftStr=strText;

            int iOldMode = pDC->GetBkMode();
            pDC->SetBkMode( TRANSPARENT);

            // Draw the text in the correct colour:

            UINT nFormat  = DT_LEFT|DT_SINGLELINE|DT_VCENTER;
            UINT nFormatr = DT_RIGHT|DT_SINGLELINE|DT_VCENTER;
            if(!(lpDIS->itemState & ODS_GRAYED)){
                pDC->SetTextColor(crText);
                pDC->DrawText (leftStr,rectt,nFormat);
                if(tablocr!=-1) pDC->DrawText (rightStr,rectt,nFormatr);
            }
            else{
                RECT offset = *rectt;
                offset.left+=1;
                offset.right+=1;
                offset.top+=1;
                offset.bottom+=1;
                if(!IsWinXPLuna()){
                    COLORREF graycol=GetSysColor(COLOR_GRAYTEXT);
                    if(!(state&ODS_SELECTED))graycol = LightenColor(graycol,0.4);
                    pDC->SetTextColor(graycol);
                }
                else pDC->SetTextColor(GetSysColor(COLOR_GRAYTEXT));
                pDC->DrawText(leftStr,rectt, nFormat);
                if(tablocr!=-1) pDC->DrawText (rightStr,rectt,nFormatr);
            }
            pDC->SetBkMode( iOldMode );
        }

        m_penBack.DeleteObject();
        m_brSelect.DeleteObject();
    }
    m_brBackground.DeleteObject();
    m_newbrBackground.DeleteObject();
#ifdef BCMENU_USE_MEMDC
    if(pFont)pDC->SelectObject (pFont); //set it to the old font
    m_fontMenu.DeleteObject();
    if(pMemDC)delete pMemDC;
#endif
}

BOOL BCMenu::GetBitmapFromImageList(CDC* pDC,CImageList *imglist,int nIndex,CBitmap &bmp)
{
    HICON hIcon = imglist->ExtractIcon(nIndex);
    CDC dc;
    dc.CreateCompatibleDC(pDC);
    bmp.CreateCompatibleBitmap(pDC,m_iconX,m_iconY);
    CBitmap* pOldBmp = dc.SelectObject(&bmp);
    CBrush brush ;
    COLORREF m_newclrBack;
    m_newclrBack=GetSysColor(COLOR_3DFACE);
    brush.CreateSolidBrush(m_newclrBack);
    ::DrawIconEx(
        dc.GetSafeHdc(),
        0,
        0,
        hIcon,
        m_iconX,
        m_iconY,
        0,
        (HBRUSH)brush,
        DI_NORMAL
        );
    dc.SelectObject( pOldBmp );
    dc.DeleteDC();
    // the icon is not longer needed
    ::DestroyIcon(hIcon);
    return(TRUE);
}

/*
==========================================================================
void BCMenu::MeasureItem(LPMEASUREITEMSTRUCT)
---------------------------------------------

  Called by the framework when it wants to know what the width and height
  of our item will be.  To accomplish this we provide the width of the
  icon plus the width of the menu text, and then the height of the icon.

    ==========================================================================
*/

void BCMenu::MeasureItem( LPMEASUREITEMSTRUCT lpMIS )
{
    UINT state = (((BCMenuData*)(lpMIS->itemData))->nFlags);
    int BCMENU_PAD=4;
    if(IsLunaMenuStyle()&&xp_draw_3D_bitmaps)BCMENU_PAD=7;
    if(state & MF_SEPARATOR){
        lpMIS->itemWidth = 0;
        int temp = GetSystemMetrics(SM_CYMENU)>>1;
        lpMIS->itemHeight = temp>(m_iconY+BCMENU_PAD)/2 ? temp : (m_iconY+BCMENU_PAD)/2;
    }
    else{
        CFont m_fontMenu;
        LOGFONT m_lf;
        ZeroMemory ((PVOID) &m_lf,sizeof (LOGFONT));
        NONCLIENTMETRICS nm;
        nm.cbSize = sizeof (NONCLIENTMETRICS);
        VERIFY(SystemParametersInfo(SPI_GETNONCLIENTMETRICS,
            nm.cbSize,&nm,0)); 
        m_lf =  nm.lfMenuFont;
        m_fontMenu.CreateFontIndirect (&m_lf);

        // Obtain the width of the text:
        CWnd *pWnd = AfxGetMainWnd();            // Get main window
        if (pWnd == NULL) pWnd = CWnd::GetDesktopWindow();
        CDC *pDC = pWnd->GetDC();              // Get device context
        CFont* pFont=NULL;    // Select menu font in...

        if (IsNewShell())
            pFont = pDC->SelectObject (&m_fontMenu);// Select menu font in...

        //Get pointer to text SK
        const wchar_t *lpstrText = ((BCMenuData*)(lpMIS->itemData))->GetWideString();//SK: we use const to prevent misuse

        SIZE size;
        size.cx=size.cy=0;

        if (Win32s!=g_Shell)
            VERIFY(::GetTextExtentPoint32W(pDC->m_hDC,lpstrText,
            wcslen(lpstrText),&size)); //SK should also work on 95
#ifndef UNICODE //can't be UNICODE for Win32s
        else{//it's Win32suckx
            RECT rect;
            rect.left=rect.top=0;
            size.cy=DrawText(pDC->m_hDC,(LPCTSTR)lpstrText,
                wcslen(lpstrText),&rect,
                DT_SINGLELINE|DT_LEFT|DT_VCENTER|DT_CALCRECT);
            //+3 makes at least three pixels space to the menu border
            size.cx=rect.right-rect.left+3;
            size.cx += 3*(size.cx/wcslen(lpstrText));
        }
#endif    

        CSize t = CSize(size);
        if(IsNewShell())
            pDC->SelectObject (pFont);  // Select old font in
        pWnd->ReleaseDC(pDC);  // Release the DC

        // Set width and height:

        if(IsLunaMenuStyle())lpMIS->itemWidth = m_iconX+BCMENU_PAD+8+t.cx;
        else lpMIS->itemWidth = m_iconX + t.cx + m_iconX + BCMENU_GAP;
        int temp = GetSystemMetrics(SM_CYMENU);
        lpMIS->itemHeight = temp>m_iconY+BCMENU_PAD ? temp : m_iconY+BCMENU_PAD;
        m_fontMenu.DeleteObject();
    }
}

void BCMenu::SetIconSize (int width, int height)
{
    m_iconX = width;
    m_iconY = height;
}

BOOL BCMenu::AppendODMenuA(LPCSTR lpstrText,UINT nFlags,UINT nID,
                           int nIconNormal)
{
    USES_CONVERSION;
    return AppendODMenuW(A2W(lpstrText),nFlags,nID,nIconNormal);//SK: See MFC Tech Note 059
}


BOOL BCMenu::AppendODMenuW(wchar_t *lpstrText,UINT nFlags,UINT nID,
                           int nIconNormal)
{
    // Add the MF_OWNERDRAW flag if not specified:
    if(!nID){
        if(nFlags&MF_BYPOSITION)nFlags=MF_SEPARATOR|MF_OWNERDRAW|MF_BYPOSITION;
        else nFlags=MF_SEPARATOR|MF_OWNERDRAW;
    }
    else if(!(nFlags & MF_OWNERDRAW))nFlags |= MF_OWNERDRAW;

    if(nFlags & MF_POPUP){
        m_AllSubMenus.Add((HMENU)nID);
        m_SubMenus.Add((HMENU)nID);
    }

    BCMenuData *mdata = new BCMenuData;
    m_MenuList.Add(mdata);
    mdata->SetWideString(lpstrText);    //SK: modified for dynamic allocation

    mdata->menuIconNormal = -1;
    mdata->xoffset = -1;

    if(nIconNormal>=0){
        CImageList bitmap;
        int xoffset=0;
        LoadFromToolBar(nID,nIconNormal,xoffset);
        if(mdata->bitmap){
            mdata->bitmap->DeleteImageList();
            mdata->bitmap=NULL;
        }
        bitmap.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
        if(AddBitmapToImageList(&bitmap,nIconNormal)){
            mdata->global_offset = AddToGlobalImageList(&bitmap,xoffset,nID);
        }
    }
    else mdata->global_offset = GlobalImageListOffset(nID);

    mdata->nFlags = nFlags;
    mdata->nID = nID;
    BOOL returnflag=CMenu::AppendMenu(nFlags, nID, (LPCTSTR)mdata);
    if(m_loadmenu)RemoveTopLevelOwnerDraw();
    return(returnflag);
}

BOOL BCMenu::AppendODMenuA(LPCSTR lpstrText,UINT nFlags,UINT nID,
                           CImageList *il,int xoffset)
{
    USES_CONVERSION;
    return AppendODMenuW(A2W(lpstrText),nFlags,nID,il,xoffset);
}

BOOL BCMenu::AppendODMenuW(wchar_t *lpstrText,UINT nFlags,UINT nID,
                           CImageList *il,int xoffset)
{
    // Add the MF_OWNERDRAW flag if not specified:
    if(!nID){
        if(nFlags&MF_BYPOSITION)nFlags=MF_SEPARATOR|MF_OWNERDRAW|MF_BYPOSITION;
        else nFlags=MF_SEPARATOR|MF_OWNERDRAW;
    }
    else if(!(nFlags & MF_OWNERDRAW))nFlags |= MF_OWNERDRAW;

    if(nFlags & MF_POPUP){
        m_AllSubMenus.Add((HMENU)nID);
        m_SubMenus.Add((HMENU)nID);
    }

    BCMenuData *mdata = new BCMenuData;
    m_MenuList.Add(mdata);
    mdata->SetWideString(lpstrText);    //SK: modified for dynamic allocation

    if(il){
        mdata->menuIconNormal = 0;
        mdata->xoffset=0;
        if(mdata->bitmap)mdata->bitmap->DeleteImageList();
        else mdata->bitmap=new(CImageList);
        ImageListDuplicate(il,xoffset,mdata->bitmap);
    }
    else{
        mdata->menuIconNormal = -1;
        mdata->xoffset = -1;
    }
    mdata->nFlags = nFlags;
    mdata->nID = nID;
    return(CMenu::AppendMenu(nFlags, nID, (LPCTSTR)mdata));
}

BOOL BCMenu::InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags,UINT nID,
                           int nIconNormal)
{
    USES_CONVERSION;
    return InsertODMenuW(nPosition,A2W(lpstrText),nFlags,nID,nIconNormal);
}


BOOL BCMenu::InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags,UINT nID,
                           int nIconNormal)
{
    if(!(nFlags & MF_BYPOSITION)){
        int iPosition =0;
        BCMenu* pMenu = FindMenuOption(nPosition,iPosition);
        if(pMenu){
            return(pMenu->InsertODMenuW(iPosition,lpstrText,nFlags|MF_BYPOSITION,nID,nIconNormal));
        }
        else return(FALSE);
    }

    if(!nID)nFlags=MF_SEPARATOR|MF_OWNERDRAW|MF_BYPOSITION;
    else if(!(nFlags & MF_OWNERDRAW))nFlags |= MF_OWNERDRAW;

    int menustart=0;

    if(nFlags & MF_POPUP){
        if(m_loadmenu){
            menustart=GetMenuStart();
            if(nPosition<(UINT)menustart)menustart=0;
        }
        m_AllSubMenus.Add((HMENU)nID);
        m_SubMenus.InsertAt(nPosition,(HMENU)nID);
    }

    //Stephane Clog suggested adding this, believe it or not it's in the help 
    if(nPosition==(UINT)-1)nPosition=GetMenuItemCount();

    BCMenuData *mdata = new BCMenuData;
    m_MenuList.InsertAt(nPosition-menustart,mdata);
    mdata->SetWideString(lpstrText);    //SK: modified for dynamic allocation

    mdata->menuIconNormal = nIconNormal;
    mdata->xoffset=-1;
    if(nIconNormal>=0){
        CImageList bitmap;
        int xoffset=0;
        LoadFromToolBar(nID,nIconNormal,xoffset);
        if(mdata->bitmap){
            mdata->bitmap->DeleteImageList();
            mdata->bitmap=NULL;
        }
        bitmap.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
        if(AddBitmapToImageList(&bitmap,nIconNormal)){
            mdata->global_offset = AddToGlobalImageList(&bitmap,xoffset,nID);
        }
    }
    else mdata->global_offset = GlobalImageListOffset(nID);
    mdata->nFlags = nFlags;
    mdata->nID = nID;
    BOOL returnflag=CMenu::InsertMenu(nPosition,nFlags,nID,(LPCTSTR)mdata);
    if(m_loadmenu)RemoveTopLevelOwnerDraw();
    return(returnflag);
}

BOOL BCMenu::InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags,UINT nID,
                           CImageList *il,int xoffset)
{
    USES_CONVERSION;
    return InsertODMenuW(nPosition,A2W(lpstrText),nFlags,nID,il,xoffset);
}

BOOL BCMenu::InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags,UINT nID,
                           CImageList *il,int xoffset)
{
    if(!(nFlags & MF_BYPOSITION)){
        int iPosition =0;
        BCMenu* pMenu = FindMenuOption(nPosition,iPosition);
        if(pMenu){
            return(pMenu->InsertODMenuW(iPosition,lpstrText,nFlags|MF_BYPOSITION,nID,il,xoffset));
        }
        else return(FALSE);
    }

    if(!nID)nFlags=MF_SEPARATOR|MF_OWNERDRAW|MF_BYPOSITION;
    else if(!(nFlags & MF_OWNERDRAW))nFlags |= MF_OWNERDRAW;

    if(nFlags & MF_POPUP){
        m_AllSubMenus.Add((HMENU)nID);
        m_SubMenus.InsertAt(nPosition,(HMENU)nID);
    }

    //Stephane Clog suggested adding this, believe it or not it's in the help 
    if(nPosition==(UINT)-1)nPosition=GetMenuItemCount();

    BCMenuData *mdata = new BCMenuData;
    m_MenuList.InsertAt(nPosition,mdata);
    mdata->SetWideString(lpstrText);    //SK: modified for dynamic allocation

    mdata->menuIconNormal = -1;
    mdata->xoffset = -1;

    if(il){
        if(mdata->bitmap){
            mdata->bitmap->DeleteImageList();
            mdata->bitmap=NULL;
        }
        mdata->global_offset = AddToGlobalImageList(il,xoffset,nID);
    }
    mdata->nFlags = nFlags;
    mdata->nID = nID;
    return(CMenu::InsertMenu(nPosition,nFlags,nID,(LPCTSTR)mdata));
}

BOOL BCMenu::ModifyODMenuA(const char * lpstrText,UINT nID,int nIconNormal)
{
    USES_CONVERSION;
    return ModifyODMenuW(A2W(lpstrText),nID,nIconNormal);//SK: see MFC Tech Note 059
}

BOOL BCMenu::ModifyODMenuW(wchar_t *lpstrText,UINT nID,int nIconNormal)
{
    int nLoc;
    BCMenuData *mdata;
    CArray<BCMenu*,BCMenu*>bcsubs;
    CArray<int,int&>bclocs;

    // Find the old BCMenuData structure:
    BCMenu *psubmenu = FindMenuOption(nID,nLoc);
    do{
        if(psubmenu && nLoc>=0)mdata = psubmenu->m_MenuList[nLoc];
        else{
            // Create a new BCMenuData structure:
            mdata = new BCMenuData;
            m_MenuList.Add(mdata);
        }

        ASSERT(mdata);
        if(lpstrText)
            mdata->SetWideString(lpstrText);  //SK: modified for dynamic allocation
        mdata->menuIconNormal = -1;
        mdata->xoffset = -1;
        if(nIconNormal>=0){
            CImageList bitmap;
            int xoffset=0;
            LoadFromToolBar(nID,nIconNormal,xoffset);
            if(mdata->bitmap){
                mdata->bitmap->DeleteImageList();
                mdata->bitmap=NULL;
            }
            bitmap.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
            if(AddBitmapToImageList(&bitmap,nIconNormal)){
                mdata->global_offset = AddToGlobalImageList(&bitmap,xoffset,nID);
            }
        }
        else mdata->global_offset = GlobalImageListOffset(nID);
        mdata->nFlags &= ~(MF_BYPOSITION);
        mdata->nFlags |= MF_OWNERDRAW;
        mdata->nID = nID;
        bcsubs.Add(psubmenu);
        bclocs.Add(nLoc);
        if(psubmenu && nLoc>=0)psubmenu = FindAnotherMenuOption(nID,nLoc,bcsubs,bclocs);
        else psubmenu=NULL;
    }while(psubmenu);
    return (CMenu::ModifyMenu(nID,mdata->nFlags,nID,(LPCTSTR)mdata));
}

BOOL BCMenu::ModifyODMenuA(const char * lpstrText,UINT nID,CImageList *il,int xoffset)
{
    USES_CONVERSION;
    return ModifyODMenuW(A2W(lpstrText),nID,il,xoffset);
}

BOOL BCMenu::ModifyODMenuW(wchar_t *lpstrText,UINT nID,CImageList *il,int xoffset)
{
    int nLoc;
    BCMenuData *mdata;
    CArray<BCMenu*,BCMenu*>bcsubs;
    CArray<int,int&>bclocs;

    // Find the old BCMenuData structure:
    BCMenu *psubmenu = FindMenuOption(nID,nLoc);
    do{
        if(psubmenu && nLoc>=0)mdata = psubmenu->m_MenuList[nLoc];
        else{
            // Create a new BCMenuData structure:
            mdata = new BCMenuData;
            m_MenuList.Add(mdata);
        }

        ASSERT(mdata);
        if(lpstrText)
            mdata->SetWideString(lpstrText);  //SK: modified for dynamic allocation
        mdata->menuIconNormal = -1;
        mdata->xoffset = -1;
        if(il){
            if(mdata->bitmap){
                mdata->bitmap->DeleteImageList();
                mdata->bitmap=NULL;
            }
            mdata->global_offset = AddToGlobalImageList(il,xoffset,nID);
        }
        mdata->nFlags &= ~(MF_BYPOSITION);
        mdata->nFlags |= MF_OWNERDRAW;
        mdata->nID = nID;
        bcsubs.Add(psubmenu);
        bclocs.Add(nLoc);
        if(psubmenu && nLoc>=0)psubmenu = FindAnotherMenuOption(nID,nLoc,bcsubs,bclocs);
        else psubmenu=NULL;
    }while(psubmenu);
    return (CMenu::ModifyMenu(nID,mdata->nFlags,nID,(LPCTSTR)mdata));
}

BOOL BCMenu::ModifyODMenuA(const char * lpstrText,UINT nID,CBitmap *bmp)
{
    USES_CONVERSION;
    return ModifyODMenuW(A2W(lpstrText),nID,bmp);
}

BOOL BCMenu::ModifyODMenuW(wchar_t *lpstrText,UINT nID,CBitmap *bmp)
{
    if(bmp){
        CImageList temp;
        temp.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
        if(m_bitmapBackgroundFlag)temp.Add(bmp,m_bitmapBackground);
        else temp.Add(bmp,GetSysColor(COLOR_3DFACE));
        return ModifyODMenuW(lpstrText,nID,&temp,0);
    }
    return ModifyODMenuW(lpstrText,nID,NULL,0);
}

// courtesy of Warren Stevens
BOOL BCMenu::ModifyODMenuA(const char * lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle,CSize *pSize)
{
    USES_CONVERSION;
    return ModifyODMenuW(A2W(lpstrText),nID,fill,border,hatchstyle,pSize);
}

BOOL BCMenu::ModifyODMenuW(wchar_t *lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle,CSize *pSize)
{
    CWnd *pWnd = AfxGetMainWnd();            // Get main window
    CDC *pDC = pWnd->GetDC();              // Get device context
    SIZE sz;
    if(!pSize){
        sz.cx = m_iconX;
        sz.cy = m_iconY;
    }
    else{
        sz.cx = pSize->cx;
        sz.cy = pSize->cy;
    }
    CSize bitmap_size(sz);
    CSize icon_size(m_iconX,m_iconY);
    CBitmap bmp;
    ColorBitmap(pDC,bmp,bitmap_size,icon_size,fill,border,hatchstyle);        
    pWnd->ReleaseDC(pDC);
    return ModifyODMenuW(lpstrText,nID,&bmp);
}


BOOL BCMenu::ModifyODMenuA(const char *lpstrText,const char *OptionText,
                           int nIconNormal)
{
    USES_CONVERSION;
    return ModifyODMenuW(A2W(lpstrText),A2W(OptionText),nIconNormal);//SK: see MFC  Tech Note 059
}

BOOL BCMenu::ModifyODMenuW(wchar_t *lpstrText,wchar_t *OptionText,
                           int nIconNormal)
{
    BCMenuData *mdata;

    // Find the old BCMenuData structure:
    CString junk(OptionText);
    mdata=FindMenuOption(OptionText);
    if(mdata){
        if(lpstrText)
            mdata->SetWideString(lpstrText);//SK: modified for dynamic allocation
        mdata->menuIconNormal = nIconNormal;
        mdata->xoffset=-1;
        if(nIconNormal>=0){
            mdata->xoffset=0;
            if(mdata->bitmap)mdata->bitmap->DeleteImageList();
            else mdata->bitmap=new(CImageList);
            mdata->bitmap->Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
            if(!AddBitmapToImageList(mdata->bitmap,nIconNormal)){
                mdata->bitmap->DeleteImageList();
                delete mdata->bitmap;
                mdata->bitmap=NULL;
                mdata->menuIconNormal = nIconNormal = -1;
                mdata->xoffset = -1;
            }
        }
        return(TRUE);
    }
    return(FALSE);
}

BCMenuData *BCMenu::NewODMenu(UINT pos,UINT nFlags,UINT nID,CString string)
{
    BCMenuData *mdata;

    mdata = new BCMenuData;
    mdata->menuIconNormal = -1;
    mdata->xoffset=-1;
#ifdef UNICODE
    mdata->SetWideString((LPCTSTR)string);//SK: modified for dynamic allocation
#else
    mdata->SetAnsiString(string);
#endif
    mdata->nFlags = nFlags;
    mdata->nID = nID;

//    if(nFlags & MF_POPUP)m_AllSubMenus.Add((HMENU)nID);

    if (nFlags&MF_OWNERDRAW){
        ASSERT(!(nFlags&MF_STRING));
        ModifyMenu(pos,nFlags,nID,(LPCTSTR)mdata);
    }
    else if (nFlags&MF_STRING){
        ASSERT(!(nFlags&MF_OWNERDRAW));
        ModifyMenu(pos,nFlags,nID,mdata->GetString());
    }
    else{
        ASSERT(nFlags&MF_SEPARATOR);
        ModifyMenu(pos,nFlags,nID);
    }

    return(mdata);
};

BOOL BCMenu::LoadToolbars(const UINT *arID,int n)
{
    ASSERT(arID);
    BOOL returnflag=TRUE;
    for(int i=0;i<n;++i){
        if(!LoadToolbar(arID[i]))returnflag=FALSE;
    }
    return(returnflag);
}

BOOL BCMenu::LoadToolbar(UINT nToolBar)
{
    UINT nID,nStyle;
    BOOL returnflag=FALSE;
    BCMenuToolBar bar;
    int xoffset=-1,xset;
    int iconx,icony;

    CWnd* pWnd = AfxGetMainWnd();
    if (pWnd == NULL)pWnd = CWnd::GetDesktopWindow();
    bar.Create(pWnd);
    if(bar.LoadToolBar(nToolBar)){
        bar.GetIconSize(iconx,icony);
        if(iconx>m_iconX)m_iconX=iconx;
        if(icony>m_iconY)m_iconY=icony;
        CImageList imglist;
        imglist.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
        if(AddBitmapToImageList(&imglist,nToolBar)){
            returnflag=TRUE;
            for(int i=0;i<bar.GetCount();++i){
                nID = bar.GetItemID(i); 
                if(nID && GetMenuState(nID, MF_BYCOMMAND)
                    !=0xFFFFFFFF){
                    xoffset=bar.CommandToIndex(nID);
                    if(xoffset>=0){
                        bar.GetButtonInfo(xoffset,nID,nStyle,xset);
                        if(xset>0)xoffset=xset;
                    }
                    ModifyODMenu(NULL,nID,&imglist,xoffset);
                }
            }
        }
    }
    return(returnflag);
}

BOOL BCMenu::LoadFromToolBar(UINT nID,UINT nToolBar,int& xoffset)
{
    int xset,offset;
    UINT nStyle;
    BOOL returnflag=FALSE;
    CToolBar bar;

    CWnd* pWnd = AfxGetMainWnd();
    if (pWnd == NULL)pWnd = CWnd::GetDesktopWindow();
    bar.Create(pWnd);
    if(bar.LoadToolBar(nToolBar)){
        offset=bar.CommandToIndex(nID);
        if(offset>=0){
            bar.GetButtonInfo(offset,nID,nStyle,xset);
            if(xset>0)xoffset=xset;
            returnflag=TRUE;
        }
    }
    return(returnflag);
}

// O.S.
BCMenuData *BCMenu::FindMenuItem(UINT nID)
{
    BCMenuData *pData = NULL;
    int i;

    for(i = 0; i <= m_MenuList.GetUpperBound(); i++){
        if (m_MenuList[i]->nID == nID){
            pData = m_MenuList[i];
            break;
        }
    }
    if (!pData){
        int loc;
        BCMenu *pMenu = FindMenuOption(nID, loc);
        ASSERT(pMenu != this);
        if (loc >= 0){
            return pMenu->FindMenuItem(nID);
        }
    }
    return pData;
}


BCMenu *BCMenu::FindAnotherMenuOption(int nId,int& nLoc,CArray<BCMenu*,BCMenu*>&bcsubs,
                                      CArray<int,int&>&bclocs)
{
    int i,numsubs,j;
    BCMenu *psubmenu,*pgoodmenu;
    BOOL foundflag;

    for(i=0;i<(int)(GetMenuItemCount());++i){
#ifdef _CPPRTTI 
        psubmenu=dynamic_cast<BCMenu *>(GetSubMenu(i));
#else
        psubmenu=(BCMenu *)GetSubMenu(i);
#endif
        if(psubmenu){
            pgoodmenu=psubmenu->FindAnotherMenuOption(nId,nLoc,bcsubs,bclocs);
            if(pgoodmenu)return(pgoodmenu);
        }
        else if(nId==(int)GetMenuItemID(i)){
            numsubs=bcsubs.GetSize();
            foundflag=TRUE;
            for(j=0;j<numsubs;++j){
                if(bcsubs[j]==this&&bclocs[j]==i){
                    foundflag=FALSE;
                    break;
                }
            }
            if(foundflag){
                nLoc=i;
                return(this);
            }
        }
    }
    nLoc = -1;
    return(NULL);
}

BCMenu *BCMenu::FindMenuOption(int nId,int& nLoc)
{
    int i;
    BCMenu *psubmenu,*pgoodmenu;

    for(i=0;i<(int)(GetMenuItemCount());++i){
#ifdef _CPPRTTI 
        psubmenu=dynamic_cast<BCMenu *>(GetSubMenu(i));
#else
        psubmenu=(BCMenu *)GetSubMenu(i);
#endif
        if(psubmenu){
            pgoodmenu=psubmenu->FindMenuOption(nId,nLoc);
            if(pgoodmenu)return(pgoodmenu);
        }
        else if(nId==(int)GetMenuItemID(i)){
            nLoc=i;
            return(this);
        }
    }
    nLoc = -1;
    return(NULL);
}

BCMenuData *BCMenu::FindMenuOption(wchar_t *lpstrText)
{
    int i,j;
    BCMenu *psubmenu;
    BCMenuData *pmenulist;

    for(i=0;i<(int)(GetMenuItemCount());++i){
#ifdef _CPPRTTI 
        psubmenu=dynamic_cast<BCMenu *>(GetSubMenu(i));
#else
        psubmenu=(BCMenu *)GetSubMenu(i);
#endif
        if(psubmenu){
            pmenulist=psubmenu->FindMenuOption(lpstrText);
            if(pmenulist)return(pmenulist);
        }
        else{
            const wchar_t *szWide;//SK: we use const to prevent misuse of this Ptr
            for(j=0;j<=m_MenuList.GetUpperBound();++j){     
                szWide = m_MenuList[j]->GetWideString ();
                if(szWide && !wcscmp(lpstrText,szWide))//SK: modified for dynamic allocation
                    return(m_MenuList[j]);
            }
        }
    }
    return(NULL);
}


BOOL BCMenu::LoadMenu(int nResource)
{
    return(BCMenu::LoadMenu(MAKEINTRESOURCE(nResource)));
};

BOOL BCMenu::LoadMenu(LPCTSTR lpszResourceName)
{
    ASSERT_VALID(this);
    ASSERT(lpszResourceName != NULL);

    // Find the Menu Resource:
    HINSTANCE hInst = AfxFindResourceHandle(lpszResourceName,RT_MENU);
    HRSRC hRsrc = ::FindResource(hInst,lpszResourceName,RT_MENU);
    if (hRsrc == NULL){
        hInst = NULL;
        hRsrc = ::FindResource(hInst,lpszResourceName,RT_MENU);
    }
    if(hRsrc == NULL)return FALSE;

    // Load the Menu Resource:

    HGLOBAL hGlobal = LoadResource(hInst, hRsrc);
    if(hGlobal == NULL)return FALSE;

    // first destroy the menu if we're trying to loadmenu again
    DestroyMenu();

    // Attempt to create us as a menu...
    if(!CMenu::CreateMenu())return FALSE;

    // Get Item template Header, and calculate offset of MENUITEMTEMPLATES

    MENUITEMTEMPLATEHEADER *pTpHdr=
        (MENUITEMTEMPLATEHEADER*)LockResource(hGlobal);
    BYTE* pTp=(BYTE*)pTpHdr + 
        (sizeof(MENUITEMTEMPLATEHEADER) + pTpHdr->offset);


    // Variables needed during processing of Menu Item Templates:

    int j=0;
    WORD    dwFlags = 0;              // Flags of the Menu Item
    WORD    dwID  = 0;              // ID of the Menu Item
    UINT    uFlags;                  // Actual Flags.
    wchar_t *szCaption=NULL;
    int      nLen   = 0;                // Length of caption
    CTypedPtrArray<CPtrArray, BCMenu*>  m_Stack;    // Popup menu stack
    CArray<BOOL,BOOL>  m_StackEnd;    // Popup menu stack
    m_Stack.Add(this);                  // Add it to this...
    m_StackEnd.Add(FALSE);

    do{
        // Obtain Flags and (if necessary), the ID...
        memcpy(&dwFlags, pTp, sizeof(WORD));pTp+=sizeof(WORD);// Obtain Flags
        if(!(dwFlags & MF_POPUP)){
            memcpy(&dwID, pTp, sizeof(WORD)); // Obtain ID
            pTp+=sizeof(WORD);
        }
        else dwID = 0;

        uFlags = (UINT)dwFlags; // Remove MF_END from the flags that will
        if(uFlags & MF_END) // be passed to the Append(OD)Menu functions.
            uFlags -= MF_END;

        // Obtain Caption (and length)

        nLen = 0;
        szCaption=new wchar_t[wcslen((wchar_t *)pTp)+1];
        wcscpy(szCaption,(wchar_t *)pTp);
        pTp=&pTp[(wcslen((wchar_t *)pTp)+1)*sizeof(wchar_t)];//modified SK

        // Handle popup menus first....

        //WideCharToMultiByte
        if(dwFlags & MF_POPUP){
            if(dwFlags & MF_END)m_StackEnd.SetAt(m_Stack.GetUpperBound(),TRUE);
            BCMenu* pSubMenu = new BCMenu;
            pSubMenu->m_unselectcheck=m_unselectcheck;
            pSubMenu->m_selectcheck=m_selectcheck;
            pSubMenu->checkmaps=checkmaps;
            pSubMenu->checkmapsshare=TRUE;
            pSubMenu->CreatePopupMenu();

            // Append it to the top of the stack:

            m_Stack[m_Stack.GetUpperBound()]->AppendODMenuW(szCaption,uFlags,
                (UINT)pSubMenu->m_hMenu, -1);
            m_Stack.Add(pSubMenu);
            m_StackEnd.Add(FALSE);
        }
        else {
            m_Stack[m_Stack.GetUpperBound()]->AppendODMenuW(szCaption, uFlags,
                dwID, -1);
            if(dwFlags & MF_END)m_StackEnd.SetAt(m_Stack.GetUpperBound(),TRUE);
            j = m_Stack.GetUpperBound();
            while(j>=0 && m_StackEnd.GetAt(j)){
                m_Stack[m_Stack.GetUpperBound()]->InsertSpaces();
                m_Stack.RemoveAt(j);
                m_StackEnd.RemoveAt(j);
                --j;
            }
        }

        delete[] szCaption;
    }while(m_Stack.GetUpperBound() != -1);

    for(int i=0;i<(int)GetMenuItemCount();++i){
        CString str=m_MenuList[i]->GetString();
        if(GetSubMenu(i)){
            m_MenuList[i]->nFlags=MF_POPUP|MF_BYPOSITION;
            ModifyMenu(i,MF_POPUP|MF_BYPOSITION,
                (UINT)GetSubMenu(i)->m_hMenu,str);
        }
        else{
            m_MenuList[i]->nFlags=MF_STRING|MF_BYPOSITION;
            ModifyMenu(i,MF_STRING|MF_BYPOSITION,m_MenuList[i]->nID,str);
        }
    }

    m_loadmenu=TRUE;

    return(TRUE);
}

int BCMenu::GetMenuStart(void)
{
    if(!m_loadmenu)return(0);

    CString name,str;
    int menuloc=-1,listloc=-1,menustart=0,i=0,j=0;
    int nummenulist=m_MenuList.GetSize();
    int nummenu=(int)GetMenuItemCount();

    while(i<nummenu&&menuloc==-1){
        GetMenuString (i, name, MF_BYPOSITION);
        if(name.GetLength()>0){
            for(j=0;j<nummenulist;++j){
                str=m_MenuList[j]->GetString();
                if(name==str){
                    menuloc=i;
                    listloc=j;
                    break;
                }
            }
        }
        ++i;
    }
    if(menuloc>=0&&listloc>=0&&menuloc>=listloc)menustart=menuloc-listloc;
    return(menustart);
}

void BCMenu::RemoveTopLevelOwnerDraw(void)
{
    CString str;
    int i=0,j=0;
    int nummenulist=m_MenuList.GetSize(),menustart;

    menustart=GetMenuStart();
    for(i=menustart,j=0;i<(int)GetMenuItemCount();++i,++j){
        if(j<nummenulist){
            str=m_MenuList[j]->GetString();
            if(GetSubMenu(i)){
                m_MenuList[j]->nFlags=MF_POPUP|MF_BYPOSITION;
                ModifyMenu(i,MF_POPUP|MF_BYPOSITION,
                    (UINT)GetSubMenu(i)->m_hMenu,str);
            }
        }
    }

}

void BCMenu::InsertSpaces(void)
{
    int i,j,numitems,maxlength;
    CString string,newstring;
    CSize t;
    CFont m_fontMenu;
    LOGFONT m_lf;

    ZeroMemory ((PVOID) &m_lf,sizeof (LOGFONT));
    NONCLIENTMETRICS nm;
    nm.cbSize = sizeof (NONCLIENTMETRICS);
    VERIFY (SystemParametersInfo (SPI_GETNONCLIENTMETRICS,nm.cbSize,&nm,0)); 
    m_lf =  nm.lfMenuFont;
    m_fontMenu.CreateFontIndirect (&m_lf);

    CWnd *pWnd = AfxGetMainWnd();  
    if (pWnd == NULL)pWnd = CWnd::GetDesktopWindow();
    CDC *pDC = pWnd->GetDC();
    CFont* pFont = pDC->SelectObject (&m_fontMenu);

    numitems=GetMenuItemCount();
    maxlength = -1;
    for(i=0;i<numitems;++i){
        string=m_MenuList[i]->GetString();
        j=string.Find((char)9);
        newstring.Empty();
        if(j!=-1)newstring=string.Left(j);
        else newstring=string;
        newstring+=_T(" ");//SK: modified for Unicode correctness. 
        LPCTSTR lpstrText = (LPCTSTR)newstring;
        t=pDC->GetTextExtent(lpstrText,_tcslen(lpstrText));
        if(t.cx>maxlength)maxlength = t.cx;
    }
    for(i=0;i<numitems;++i){
        string=m_MenuList[i]->GetString();
        j=string.Find((char)9);
        if(j!=-1){
            newstring.Empty();
            newstring=string.Left(j);
            LPCTSTR lpstrText = (LPCTSTR)(newstring);
            t=pDC->GetTextExtent(lpstrText,_tcslen(lpstrText));
            while(t.cx<maxlength){
                newstring+=_T(' ');//SK: modified for Unicode correctness
                LPCTSTR lpstrText = (LPCTSTR)(newstring);
                t=pDC->GetTextExtent(lpstrText,_tcslen(lpstrText));
            }
            newstring+=string.Mid(j);
#ifdef UNICODE      
            m_MenuList[i]->SetWideString(newstring);//SK: modified for dynamic allocation
#else
            m_MenuList[i]->SetAnsiString(newstring);
#endif
        }
    }
    pDC->SelectObject (pFont);              // Select old font in
    pWnd->ReleaseDC(pDC);       // Release the DC
    m_fontMenu.DeleteObject();
}

void BCMenu::LoadCheckmarkBitmap(int unselect, int select)
{
    if(unselect>0 && select>0){
        m_selectcheck=select;
        m_unselectcheck=unselect;
        if(checkmaps)checkmaps->DeleteImageList();
        else checkmaps=new(CImageList);
        checkmaps->Create(m_iconX,m_iconY,ILC_MASK,2,1);
        BOOL flag1=AddBitmapToImageList(checkmaps,unselect);
        BOOL flag2=AddBitmapToImageList(checkmaps,select);
        if(!flag1||!flag2){
            checkmaps->DeleteImageList();
            delete checkmaps;
            checkmaps=NULL;
        }
    }
}

//--------------------------------------------------------------------------
//[18.06.99 rj]
BOOL BCMenu::GetMenuText(UINT id, CString& string, UINT nFlags/*= MF_BYPOSITION*/)
{
    BOOL returnflag=FALSE;

    if(MF_BYPOSITION&nFlags){
        UINT numMenuItems = m_MenuList.GetUpperBound();
        if(id<=numMenuItems){
            string=m_MenuList[id]->GetString();
            returnflag=TRUE;
        }
    }
    else{
        int uiLoc;
        BCMenu* pMenu = FindMenuOption(id,uiLoc);
        if(NULL!=pMenu) returnflag = pMenu->GetMenuText(uiLoc,string);
    }
    return(returnflag);
}


void BCMenu::DrawRadioDot(CDC *pDC,int x,int y,COLORREF color)
{
    CRect rcDot(x,y,x+6,y+6);
    CBrush brush;
    CPen pen;
    brush.CreateSolidBrush(color);
    pen.CreatePen(PS_SOLID,0,color);
    CBrush *pOldBrush=pDC->SelectObject(&brush);
    CPen *pOldPen=pDC->SelectObject(&pen);
    pDC->Ellipse(&rcDot);
    pDC->SelectObject(pOldBrush);
    pDC->SelectObject(pOldPen);
    pen.DeleteObject();
    brush.DeleteObject();
}

void BCMenu::DrawCheckMark(CDC* pDC,int x,int y,COLORREF color)
{
    CPen m_penBack;
    m_penBack.CreatePen (PS_SOLID,0,color);
    CPen *pOldPen = pDC->SelectObject (&m_penBack);
    pDC->MoveTo(x,y+2);
    pDC->LineTo(x,y+5);

    pDC->MoveTo(x+1,y+3);
    pDC->LineTo(x+1,y+6);

    pDC->MoveTo(x+2,y+4);
    pDC->LineTo(x+2,y+7);

    pDC->MoveTo(x+3,y+3);
    pDC->LineTo(x+3,y+6);

    pDC->MoveTo(x+4,y+2);
    pDC->LineTo(x+4,y+5);

    pDC->MoveTo(x+5,y+1);
    pDC->LineTo(x+5,y+4);

    pDC->MoveTo(x+6,y);
    pDC->LineTo(x+6,y+3);

    pDC->SelectObject (pOldPen);
    m_penBack.DeleteObject();
}

BCMenuData *BCMenu::FindMenuList(UINT nID)
{
    for(int i=0;i<=m_MenuList.GetUpperBound();++i){
        if(m_MenuList[i]->nID==nID && !m_MenuList[i]->syncflag){
            m_MenuList[i]->syncflag=1;
            return(m_MenuList[i]);
        }
    }
    return(NULL);
}

void BCMenu::InitializeMenuList(int value)
{
    for(int i=0;i<=m_MenuList.GetUpperBound();++i)
        m_MenuList[i]->syncflag=value;
}

void BCMenu::DeleteMenuList(void)
{
    for(int i=0;i<=m_MenuList.GetUpperBound();++i){
        if(!m_MenuList[i]->syncflag){
            delete m_MenuList[i];
        }
    }
}

void BCMenu::SynchronizeMenu(void)
{
    CTypedPtrArray<CPtrArray, BCMenuData*> temp;
    BCMenuData *mdata;
    CString string;
    UINT submenu,nID=0,state,j;

    InitializeMenuList(0);
    for(j=0;j<GetMenuItemCount();++j){
        mdata=NULL;
        state=GetMenuState(j,MF_BYPOSITION);
        if(state&MF_POPUP){
            submenu=(UINT)GetSubMenu(j)->m_hMenu;
            mdata=FindMenuList(submenu);
            GetMenuString(j,string,MF_BYPOSITION);
            if(!mdata)mdata=NewODMenu(j,
                (state&0xFF)|MF_BYPOSITION|MF_POPUP|MF_OWNERDRAW,submenu,string);
            else if(string.GetLength()>0)
#ifdef UNICODE
                mdata->SetWideString(string);  //SK: modified for dynamic allocation
#else
            mdata->SetAnsiString(string);
#endif
        }
        else if(state&MF_SEPARATOR){
            mdata=FindMenuList(0);
            if(!mdata)mdata=NewODMenu(j,
                state|MF_BYPOSITION|MF_SEPARATOR|MF_OWNERDRAW,0,_T(""));//SK: modified for Unicode correctness
            else ModifyMenu(j,mdata->nFlags,nID,(LPCTSTR)mdata);
        }
        else{
            nID=GetMenuItemID(j);
            mdata=FindMenuList(nID);
            GetMenuString(j,string,MF_BYPOSITION);
            if(!mdata)mdata=NewODMenu(j,state|MF_BYPOSITION|MF_OWNERDRAW,
                nID,string);
            else{
                mdata->nFlags=state|MF_BYPOSITION|MF_OWNERDRAW;
                if(string.GetLength()>0)
#ifdef UNICODE
                    mdata->SetWideString(string);//SK: modified for dynamic allocation
#else
                mdata->SetAnsiString(string);
#endif

                ModifyMenu(j,mdata->nFlags,nID,(LPCTSTR)mdata);
            }
        }
        if(mdata)temp.Add(mdata);
    }
    DeleteMenuList();
    m_MenuList.RemoveAll();
    m_MenuList.Append(temp);
    temp.RemoveAll(); 
}

void BCMenu::UpdateMenu(CMenu *pmenu)
{
#ifdef _CPPRTTI 
    BCMenu *psubmenu = dynamic_cast<BCMenu *>(pmenu);
#else
    BCMenu *psubmenu = (BCMenu *)pmenu;
#endif
    if(psubmenu)psubmenu->SynchronizeMenu();
}

LRESULT BCMenu::FindKeyboardShortcut(UINT nChar, UINT nFlags,
                                     CMenu *pMenu)
{
#ifdef _CPPRTTI 
    BCMenu *pBCMenu = dynamic_cast<BCMenu *>(pMenu);
#else
    BCMenu *pBCMenu = (BCMenu *)pMenu;
#endif
    if(pBCMenu && nFlags&MF_POPUP){
        CString key(_T('&'),2);//SK: modified for Unicode correctness
        key.SetAt(1,(TCHAR)nChar);
        key.MakeLower();
        CString menutext;
        int menusize = (int)pBCMenu->GetMenuItemCount();
        if(menusize!=(pBCMenu->m_MenuList.GetUpperBound()+1))
            pBCMenu->SynchronizeMenu();
        for(int i=0;i<menusize;++i){
            if(pBCMenu->GetMenuText(i,menutext)){
                menutext.MakeLower();
                if(menutext.Find(key)>=0)return(MAKELRESULT(i,2));
            }
        }
    }
    return(0);
}

void BCMenu::DitherBlt (HDC hdcDest, int nXDest, int nYDest, int nWidth, 
                        int nHeight, HBITMAP hbm, int nXSrc, int nYSrc,
                        COLORREF bgcolor)
{
    ASSERT(hdcDest && hbm);
    ASSERT(nWidth > 0 && nHeight > 0);

    // Create a generic DC for all BitBlts
    HDC hDC = CreateCompatibleDC(hdcDest);
    ASSERT(hDC);

    if (hDC)
    {
        // Create a DC for the monochrome DIB section
        HDC bwDC = CreateCompatibleDC(hDC);
        ASSERT(bwDC);

        if (bwDC)
        {
            // Create the monochrome DIB section with a black and white palette
            struct {
                BITMAPINFOHEADER bmiHeader; 
                RGBQUAD      bmiColors[2]; 
            } RGBBWBITMAPINFO = {

                {    // a BITMAPINFOHEADER
                    sizeof(BITMAPINFOHEADER),  // biSize 
                        nWidth,         // biWidth; 
                        nHeight,        // biHeight; 
                        1,            // biPlanes; 
                        1,            // biBitCount 
                        BI_RGB,         // biCompression; 
                        0,            // biSizeImage; 
                        0,            // biXPelsPerMeter; 
                        0,            // biYPelsPerMeter; 
                        0,            // biClrUsed; 
                        0            // biClrImportant; 
                },    
                {
                    { 0x00, 0x00, 0x00, 0x00 }, { 0xFF, 0xFF, 0xFF, 0x00 }
                    } 
            };
            VOID *pbitsBW;
            HBITMAP hbmBW = CreateDIBSection(bwDC,
                (LPBITMAPINFO)&RGBBWBITMAPINFO, DIB_RGB_COLORS, &pbitsBW, NULL, 0);
            ASSERT(hbmBW);

            if (hbmBW)
            {
                // Attach the monochrome DIB section and the bitmap to the DCs
                HBITMAP olddib = (HBITMAP)SelectObject(bwDC, hbmBW);
                HBITMAP hdcolddib = (HBITMAP)SelectObject(hDC, hbm);

                // BitBlt the bitmap into the monochrome DIB section
                BitBlt(bwDC, 0, 0, nWidth, nHeight, hDC, nXSrc, nYSrc, SRCCOPY);

                // Paint the destination rectangle in gray
                FillRect(hdcDest, CRect(nXDest, nYDest, nXDest + nWidth, nYDest +
                    nHeight), GetSysColorBrush(bgcolor));
                //SK: looks better on the old shell
                // BitBlt the black bits in the monochrome bitmap into COLOR_3DHILIGHT
                // bits in the destination DC
                // The magic ROP comes from the Charles Petzold's book
                HBRUSH hb = CreateSolidBrush(GetSysColor(COLOR_3DHILIGHT));
                HBRUSH oldBrush = (HBRUSH)SelectObject(hdcDest, hb);
                BitBlt(hdcDest,nXDest+1,nYDest+1,nWidth,nHeight,bwDC,0,0,0xB8074A);

                // BitBlt the black bits in the monochrome bitmap into COLOR_3DSHADOW
                // bits in the destination DC
                hb = CreateSolidBrush(GetSysColor(COLOR_3DSHADOW));
                DeleteObject(SelectObject(hdcDest, hb));
                BitBlt(hdcDest, nXDest, nYDest, nWidth, nHeight,bwDC,0,0,0xB8074A);
                DeleteObject(SelectObject(hdcDest, oldBrush));
                VERIFY(DeleteObject(SelectObject(bwDC, olddib)));
                SelectObject(hDC, hdcolddib);
            }

            VERIFY(DeleteDC(bwDC));
        }

        VERIFY(DeleteDC(hDC));
    }
}

void BCMenu::GetFadedBitmap(CBitmap &bmp)
{
    CDC ddc;
    COLORREF bgcol,col;
    BITMAP BitMap;

    bmp.GetBitmap(&BitMap);
    ddc.CreateCompatibleDC(NULL);
    CBitmap * pddcOldBmp = ddc.SelectObject(&bmp);

    // use this to get the background color, takes into account color shifting
    CDC ddc2;
    CBrush brush;
    CBitmap bmp2;
    ddc2.CreateCompatibleDC(NULL);
    bmp2.CreateCompatibleBitmap(&ddc,BitMap.bmWidth,BitMap.bmHeight);
    col=GetSysColor(COLOR_3DFACE);
    brush.CreateSolidBrush(col);
    CBitmap * pddcOldBmp2 = ddc2.SelectObject(&bmp2);
    CRect rect(0,0,BitMap.bmWidth,BitMap.bmHeight);
    ddc2.FillRect(rect,&brush);
    bgcol=ddc2.GetPixel(1,1);
    brush.DeleteObject();
    ddc2.SelectObject(pddcOldBmp2);

    for(int i=0;i<BitMap.bmWidth;++i){
        for(int j=0;j<BitMap.bmHeight;++j){
            col=ddc.GetPixel(i,j);
            if(col!=bgcol)ddc.SetPixel(i,j,LightenColor(col,0.3));
        }
    }
    ddc.SelectObject(pddcOldBmp);
}

void BCMenu::GetShadowBitmap(CBitmap &bmp)
{
    CDC ddc;
    COLORREF bgcol,col,shadowcol=GetSysColor(COLOR_BTNSHADOW);
    BITMAP BitMap;

    if(!IsWinXPLuna())shadowcol=LightenColor(shadowcol,0.49);
    bmp.GetBitmap(&BitMap);
    ddc.CreateCompatibleDC(NULL);
    CBitmap * pddcOldBmp = ddc.SelectObject(&bmp);

    // use this to get the background color, takes into account color shifting
    CDC ddc2;
    CBrush brush;
    CBitmap bmp2;
    ddc2.CreateCompatibleDC(NULL);
    bmp2.CreateCompatibleBitmap(&ddc,BitMap.bmWidth,BitMap.bmHeight);
    col=GetSysColor(COLOR_3DFACE);
    brush.CreateSolidBrush(col);
    CBitmap * pddcOldBmp2 = ddc2.SelectObject(&bmp2);
    CRect rect(0,0,BitMap.bmWidth,BitMap.bmHeight);
    ddc2.FillRect(rect,&brush);
    bgcol=ddc2.GetPixel(1,1);
    brush.DeleteObject();
    ddc2.SelectObject(pddcOldBmp2);

    for(int i=0;i<BitMap.bmWidth;++i){
        for(int j=0;j<BitMap.bmHeight;++j){
            col=ddc.GetPixel(i,j);
            if(col!=bgcol)ddc.SetPixel(i,j,shadowcol);
        }
    }
    ddc.SelectObject(pddcOldBmp);
}


BOOL BCMenu::AddBitmapToImageList(CImageList *bmplist,UINT nResourceID)
{
    BOOL bReturn=FALSE;

    // O.S.
    if (m_bDynIcons){
        bmplist->Add((HICON)nResourceID);
        bReturn=TRUE;
    }
    else{
        HBITMAP hbmp=LoadSysColorBitmap(nResourceID);
        if(hbmp){
            CBitmap bmp;
            bmp.Attach(hbmp);
            if(m_bitmapBackgroundFlag){
                if(bmplist->Add(&bmp,m_bitmapBackground)>=0)bReturn=TRUE;
            }
            else{
                if(bmplist->Add(&bmp,GetSysColor(COLOR_3DFACE))>=0)bReturn=TRUE;
            }
            bmp.Detach();
            DeleteObject(hbmp);
        }
        else{
            CBitmap mybmp;
            if(mybmp.LoadBitmap(nResourceID)){
                if(m_bitmapBackgroundFlag){
                    if(bmplist->Add(&mybmp,m_bitmapBackground)>=0)bReturn=TRUE;
                }
                else{
                    if(bmplist->Add(&mybmp,GetSysColor(COLOR_3DFACE))>=0)bReturn=TRUE;
                }
            }
        }
    }
    if(bReturn&&IsLunaMenuStyle()&&xp_draw_3D_bitmaps){
        CWnd *pWnd = AfxGetMainWnd();            // Get main window
        if (pWnd == NULL) pWnd = CWnd::GetDesktopWindow();
        CDC *pDC = pWnd->GetDC();              // Get device context
        CBitmap bmp,bmp2;
        GetBitmapFromImageList(pDC,bmplist,0,bmp);
        GetFadedBitmap(bmp);
        bmplist->Add(&bmp,GetSysColor(COLOR_3DFACE));
        GetBitmapFromImageList(pDC,bmplist,0,bmp2);
        GetShadowBitmap(bmp2);
        bmplist->Add(&bmp2,GetSysColor(COLOR_3DFACE));
        pWnd->ReleaseDC(pDC);  // Release the DC
    }
    return(bReturn);
}

void BCMenu::SetBitmapBackground(COLORREF color)
{
    m_bitmapBackground=color;
    m_bitmapBackgroundFlag=TRUE;
}

void BCMenu::UnSetBitmapBackground(void)
{
    m_bitmapBackgroundFlag=FALSE;
}

// Given a toolbar, append all the options from it to this menu
// Passed a ptr to the toolbar object and the toolbar ID
// Author : Robert Edward Caldecott
void BCMenu::AddFromToolBar(CToolBar* pToolBar, int nResourceID)
{
    for (int i = 0; i < pToolBar->GetCount(); i++) {
        UINT nID = pToolBar->GetItemID(i);
        // See if this toolbar option
        // appears as a command on this
        // menu or is a separator
        if (nID == 0 || GetMenuState(nID, MF_BYCOMMAND) == 0xFFFFFFFF)
            continue; // Item doesn't exist
        UINT nStyle;
        int nImage;
        // Get the toolbar button info
        pToolBar->GetButtonInfo(i, nID, nStyle, nImage);
        // OK, we have the command ID of the toolbar
        // option, and the tollbar bitmap offset
        int nLoc;
        BCMenuData* pData;
        BCMenu *pSubMenu = FindMenuOption(nID, nLoc);
        if (pSubMenu && nLoc >= 0)pData = pSubMenu->m_MenuList[nLoc];
        else {
            // Create a new BCMenuData structure
            pData = new BCMenuData;
            m_MenuList.Add(pData);
        }
        // Set some default structure members
        pData->menuIconNormal = nResourceID;
        pData->nID = nID;
        pData->nFlags =  MF_BYCOMMAND | MF_OWNERDRAW;
        pData->xoffset = nImage;
        if (pData->bitmap)pData->bitmap->DeleteImageList();
        else pData->bitmap = new CImageList;
        pData->bitmap->Create(m_iconX, m_iconY,ILC_COLORDDB|ILC_MASK, 1, 1);

        if(!AddBitmapToImageList(pData->bitmap, nResourceID)){
            pData->bitmap->DeleteImageList();
            delete pData->bitmap;
            pData->bitmap=NULL;
            pData->menuIconNormal = -1;
            pData->xoffset = -1;
        }

        // Modify our menu
        ModifyMenu(nID,pData->nFlags,nID,(LPCTSTR)pData);
    }
}

BOOL BCMenu::Draw3DCheckmark(CDC *dc, const CRect& rc,
                             BOOL bSelected, HBITMAP hbmCheck)
{
    CRect rcDest = rc;
    CBrush brush;
    COLORREF col;
    if(IsWinXPLuna())col=GetSysColor(COLOR_3DFACE);
    else col=GetSysColor(COLOR_MENU);
    if(!bSelected)col = LightenColor(col,0.6);
    brush.CreateSolidBrush(col);
    dc->FillRect(rcDest,&brush);
    brush.DeleteObject();
    if (IsNewShell()) //SK: looks better on the old shell
        dc->DrawEdge(&rcDest, BDR_SUNKENOUTER, BF_RECT);
    if (!hbmCheck)DrawCheckMark(dc,rc.left+4,rc.top+4,GetSysColor(COLOR_MENUTEXT));
    else DrawRadioDot(dc,rc.left+5,rc.top+4,GetSysColor(COLOR_MENUTEXT));
    return TRUE;
}

BOOL BCMenu::DrawXPCheckmark(CDC *dc, const CRect& rc, HBITMAP hbmCheck,COLORREF &colorout)
{
    CBrush brushin;
    brushin.CreateSolidBrush(LightenColor(colorout,0.85));
    dc->FillRect(rc,&brushin);
    brushin.DeleteObject();
    dc->Draw3dRect (rc,colorout,colorout);
    if (!hbmCheck)DrawCheckMark(dc,rc.left+5,rc.top+4,GetSysColor(COLOR_MENUTEXT));
    else DrawRadioDot(dc,rc.left+5,rc.top+4,GetSysColor(COLOR_MENUTEXT));
    return TRUE;
}

void BCMenu::DitherBlt2(CDC *drawdc, int nXDest, int nYDest, int nWidth, 
                        int nHeight, CBitmap &bmp, int nXSrc, int nYSrc,
                        COLORREF bgcolor)
{
    // create a monochrome memory DC
    CDC ddc;
    ddc.CreateCompatibleDC(0);
    CBitmap bwbmp;
    bwbmp.CreateCompatibleBitmap(&ddc, nWidth, nHeight);
    CBitmap * pddcOldBmp = ddc.SelectObject(&bwbmp);

    CDC dc;
    dc.CreateCompatibleDC(0);
    CBitmap * pdcOldBmp = dc.SelectObject(&bmp);

    // build a mask
    ddc.PatBlt(0, 0, nWidth, nHeight, WHITENESS);
    dc.SetBkColor(GetSysColor(COLOR_BTNFACE));
    ddc.BitBlt(0, 0, nWidth, nHeight, &dc, nXSrc,nYSrc, SRCCOPY);
    dc.SetBkColor(GetSysColor(COLOR_BTNHILIGHT));
    ddc.BitBlt(0, 0, nWidth, nHeight, &dc, nXSrc,nYSrc, SRCPAINT);

    // Copy the image from the toolbar into the memory DC
    // and draw it (grayed) back into the toolbar.
    dc.FillSolidRect(0,0, nWidth, nHeight, bgcolor);
    //SK: Looks better on the old shell
    dc.SetBkColor(RGB(0, 0, 0));
    dc.SetTextColor(RGB(255, 255, 255));
    CBrush brShadow, brHilight;
    brHilight.CreateSolidBrush(GetSysColor(COLOR_BTNHILIGHT));
    brShadow.CreateSolidBrush(GetSysColor(COLOR_BTNSHADOW));
    CBrush * pOldBrush = dc.SelectObject(&brHilight);
    dc.BitBlt(0,0, nWidth, nHeight, &ddc, 0, 0, 0x00E20746L);
    drawdc->BitBlt(nXDest+1,nYDest+1,nWidth, nHeight, &dc,0,0,SRCCOPY);
    dc.BitBlt(1,1, nWidth, nHeight, &ddc, 0, 0, 0x00E20746L);
    dc.SelectObject(&brShadow);
    dc.BitBlt(0,0, nWidth, nHeight, &ddc, 0, 0, 0x00E20746L);
    drawdc->BitBlt(nXDest,nYDest,nWidth, nHeight, &dc,0,0,SRCCOPY);
    // reset DCs
    ddc.SelectObject(pddcOldBmp);
    ddc.DeleteDC();
    dc.SelectObject(pOldBrush);
    dc.SelectObject(pdcOldBmp);
    dc.DeleteDC();

    brShadow.DeleteObject();
    brHilight.DeleteObject();
    bwbmp.DeleteObject();
}

void BCMenu::SetDisableOldStyle(void)
{
    disable_old_style=TRUE;
}

void BCMenu::UnSetDisableOldStyle(void)
{
    disable_old_style=FALSE;
}

BOOL BCMenu::GetDisableOldStyle(void)
{
    return(disable_old_style);
}


WORD BCMenu::NumBitmapColors(LPBITMAPINFOHEADER lpBitmap)
{
    if ( lpBitmap->biClrUsed != 0)
        return (WORD)lpBitmap->biClrUsed;

    switch (lpBitmap->biBitCount){
        case 1:
            return 2;
        case 4:
            return 16;
        case 8:
            return 256;
        default:
            return 0;
    }
    return 0;
}

HBITMAP BCMenu::LoadSysColorBitmap(int nResourceId)
{
    HINSTANCE hInst = 
        AfxFindResourceHandle(MAKEINTRESOURCE(nResourceId),RT_BITMAP);
    HRSRC hRsrc = 
        ::FindResource(hInst,MAKEINTRESOURCE(nResourceId),RT_BITMAP);
    if (hRsrc == NULL){
        hInst = NULL;
        hRsrc = ::FindResource(hInst,MAKEINTRESOURCE(nResourceId),RT_BITMAP);
    }
    if (hRsrc == NULL)return NULL;

    // determine how many colors in the bitmap
    HGLOBAL hglb;
    if ((hglb = LoadResource(hInst, hRsrc)) == NULL)
        return NULL;
    LPBITMAPINFOHEADER lpBitmap = (LPBITMAPINFOHEADER)LockResource(hglb);
    if (lpBitmap == NULL)return NULL;
    WORD numcol = NumBitmapColors(lpBitmap);
    ::FreeResource(hglb);

    if(numcol!=16)return(NULL);

    return AfxLoadSysColorBitmap(hInst, hRsrc, FALSE);
}

BOOL BCMenu::RemoveMenu(UINT uiId,UINT nFlags)
{
    if(MF_BYPOSITION&nFlags){
        UINT uint = GetMenuState(uiId,MF_BYPOSITION);
        if(uint&MF_SEPARATOR && !(uint&MF_POPUP)){
            delete m_MenuList.GetAt(uiId);
            m_MenuList.RemoveAt(uiId);
        }
        else{
            BCMenu* pSubMenu = (BCMenu*) GetSubMenu(uiId);
            if(NULL==pSubMenu){
                UINT uiCommandId = GetMenuItemID(uiId);
                for(int i=0;i<m_MenuList.GetSize(); i++){
                    if(m_MenuList[i]->nID==uiCommandId){
                        delete m_MenuList.GetAt(i);
                        m_MenuList.RemoveAt(i);
                        break;
                    }
                }
            }
            else{
                int numSubMenus = m_SubMenus.GetUpperBound();
                for(int m = numSubMenus; m >= 0; m--){
                    if(m_SubMenus[m]==pSubMenu->m_hMenu){
                        int numAllSubMenus = m_AllSubMenus.GetUpperBound();
                        for(int n = numAllSubMenus; n>= 0; n--){
                            if(m_AllSubMenus[n]==m_SubMenus[m])m_AllSubMenus.RemoveAt(n);
                        }
                        m_SubMenus.RemoveAt(m);
                    }
                }
                int num = pSubMenu->GetMenuItemCount();
                for(int i=num-1;i>=0;--i)pSubMenu->RemoveMenu(i,MF_BYPOSITION);
                for(int i=m_MenuList.GetUpperBound();i>=0;i--){
                    if(m_MenuList[i]->nID==(UINT)pSubMenu->m_hMenu){
                        delete m_MenuList.GetAt(i);
                        m_MenuList.RemoveAt(i);
                        break;
                    }
                }
                delete pSubMenu; 
            }
        }
    }
    else{
        int iPosition =0;
        BCMenu* pMenu = FindMenuOption(uiId,iPosition);
        // bug fix RIA 14th September 2000 
        // failed to return correct value on call to remove menu as the item was 
        // removed twice. The second time its not found 
        // so a value of 0 was being returned 
        if(pMenu) return pMenu->RemoveMenu(iPosition,MF_BYPOSITION); // added return 
    }
    return CMenu::RemoveMenu(uiId,nFlags);
}

BOOL BCMenu::DeleteMenu(UINT uiId,UINT nFlags)
{
    if(MF_BYPOSITION&nFlags){
        UINT uint = GetMenuState(uiId,MF_BYPOSITION);
        if(uint&MF_SEPARATOR && !(uint&MF_POPUP)){
            // make sure it's a separator
            int menulistsize=m_MenuList.GetSize();    
            if(uiId<(UINT)menulistsize){
                CString str=m_MenuList[uiId]->GetString();
                if(str==""){
                    delete m_MenuList.GetAt(uiId);
                    m_MenuList.RemoveAt(uiId);
                }
            }
        }
        else{
            BCMenu* pSubMenu = (BCMenu*) GetSubMenu(uiId);
            if(NULL==pSubMenu){
                UINT uiCommandId = GetMenuItemID(uiId);
                for(int i=0;i<m_MenuList.GetSize(); i++){
                    if(m_MenuList[i]->nID==uiCommandId){
                        delete m_MenuList.GetAt(i);
                        m_MenuList.RemoveAt(i);
                        break;
                    }
                }
            }
            else{
                int numSubMenus = m_SubMenus.GetUpperBound();
                for(int m = numSubMenus; m >= 0; m--){
                    if(m_SubMenus[m]==pSubMenu->m_hMenu){
                        int numAllSubMenus = m_AllSubMenus.GetUpperBound();
                        for(int n = numAllSubMenus; n>= 0; n--){
                            if(m_AllSubMenus[n]==m_SubMenus[m])m_AllSubMenus.RemoveAt(n);
                        }
                        m_SubMenus.RemoveAt(m);
                    }
                }
                int num = pSubMenu->GetMenuItemCount();
                for(int i=num-1;i>=0;--i)pSubMenu->DeleteMenu(i,MF_BYPOSITION);
                for(int i=m_MenuList.GetUpperBound();i>=0;i--){
                    if(m_MenuList[i]->nID==(UINT)pSubMenu->m_hMenu){
                        delete m_MenuList.GetAt(i);
                        m_MenuList.RemoveAt(i);
                        break;
                    }
                }
                delete pSubMenu;
            }
        }
    }
    else{
        int iPosition =0;
        BCMenu* pMenu = FindMenuOption(uiId,iPosition);
        if(pMenu)return pMenu->DeleteMenu(iPosition,MF_BYPOSITION);
    }

    return(CMenu::DeleteMenu(uiId,nFlags));
}


BOOL BCMenu::AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,int nIconNormal)
{
    USES_CONVERSION;
    return AppendMenuW(nFlags,nIDNewItem,A2W(lpszNewItem),nIconNormal);
}

BOOL BCMenu::AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,int nIconNormal)
{
    return AppendODMenuW(lpszNewItem,nFlags,nIDNewItem,nIconNormal);
}

BOOL BCMenu::AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset)
{
    USES_CONVERSION;
    return AppendMenuW(nFlags,nIDNewItem,A2W(lpszNewItem),il,xoffset);
}

BOOL BCMenu::AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset)
{
    return AppendODMenuW(lpszNewItem,nFlags,nIDNewItem,il,xoffset);
}

BOOL BCMenu::AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp)
{
    USES_CONVERSION;
    return AppendMenuW(nFlags,nIDNewItem,A2W(lpszNewItem),bmp);
}

BOOL BCMenu::AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp)
{
    if(bmp){
        CImageList temp;
        temp.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
        if(m_bitmapBackgroundFlag)temp.Add(bmp,m_bitmapBackground);
        else temp.Add(bmp,GetSysColor(COLOR_3DFACE));
        return AppendODMenuW(lpszNewItem,nFlags,nIDNewItem,&temp,0);
    }
    return AppendODMenuW(lpszNewItem,nFlags,nIDNewItem,NULL,0);
}

BOOL BCMenu::InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,int nIconNormal)
{
    USES_CONVERSION;
    return InsertMenuW(nPosition,nFlags,nIDNewItem,A2W(lpszNewItem),nIconNormal);
}

BOOL BCMenu::InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,int nIconNormal)
{
    return InsertODMenuW(nPosition,lpszNewItem,nFlags,nIDNewItem,nIconNormal);
}

BOOL BCMenu::InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset)
{
    USES_CONVERSION;
    return InsertMenuW(nPosition,nFlags,nIDNewItem,A2W(lpszNewItem),il,xoffset);
}

BOOL BCMenu::InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset)
{
    return InsertODMenuW(nPosition,lpszNewItem,nFlags,nIDNewItem,il,xoffset);
}

BOOL BCMenu::InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp)
{
    USES_CONVERSION;
    return InsertMenuW(nPosition,nFlags,nIDNewItem,A2W(lpszNewItem),bmp);
}

BOOL BCMenu::InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp)
{
    if(bmp){
        CImageList temp;
        temp.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
        if(m_bitmapBackgroundFlag)temp.Add(bmp,m_bitmapBackground);
        else temp.Add(bmp,GetSysColor(COLOR_3DFACE));
        return InsertODMenuW(nPosition,lpszNewItem,nFlags,nIDNewItem,&temp,0);
    }
    return InsertODMenuW(nPosition,lpszNewItem,nFlags,nIDNewItem,NULL,0);
}

//--------------------------------------------------------------------------
//[21.06.99 rj]
BCMenu* BCMenu::AppendODPopupMenuW(wchar_t *lpstrText)
{
    BCMenu* pSubMenu = new BCMenu;
    pSubMenu->m_unselectcheck=m_unselectcheck;
    pSubMenu->m_selectcheck=m_selectcheck;
    pSubMenu->checkmaps=checkmaps;
    pSubMenu->checkmapsshare=TRUE;
    pSubMenu->CreatePopupMenu();
    AppendODMenuW(lpstrText,MF_POPUP,(UINT)pSubMenu->m_hMenu, -1);
    return pSubMenu;
}

//--------------------------------------------------------------------------
//[21.06.99 rj]
BCMenu* BCMenu::AppendODPopupMenuA(LPCSTR lpstrText)
{
    USES_CONVERSION;
    return AppendODPopupMenuW(A2W(lpstrText));
}

BOOL BCMenu::ImageListDuplicate(CImageList *il,int xoffset,CImageList *newlist)
{
    if (il == NULL||newlist==NULL||xoffset<0) return FALSE;
    HICON hIcon = il->ExtractIcon(xoffset);
    int cx, cy;
    ImageList_GetIconSize(il->m_hImageList, &cx, &cy);
    newlist->Create(cx,cy,ILC_COLORDDB|ILC_MASK,1,1);
    newlist->Add(hIcon);
    ::DestroyIcon(hIcon);
    if(IsLunaMenuStyle()&&xp_draw_3D_bitmaps){
        CWnd *pWnd = AfxGetMainWnd();            // Get main window
        if (pWnd == NULL) pWnd = CWnd::GetDesktopWindow();
        CDC *pDC = pWnd->GetDC();              // Get device context
        CBitmap bmp,bmp2;
        GetBitmapFromImageList(pDC,newlist,0,bmp);
        GetFadedBitmap(bmp);
        newlist->Add(&bmp,GetSysColor(COLOR_3DFACE));
        GetBitmapFromImageList(pDC,newlist,0,bmp2);
        GetShadowBitmap(bmp2);
        newlist->Add(&bmp2,GetSysColor(COLOR_3DFACE));
        pWnd->ReleaseDC(pDC);  // Release the DC
    }
    return TRUE;
}

// 2001-07-12, Damir Valiulin:
//          Added GetSubMenu (LPCTSTR lpszSubMenuName) function
//

CMenu* BCMenu::GetSubMenu(int nPos)
{
    return CMenu::GetSubMenu (nPos);
}

CMenu* BCMenu::GetSubMenu(LPCTSTR lpszSubMenuName)
{
    int num = GetMenuItemCount ();
    CString name;

    for (int i=0; i<num; i++)
    {
        GetMenuString (i, name, MF_BYPOSITION);
        if (name.Compare (lpszSubMenuName) == 0)
        {
            return CMenu::GetSubMenu (i);
        }
    }

    return NULL;
}

BCMenu* BCMenu::GetSubBCMenu(char* pText)
{
    USES_CONVERSION;
    return GetSubBCMenu(A2W(pText));
}

BCMenu* BCMenu::GetSubBCMenu(wchar_t* lpszSubMenuName)
{
    BCMenuData *mdata;
    mdata=FindMenuOption(lpszSubMenuName);
    if(mdata){
        HMENU bchmenu=(HMENU)mdata->nID;
        CMenu *ptr=FromHandle(bchmenu);
        BOOL flag=ptr->IsKindOf(RUNTIME_CLASS( BCMenu ));
        if(flag)return((BCMenu *)ptr);
    }
    return NULL;
}


// Tongzhe Cui, Functions to remove a popup menu based on its name. Seperators
// before and after the popup menu can also be removed if they exist.
int BCMenu::GetMenuPosition(char* pText)
{
    USES_CONVERSION;
    return GetMenuPosition(A2W(pText));
}

int BCMenu::GetMenuPosition(wchar_t* pText)
{
    int i,j;
    BCMenu* psubmenu;
    for(i=0;i<(int)(GetMenuItemCount());++i)
    {
        psubmenu=(BCMenu *)GetSubMenu(i);
        if(!psubmenu)
        {
            const wchar_t *szWide;//SK: we use const to prevent misuse of this Ptr
            for(j=0;j<=m_MenuList.GetUpperBound();++j)
            {     
                szWide = m_MenuList[j]->GetWideString ();
                if(szWide && !wcscmp(pText,szWide))//SK: modified for dynamic allocation
                    return j;
            }
        }
    }
    // means no found;
    return -1;
}

int BCMenu::RemoveMenu(char* pText, BC_Seperator sPos)
{
    USES_CONVERSION;
    return RemoveMenu(A2W(pText), sPos);
}

int BCMenu::RemoveMenu(wchar_t* pText, BC_Seperator sPos)
{
    int nPos = GetMenuPosition(pText);
    if(nPos != -1)
    {
        RemoveMenu(nPos, MF_BYPOSITION);
    }
    if(sPos == BCMENU_HEAD)
    {
        ASSERT(nPos - 1 >= 0);
        RemoveMenu(nPos-1, MF_BYPOSITION);
    }
    else if(sPos == BCMENU_TAIL)
    {
        RemoveMenu(nPos-1, MF_BYPOSITION);
    }
    else if(sPos == BCMENU_BOTH)
    {
        // remove the end first;
        RemoveMenu(nPos-1, MF_BYPOSITION);
        // remove the head;
        ASSERT(nPos - 1 >= 0);
        RemoveMenu(nPos-1, MF_BYPOSITION);
    }
    return nPos;
}

int BCMenu::DeleteMenu(char* pText, BC_Seperator sPos)
{
    USES_CONVERSION;
    return DeleteMenu(A2W(pText), sPos);
}

int BCMenu::DeleteMenu(wchar_t* pText, BC_Seperator sPos)
{
    int nPos = GetMenuPosition(pText);
    if(nPos != -1)
    {
        DeleteMenu(nPos, MF_BYPOSITION);
    }
    if(sPos == BCMENU_HEAD)
    {
        ASSERT(nPos - 1 >= 0);
        DeleteMenu(nPos-1, MF_BYPOSITION);
    }
    else if(sPos == BCMENU_TAIL)
    {
        DeleteMenu(nPos-1, MF_BYPOSITION);
    }
    else if(sPos == BCMENU_BOTH)
    {
        // remove the end first;
        DeleteMenu(nPos-1, MF_BYPOSITION);
        // remove the head;
        ASSERT(nPos - 1 >= 0);
        DeleteMenu(nPos-1, MF_BYPOSITION);
    }
    return nPos;
}

// Larry Antram
BOOL BCMenu::SetMenuText(UINT id, CString string, UINT nFlags/*= MF_BYPOSITION*/ )
{
    BOOL returnflag=FALSE;

    if(MF_BYPOSITION&nFlags)
    {
        UINT numMenuItems = m_MenuList.GetUpperBound();
        if(id<=numMenuItems){
#ifdef UNICODE
            m_MenuList[id]->SetWideString((LPCTSTR)string);
#else
            m_MenuList[id]->SetAnsiString(string);
#endif
            returnflag=TRUE;
        }
    }
    else{
        int uiLoc;
        BCMenu* pMenu = FindMenuOption(id,uiLoc);
        if(NULL!=pMenu) returnflag = pMenu->SetMenuText(uiLoc,string);
    }
    return(returnflag);
}

// courtesy of Warren Stevens
void BCMenu::ColorBitmap(CDC* pDC,CBitmap& bmp,CSize bitmap_size,CSize icon_size,COLORREF fill,COLORREF border,int hatchstyle)
{
    CDC bmpdc;
    COLORREF m_newclrBack;
    int x1=0,y1=0,x2=bitmap_size.cx,y2=bitmap_size.cy;

    if(IsWinXPLuna())m_newclrBack=GetSysColor(COLOR_3DFACE);
    else m_newclrBack=GetSysColor(COLOR_MENU);

    bmpdc.CreateCompatibleDC(pDC);

    bmp.CreateCompatibleBitmap(pDC, icon_size.cx, icon_size.cy);    
    CBitmap* pOldBitmap = bmpdc.SelectObject(&bmp);

    if(bitmap_size!=icon_size){
        CBrush background_brush;
        background_brush.CreateSolidBrush(m_newclrBack);
        CRect rect(0,0, icon_size.cx, icon_size.cy);
        bmpdc.FillRect(rect,&background_brush);
        x1 = (icon_size.cx-bitmap_size.cx)/2;
        y1 = (icon_size.cy-bitmap_size.cy)/2;
        x2 = x1+bitmap_size.cx;
        y2 = y1+bitmap_size.cy;
        background_brush.DeleteObject();
    }

    CPen border_pen(PS_SOLID, 1, border);
    CBrush fill_brush;
    if(hatchstyle!=-1) { fill_brush.CreateHatchBrush(hatchstyle, fill); }
    else      { fill_brush.CreateSolidBrush(fill);             }

    CPen*    pOldPen    = bmpdc.SelectObject(&border_pen);
    CBrush*  pOldBrush  = bmpdc.SelectObject(&fill_brush);

    bmpdc.Rectangle(x1,y1,x2,y2);

    if(NULL!=pOldBrush)  { bmpdc.SelectObject(pOldBrush);  }
    if(NULL!=pOldPen)    { bmpdc.SelectObject(pOldPen);    }
    if(NULL!=pOldBitmap) { bmpdc.SelectObject(pOldBitmap); }
}

BOOL BCMenu::IsWindowsClassicTheme(void)
{
    TCHAR Buf[_MAX_PATH+10];
    HKEY hKey;
    DWORD size,type; 
    long lRetCode; 
    static BOOL XPTheme_returnflag=FALSE;
    static BOOL XPTheme_checkflag=FALSE;

    if(XPTheme_checkflag)return(XPTheme_returnflag);

    XPTheme_checkflag=TRUE;
    lRetCode = RegOpenKeyEx ( HKEY_CURRENT_USER, 
        _T("Software\\Microsoft\\Plus!\\Themes\\Current"), 
        0,KEY_READ,&hKey);  
    if (lRetCode == ERROR_SUCCESS){ 
        size = _MAX_PATH;type=REG_SZ;
        lRetCode=::RegQueryValueEx(hKey,NULL,NULL,&type,
            (unsigned char *)Buf,&size);
        if(lRetCode == ERROR_SUCCESS){
            TCHAR szClassicTheme[]=_T("Windows Classic.theme");
            int len=lstrlen(Buf);
            if(len>=lstrlen(szClassicTheme)){
                if(!lstrcmpi(&Buf[len-lstrlen(szClassicTheme)],szClassicTheme)){
                    XPTheme_returnflag=TRUE;
                }
            }
        }
        RegCloseKey(hKey);  
    }
    return(XPTheme_returnflag);
}

int BCMenu::GlobalImageListOffset(int nID)
{
    int numcurrent=m_AllImagesID.GetSize();
    int existsloc = -1;
    for(int i=0;i<numcurrent;++i){
        if(m_AllImagesID[i]==nID){
            existsloc=i;
            break;
        }
    }
    return existsloc;
}

BOOL BCMenu::CanDraw3DImageList(int offset)
{
    BOOL retflag=FALSE;
    int numcurrent=m_AllImagesID.GetSize();
    if(offset+1<numcurrent&&offset+2<numcurrent){
        int nID=m_AllImagesID[offset];
        if(m_AllImagesID[offset+1]==nID&&m_AllImagesID[offset+2]==nID)retflag=TRUE;
    }
    return(retflag);
}

int BCMenu::AddToGlobalImageList(CImageList *il,int xoffset,int nID)
{
    int loc = -1;
    HIMAGELIST hImageList = m_AllImages.m_hImageList;
    if(!hImageList){
        m_AllImages.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
    }
    HICON hIcon = il->ExtractIcon(xoffset);
    if(hIcon){
        CBitmap bmp,bmp2;
        if(IsLunaMenuStyle()&&xp_draw_3D_bitmaps){
            CWnd *pWnd = AfxGetMainWnd();            // Get main window
            if (pWnd == NULL) pWnd = CWnd::GetDesktopWindow();
            CDC *pDC = pWnd->GetDC();              // Get device context
            GetBitmapFromImageList(pDC,il,xoffset,bmp);
            GetFadedBitmap(bmp);
            GetBitmapFromImageList(pDC,il,xoffset,bmp2);
            GetShadowBitmap(bmp2);
            pWnd->ReleaseDC(pDC);  // Release the DC
        }
        int numcurrent=m_AllImagesID.GetSize();
        int existsloc = -1;
        for(int i=0;i<numcurrent;++i){
            if(m_AllImagesID[i]==nID){
                existsloc=i;
                break;
            }
        }
        if(existsloc>=0){
            m_AllImages.Replace(existsloc,hIcon);
            loc = existsloc;
            if(IsLunaMenuStyle()&&xp_draw_3D_bitmaps){
                if(existsloc+1<numcurrent&&m_AllImagesID[existsloc+1]==nID){
                    if(existsloc+2<numcurrent&&m_AllImagesID[existsloc+2]==nID){
                        CImageList il2;
                        il2.Create(m_iconX,m_iconY,ILC_COLORDDB|ILC_MASK,1,1);
                        il2.Add(&bmp,GetSysColor(COLOR_3DFACE));
                        HICON hIcon2 = il2.ExtractIcon(0);
                        m_AllImages.Replace(existsloc+1,hIcon2);
                        il2.Add(&bmp2,GetSysColor(COLOR_3DFACE));
                        HICON hIcon3 = il2.ExtractIcon(1);
                        m_AllImages.Replace(existsloc+2,hIcon3);
                        ::DestroyIcon(hIcon2);
                        ::DestroyIcon(hIcon3);
                    }
                }
            }
        }
        else{
            m_AllImages.Add(hIcon);
            m_AllImagesID.Add(nID);
            loc=numcurrent;
            if(IsLunaMenuStyle()&&xp_draw_3D_bitmaps){
                m_AllImages.Add(&bmp,GetSysColor(COLOR_3DFACE));
                m_AllImages.Add(&bmp2,GetSysColor(COLOR_3DFACE));
                m_AllImagesID.Add(nID);
                m_AllImagesID.Add(nID);
            }
        }
        ::DestroyIcon(hIcon);
    }
    return(loc);
}

//*************************************************************************

/////////////////////////////////////////////////////////////////////////////
// Toolbar for loading images
/////////////////////////////////////////////////////////////////////////////

struct CToolBarData
{
    WORD wVersion;
    WORD wWidth;
    WORD wHeight;
    WORD wItemCount;
    WORD* items(){
        return (WORD*)(this+1);
    }
};

BOOL BCMenuToolBar::LoadToolBar(LPCTSTR lpszResourceName)
{
    ASSERT_VALID(this);
    ASSERT(lpszResourceName != NULL);

    HINSTANCE hInst = AfxFindResourceHandle(lpszResourceName,RT_TOOLBAR);
    HRSRC hRsrc = ::FindResource(hInst,lpszResourceName,RT_TOOLBAR);
    if (hRsrc == NULL){
        hInst = NULL;
        hRsrc = ::FindResource(hInst,lpszResourceName,RT_TOOLBAR);
    }
    if (hRsrc == NULL)
        return FALSE;

    HGLOBAL hGlobal = ::LoadResource(hInst,hRsrc);
    if (hGlobal == NULL)
        return FALSE;

    CToolBarData* pData = (CToolBarData*)::LockResource(hGlobal);
    if (pData == NULL)
        return FALSE;
    ASSERT(pData->wVersion == 1);

    UINT* pItems = new UINT[pData->wItemCount];
    for (int i = 0; i < pData->wItemCount; i++)
        pItems[i] = pData->items()[i];
    BOOL bResult = SetButtons(pItems,pData->wItemCount);
    delete[] pItems;

    if (bResult){
        CSize sizeImage(pData->wWidth,pData->wHeight);
        CSize sizeButton(pData->wWidth+7,pData->wHeight+7);
        SetSizes(sizeButton,sizeImage);
        m_iconX=pData->wWidth;
        m_iconY=pData->wHeight;
        bResult = LoadBitmap(lpszResourceName);
    }

    ::UnlockResource(hGlobal);
    ::FreeResource(hGlobal);
    return bResult;
}

BOOL BCMenuToolBar::LoadBitmap(LPCTSTR lpszResourceName)
{
    ASSERT_VALID(this);
    ASSERT(lpszResourceName != NULL);

    HINSTANCE hInstImageWell = AfxFindResourceHandle(lpszResourceName,RT_BITMAP);
    HRSRC hRsrcImageWell = ::FindResource(hInstImageWell,lpszResourceName,RT_BITMAP);
    if (hRsrcImageWell == NULL){
        hInstImageWell = NULL;
        hRsrcImageWell = ::FindResource(hInstImageWell,lpszResourceName,RT_BITMAP);
    }
    if (hRsrcImageWell == NULL)
        return FALSE;

    HBITMAP hbmImageWell;
    hbmImageWell = AfxLoadSysColorBitmap(hInstImageWell,hRsrcImageWell);

    if (!AddReplaceBitmap(hbmImageWell))
        return FALSE;

    m_hInstImageWell = hInstImageWell;
    m_hRsrcImageWell = hRsrcImageWell;
    return TRUE;
}

CButtonST使我眼前呈现了的极度强大,功能最好咸的CButton派生类。撰写本文的目的不在于技术之议论,而是欲能够为诸位提供关于CButtonST的下参考,以加强编写程序的速。

 

下图是用CButtonST做的几个按钮

 

图片 1 

 

以下是CButtonST类的部分版本信息,方便大家可以及时获取其的新星版本。

CButtonST类简介

作者:Davide Calabro

1 本章精华

CButtonST是意义很咸的CButton派生类,利用她而可实现各种按钮的力量,它概括的特性如下:

1、    CButton所有的成效

2、    文字及图标按钮

3、    16×16,32×32,48×48,16或者256质图标的支持

4、    支持透明按钮

5、    支持标准的抑新的平面按钮风格

6、    运行时刻按钮风格的变

7、    鼠标悬浮在按钮上经常图标的变动

8、    支持tooltips

9、    每个按钮可以有自己之鼠标形状

10、 按钮颜色可以定制

生图是为此CButtonST做的几乎单按钮

 

图1

CButtonST类主要不外乎BtnST.h、BtnST.cpp、BCMenu.h和BCMenu.cpp四单文件。如果你打算利用CButtonST的窗口不止一个,那么我建议乃当VC++的Workspace | FileView中导入以上之季个文件后,然后于SdtAfx.h文件被补充加合适的include语句,如#include
“BtnST.h”。

每当连下去的几乎首文章被,我用依据作者供的以身作则程序为大家介绍CButtonST的各种常用方法。在最终一篇稿子被,将为诸位提供CButtonST类的华语文档,以供各位在后来的利用中参阅。

 

2  CButtonST使用技巧(一)

本节重中之重概括了以下的意义:
1. 在按钮上参加Icon,使Icon和仿以展示
2. 展示平面按钮
3. 倘按钮上之图标可换
4. 安按钮在不同状态下之底部和仿颜色
5. 安装图标和文字的职
6. 依据Icon的形态设置按钮的形态
7. 添加Tooltips
以下是Basic Features的演示界面:

图2

作用等同:在按钮上进入Icon,使Icon和文字又展示

假如按钮ID为IDC_BUTTON1

1. 补充加成员变量

CButtonST         m_btn;

2. 添加Icon资源,设其ID设为IDI_ICON1
3. 在OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.SetFlat(FALSE);

留神:为达标最好好效益,请根据Icon的分寸调整按钮的分寸。
实例:演示程序中的Standard 按钮。

 

意义二:显示平面按钮
光需要在力量一样之基础及把m_btn.SetFlat(FALSE);语词去丢。

效能三:使按钮上之图标可转换
而按钮ID为IDC_BUTTON1
1. 续加成员变量

CButtonST  m_btn;

2. 加加点儿个Icon资源,ID设为IDI_ICON1和IDI_ICON2
IDI_ICON1是一般状态的图标,IDI_ICON2是准下时底图标
3. 以OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON2,IDI_ICON1);

实例:演示程序中的Halloween 按钮。

职能四:设置按钮在不同状态下之底部和仿颜色 
倘若按钮ID为IDC_BUTTON1
1. 补加成员变量

CButtonST  m_btn;

2. 添加Icon资源,设其ID设为IDI_ICON1
3. 每当OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.SetColor(CButtonST::BTNST_COLOR_BK_OUT, RGB(208,208,208));

m_btn.SetColor(CButtonST::BTNST_COLOR_BK_FOCUS, RGB(208,208,208));

m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

提示:SetColor函数和OffsetColor函数的首先单参数表示按钮的次第状态,前景色就是仿的颜料,它们的取值表示:

BTNST_COLOR_BK_IN                  //鼠标在按钮内时的背景色

BTNST_COLOR_FG_IN,                  //鼠标在按钮内时的前景色

BTNST_COLOR_BK_OUT,             //普通状态时之背景色  

BTNST_COLOR_FG_OUT,             //普通状态时之前景色

BTNST_COLOR_BK_FOCUS,         //按钮被按下后的背景色

BTNST_COLOR_FG_FOCUS,         //按钮被据下后的前景色

实例:演示程序中的48×48 icon 按钮、Zip按钮等。

力量五:设置图标和仿的位置
如若按钮ID为IDC_BUTTON1
1.添加成员变量

CButtonST  m_btn;

2.添加Icon资源,ID设为IDI_ICON1
3.以OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.SetAlign(CButtonST::ST_ALIGN_VERT);

提拔:SetAlign函数的第一个参数表示位置信息,缺省景下,文字以图标右边

ST_ALIGN_HORIZ       // 文字在右手

ST_ALIGN_VERT         //文字在产

ST_ALIGN_HORIZ_RIGHT// 文字以错误

实例:演示程序中之Search 按钮。

效果六:根据Icon的样设置按钮的样
若按钮ID为IDC_BUTTON1
1.添加分子变量

CButtonST               m_btn;

2.添加Icon资源,设其ID设为IDI_ICON1
3.在OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.DrawBorder(FALSE);

m_btn.SetColor(CButtonST::BTNST_COLOR_BK_OUT, RGB(208,208,208));

m_btn.SetColor(CButtonST::BTNST_COLOR_BK_IN, RGB(208,208,208));

m_btn.SetColor(CButtonST::BTNST_COLOR_BK_FOCUS, RGB(208,208,208));

在意:为达到至极好功能,请根据Icon的大小调整按钮的轻重缓急。
并依据实际情形设置背景颜色。请先用按钮的亲笔去丢。

效果七:添加Tooltips
若果按钮ID为IDC_BUTTON1
1.添加分子变量

CButtonST  m_btn;

2.添加Icon资源,设其ID设为IDI_ICON1
3. 于OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.SetTooltipText(_T(“This is a tooltip./r/nMultiline!”));

 

3  CButtonST使用技巧(二)

本节重中之重概括了以下的作用:
1. 改变鼠标上按钮时之样子(超链接效果)
2. 食谱按钮
3. 员图按钮
4. 按钮焦点
5. CheckBox按钮
6. 透明按钮(按钮背景和窗口背景同样)
7. 特殊的PictureBox

效益同样:改变鼠标上按钮时之样(超链接效果)
比方按钮ID为IDC_BUTTON1
1. 续加成员变量

CButtonST    m_btn;

2. 添加Icon资源,设其ID设为IDI_ICON1
3. 在OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

m_btn.SetURL("www.scut.edu.cn");

m_btn.SetTooltipText("www.scut.edu.cn");

m_btn.SetBtnCursor(IDC_CURSOR1);


职能二:菜单按钮

如按钮ID为IDC_BUTTON1
1.添加成员变量

CButtonST    m_btn;

2. 添加Icon资源,设其ID设为IDI_ICON1
3. 添加Menu,ID设为IDR_MENU
4. 于OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

m_btn.SetMenu(IDR_MENU, m_hWnd);

小心:菜单的作用类似与右键菜单,所有以设置菜单选项时只有设置同样排列就够用了。另外菜单的宽度与菜单的文长度有关,可以据此空格占位的章程为达成最佳效应。

当菜单中引入位图的法
1.添加ToolBar,依次使用Menu菜单项ID作为ToolBar按钮的ID。
2.ToolBar达标之按钮图标将显示在相应的食谱项中。
用上面代码中的m_btn.SetMenu(IDR_MENU, m_hWnd);
改为m_btn.SetMenu(IDR_MENU, m_hWnd, TRUE, IDR_TOOLBAR);
IDR_TOOLBAR为相应ToolBar的ID。

功用三:位图按钮
要是按钮ID为IDC_BUTTON1
1.添加成员变量

CButtonST    m_btn;

2.添加位图资源,ID设为IDB_BITMAP1
3.每当OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);     

m_btn.SetBitmaps(IDB_BITMAP1,RGB(0,0,0));

m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

提示: 上面的SetBitmaps函数会将图片被颜色值为RGB(0,0,0)的点设为透明。

成效四:按钮焦点
设按钮ID为IDC_BUTTON1
1.添加成员变量

CButtonST    m_btn;

2. 添加Icon资源,设其ID设为IDI_ICON1
3. 于OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.SetAlign(CButtonST::ST_ALIGN_VERT);

m_btn.DrawFlatFocus(TRUE);

效果五:CheckBox按钮

苟按钮ID为IDC_BUTTON1
1.添加成员变量

CButtonST    m_btn;

2. 添加Icon资源,ID设为IDI_ICON1和IDI_ICON2
3.以OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_CHECK1,this);

m_btn.SetIcon(IDI_ICON1,IDI_ICON2);

m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

提示:
IDI_ICON1为当选时候显得的图标
IDI_ICON2为乎当选时候的图标

力量六:透明按钮
如果按钮ID为IDC_BUTTON1
1.添加成员变量

CButtonST    m_btn;

2. 添加Icon资源,ID设为IDI_ICON1
3.每当OnInitDialog函数中初始化按钮

m_btn.SubclassDlgItem(IDC_BUTTON1,this);

m_btn.SetIcon(IDI_ICON1);

m_btn.DrawTransparent(TRUE);


效果七:特殊的PictureBox

运CButtonST的非正规显示风格,完全好把它当作一个PictureBox控件使用。这时一般会管按钮的性质设置为disable。
实例:演示程序的About页中动用了CButtonST来顶替PictureBox。

 

4  CButtonST使用技术(三)

本节将介绍两个CButtonST的派生类。

一、CWinXPButtonST类
CWinXPButtonST类 是一个CButtonST的派生类。它的表征是利用了WindowsXP中的圆角、黑色边框的风骨。它概括WinXPButtonST.h和WinXPButtonST.cpp两独文件,而由它们是由CButtonST派生而来之,所以当援它经常,也只要一如既往并引入CButtonST的文本。
使用:
1. 引入文件,添加文书
2. 导入文本后,在SdtAfx.h文件中上加

#include “WinXPButtonST.h”

3. 互补加成员变量

CWinXPButtonST            m_btn2;

4. 要是按钮ID为IDC_BUTTON
添加Icon资源,ID设为IDI_ICON1
5. 于OnInitDialog函数中初始化按钮

m_btn2.SubclassDlgItem(IDC_BUTTON,this);

m_btn2.SetIcon(IDI_ICON1);

m_btn2.SetRounded(TRUE);

小心:但是其是一个相差之地方,就是按钮的圆角是画下的,按钮的相仍然是原的矩形。所以一旦以生背景色的窗口中采用该按钮的讲话就是见面显示相当碍眼。
如图所示,在黑色的背景色中展示出难看的尖角:

图3

解决的方式是由此SetColor函数使得按钮的根和窗口的脚一致。 

二、CShadeButtonST类
CShadeButtonST类 是CButtonST的别样一个选派生类。它的特性是永葆逾多样化的背景,通过SetShade函数可以呢按钮设置9种死之背景效果。它包括四独公文,它们各自是CeXDib.h、CeXDib.cpp、ShadeButtonST.h和ShadeButtonST.cpp。在援它经常,同样如果一律并引入CButtonST的文书。
使用:
1.引入文件,添加文书
2.导入文本后,在SdtAfx.h文件被上加

#include “ShadeButtonST.h”

3.添加分子变量

CShadeButtonST             m_btn3;

4.假设按钮ID为IDC_BUTTON3
添加Icon资源,ID设为IDI_ICON1
5.于OnInitDialog函数中初始化按钮

m_btn3.SubclassDlgItem(IDC_BUTTON3,this);

m_btn3.SetIcon(IDI_ICON1);

m_btn3.SetShade(CShadeButtonST::SHS_METAL);

脚被来各种背景效果及呼应之参数值。

 

图4

 

 

 

5  CButtonST类公共接口函数

以下是CButtonST类的有着国有成员函数(函数名为以音序排列顺序):

CButtonST::DrawBorder
DWORD DrawBorder(BOOL bDrawBorder = TRUE, BOOL bRepaint = TRUE)

注释:
盖CButtonST的默认显示风格是面按钮。调用此函数用来展示按钮边框。

参数:
bDrawBorder: 值为TRUE则显示按钮边框。
bRepaint: 值为TRUE则随即重绘按钮。

返回值:
BTNST_OK: 函数执行了。

CButtonST::DrawFlatFocus
DWORD DrawFlatFocus(BOOL bDrawFlatFocus, BOOL bRepaint = TRUE)

注释:
此函数但对平面按钮有效,调用此函数可以当按钮中展示焦点。

参数:
bDrawFlatFocus : 值为TRUE则会在面按钮上出示焦点。
bRepaint : 值为TRUE则就重画按钮。

返回值:
BTNST_OK: 表示函数执行成功。

CButtonST::DrawTransparent
void DrawTransparent(BOOL bRepaint = FALSE)

注释:
调用此函数来激活透明显示模式。注意,此操作是不可逆的,而且必须在按钮实例创建之后调用。函数将会当内存中保存一卖窗口背景的正片,因此要真正有需要时才调用此函数,以免浪费内存空间。透明模式相似是当包含背景的窗口中采取。

参数:
bRepaint : 为TRUE则就重绘按钮。

CButtonST::OffsetColor
DWORD OffsetColor(BYTE byColorIndex, short shOffset, BOOL bRepaint =
TRUE)

注释:
调用此函数可以装按钮在各种状态下显得指定的根。函数会根据所传递的偏移量参数和按钮原来的默认底色产生一个初的颜色值。通过这样的不二法门好教按钮在不同状态下的颜料变化越来越自。

参数:
byColorIndex : 状态索引值,它的取值必须是以下枚举值之一。
取值注释
BTNST_COLOR_BK_IN 鼠标指针位于按钮上面时之底部
BTNST_COLOR_FG_IN 鼠标指针位于按钮上面时的前景色
BTNST_COLOR_BK_OUT 鼠标指针不以按钮上面时的最底层
BTNST_COLOR_FG_OUT 鼠标指针不以按钮上面时的前景色
BTNST_COLOR_BK_FOCUS 焦点放在按钮上面时之根
BTNST_COLOR_FG_FOCUS 焦点放在按钮上面时之前景色
*前景色一般是据文字的水彩
shOffsetColor: 指定颜色之偏移量,它的取值范围是[-255,255]。
bRepaint: 值为TRUE则随即重绘按钮。

返回值:
BTNST_OK : 函数执行成功。
BTNST_INVALIDINDEX : 由 byColorIndex 指定状态索引值无效。
BTNST_BADPARAM : 根据偏移量生成的价值大于RGB的颜色取值范围。

CButtonST::SetAlign
DWORD SetAlign(BYTE byAlign, BOOL bRepaint = TRUE)

注释:
调用此函数可以设定按钮上图标(或个图)于按钮上文字的相对位置。

参数:
byAlign: 位置参数,它的取值必须是以下枚举量之一。
取值注释
ST_ALIGN_HORIZ 图标/图片在错,文字以右边
ST_ALIGN_VERT 图标/图片以高达,文字以产
ST_ALIGN_HORIZ_RIGHT 图标/图片于右,文字在错
默认值为ST_ALIGN_HORIZ. 
bRepaint: 为TRUE则马上重绘按钮。

返回值:
BTNST_OK: 函数执行成功。
BTNST_INVALIDALIGN: 位置参数无效。

CButtonST::SetAlwaysTrack
DWORD SetAlwaysTrack(BOOL bAlwaysTrack = TRUE)

注释:
此函数单针对平面按钮有效。调用此函数可以设定按钮是否出示高亮颜色。

参数:
bAlwaysTrack: 值为TRUE时,无论前窗口是否也激活窗口,只要鼠标指针动至按钮上面还见面发作按钮的亮状态发生变化。默认值为TRUE。
价为FALSE时,如果窗口未为激活,按钮的来得不会见发生变化。

返回值:
BTNST_OK : 函数执行成功。

CButtonST::SetBitmaps
DWORD SetBitmaps(int nBitmapIn, COLORREF crTransColorIn, int nBitmapOut
= NULL, COLORREF crTransColorOut = 0)
DWORD SetBitmaps(HBITMAP hBitmapIn, COLORREF crTransColorIn, HBITMAP
hBitmapOut = NULL, COLORREF crTransColorOut = 0)

注释:
调用此函数可以在按钮上显示指定的图(Icon)。如果对同一个按钮重复调用了此函数的口舌,那么按钮只显示最后一坏指定的图纸。

参数:
nBitmapIn: 图片的ID值。当鼠标指针位于按钮之上不时展示该图。
crTransColorIn: 颜色值。ID为nBitmapIn的图中以及拖欠颜色相同的区域用显示透明。
nBitmapOut: 图片的ID值。当鼠标指针不以按钮之上不时显得该图形。
crTransColorOut: 颜色值。ID为nBitmapOut的图样被以及拖欠颜色一样之区域用展示透明。
hBitmapIn: 图片的句柄。当鼠标指针位于按钮之上不时展示该图片。
crTransColorIn: 颜色值。由hBitmapIn指定的图纸被及该颜色相同的区域将显示透明。
hBitmapOut: 图片的ID值。当鼠标指针不在按钮之上不时显得该图形。
crTransColorOut: 颜色值。由hBitmapOut指定的图样被及该颜色相同的区域将展示透明。

返回值:
BTNST_OK: 函数执行成功。
BTNST_INVALIDRESOURCE: 指定资源读取失败。
BTNST_FAILEDMASK: 颜色提取失败。

CButtonST::SetBtnCursor
DWORD SetBtnCursor(int nCursorId = NULL, BOOL bRepaint = TRUE)

注释:
以此函数可以吃鼠标在走及按钮上面的时光显得指定的鼠标指针。

参数:
nCursorId: 鼠标指针的ID值。
bRepaint: 值为TRUE则即时重绘按钮。

返回值:
BTNST_OK: 函数执行成功。
BTNST_INVALIDRESOURCE: 读取指定资源失败。

CButtonST::SetCheck
DWORD SetCheck(int nCheck, BOOL bRepaint = TRUE)

注释:
当按钮被当作CheckBox使用的早晚,用来设置按钮的状态。

参数:
nCheck : 1表示当选; 0代表没选中
bRepaint: 值为TRUE则立即重绘按钮。

返回值:
BTNST_OK: 函数执行成功。

CButtonST::SetColor
DWORD SetColor(BYTE byColorIndex, COLORREF crColor, BOOL bRepaint =
TRUE)

注释:
调用此函数可以设置按钮在各种状态下显得指定的底色。

参数:
byColorIndex
: 状态索引值。具体意思可以参见OffsetColor函数中之参数(byColorIndex)说明。
crColor : 颜色值。设置按钮指定状态的根。
bRepaint: 值为TRUE则就重绘按钮。

返回值:
BTNST_OK: 函数执行成功。
BTNST_INVALIDINDEX: 无效的状态索引值。

CButtonST::SetDefaultColors
DWORD SetDefaultColors(BOOL bRepaint = TRUE)

注释:
调用此函数之后,程序将采用默认颜色来设定按钮在逐个状态下之颜料。这些颜色值可能会见坐Windows版本的例外而异。

参数:
bRepaint: 值为TRUE则即时重绘按钮。

返回值:
BTNST_OK: 函数执行成功。

CButtonST::SetFlat
DWORD SetFlat(BOOL bFlat = TRUE, BOOL bRepaint = TRUE)

注释:
调用此函数来安按钮的展示风格。

参数:
bFlat: 值为TRUE则显示也面按钮; 值为FALSE则展示为正规的Windows按钮
bRepaint: 值为TRUE则即时重绘按钮。

返回值:
BTNST_OK: 函数执行成功。

CButtonST::SetIcon
DWORD SetIcon(int nIconIn, int nIconOut = NULL)
DWORD SetIcon(HICON hIconIn, HICON hIconOut = NULL)

注释:
调用此函数可以以按钮上展示指定的图标(Icon)。如果对同一个按钮重复调用了之函数的言辞,那么按钮只显示最后一赖指定的图标。

参数:
nIconIn
: 图标的ID值,当鼠标指针动至按钮上面的时光显得该图标。如果该参数为赋值为 NULL ,则分配为这个按钮的保有图标资源用为放。
nIconOut: 图标的ID值,当鼠标指针不以按钮上面的时刻显得该图标。调用函数的早晚可忽略该参数。
hIconIn
: 图标的句柄,当鼠标指针动到按钮上面的上显得该图标。如果该参数为赋值为 NULL ,则分配给这按钮的有图标资源将让假释。
hIconOut: 图标的句柄,当鼠标指针不在按钮上面的时光显得该图标。调用函数的时可以忽略该参数。

返回值:
BTNST_OK: 表示函数执行成功。
BTNST_INVALIDRESOURCE: 表示函数执行破产,例如无法读取指定的图标资源。

CButtonST::SetMenu
DWORD SetMenu(UINT nMenu, HWND hParentWnd, BOOL bWinXPStyle = TRUE, UINT
nToolbarID = NULL, CSize sizeToolbarIcon = CSize(16, 16), COLORREF
crToolbarBk = RGB(255, 0, 255), BOOL bRepaint = TRUE)
DWORD SetMenu(UINT nMenu, HWND hParentWnd, BOOL bRepaint = TRUE)

注释:
若调用此函数必须跟BCMenu类共使用。函数将为按钮指派一个菜谱,当点击按钮的时光会弹出所指派的菜单。此函数的调用与宏有关,如果在代码中扬言了BTNST_USE_BCMENU 宏,则应当调用SetMenu函数的第一栽样式,否则该调用SetMenu的继同样种植样式。

参数:
nMenu : 菜单的ID值。
hParentWnd: 菜单所属的窗口句柄。菜单选项将触及发拖欠窗口外的流年。
bWinXPStyle: 值为TRUE则会以XP风格显示菜单, 值为FALSE则会盖标准风格显示菜单。
nToolbarID: 工具条的ID值。程序会将工具条吃与菜单项ID值相同图片进入到菜单中。
sizeToolbarIcon: 指定工具条吃各一个图标的轻重缓急,它是一个CSize 类型的实例。注意要确保工具条受具备图标的分寸一样。
crToolbarBk: 颜色值。工具条图片被及该颜色一样之区域将显得也透明。
bRepaint: 值为TRUE则就重绘按钮。

返回值:
BTNST_OK: 函数执行成功。
BTNST_INVALIDRESOURCE: 无法读取指定资源。

CButtonST::TooltipText
void SetTooltipText(int nText, BOOL bActivate = TRUE)
void SetTooltipText(LPCTSTR lpszText, BOOL bActivate = TRUE)

注释:
调用此函数可以呢按钮设定提示信息。

参数:
nText: 字符串的ID值。
lpszText: 所而展示的字符串。
nActivate: 值为TRUE表示激活提示功能, 值为FALSE表示不激活提示意义。

CButtonST::SetURL
DWORD SetURL(LPCTSTR lpszURL = NULL)

注释:
调用此函数后,单击按钮将开辟参数所指定的连续。

参数:
lpszURL: 包含链接信息之字符串。

返回值:
BTNST_OK: 函数执行成功。

 

如上内容出处:http://blog.csdn.net/liuyang1943/article/details/4959454

邮箱地址:davide_calabro@yahoo.com

个人主页:http://www.softechsoftware.it

CButtonST类主要不外乎BtnST.h、BtnST.cpp、BCMenu.h和BCMenu.cpp四独文件。如果您打算采用CButtonST的窗口不止一个,那么自己建议乃在VC++的Workspace
|
FileView中导入以上之季独文本后,然后于SdtAfx.h文件中上加合适的include语句,如#include
“BtnST.h”。

当对接下去的几乎篇稿子中,我拿基于作者供的演示程序为大家介绍CButtonST的各种常用方法。在最终一篇稿子中,将为诸位提供CButtonST类的国语文档,以供各位在后来的利用受到参阅。

 

本篇主要不外乎了以下的成效:

  1. 在按钮上参加Icon,使Icon和仿以出示

  2. 显示平面按钮

  3. 设按钮上的图标可转换

  4. 设置按钮在不同状态下的最底层和文字颜色

  5. 装图标与文字的岗位

  6. 根据Icon的样子设置按钮的形态

  7. 添加Tooltips

以下是Basic Features的演示界面:

图片 2

成效一样:在按钮上投入Icon,使Icon和文字又显示

设若按钮ID为IDC_BUTTON1

  1. 长成员变量

view source

print?

1.``CButtonST   m_btn;

  1. 添加Icon资源,设其ID设为IDI_ICON1

  2. 于OnInitDialog函数中初始化按钮

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print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.SetFlat(FALSE);

留意:为直达极致好效益,请根据Icon的高低调整按钮的大小。

实例:演示程序中的Standar 按钮。

成效二:显示平面按钮

独自待以效益等同底功底及把m_btn.SetFlat(FALSE);语句去丢。

功能三:使按钮上之图标可换

设按钮ID为IDC_BUTTON1

  1. 累加成员变量

view source

print?

1.``CButtonST   m_btn;

  1. 加加点儿单Icon资源,ID设为IDI_ICON1和IDI_ICON2

IDI_ICON1是一般状态的图标,IDI_ICON2是随下时的图标

  1. 在OnInitDialog函数中初始化按钮

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print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON2,IDI_ICON1);

实例:演示程序中之Halloween 按钮。 

 作用四:设置按钮在不同状态下的底和文字颜色

设若按钮ID为IDC_BUTTON1

  1. 累加成员变量

view source

print?

1.``CButtonST   m_btn;

  1. 添加Icon资源,设其ID设为IDI_ICON1

  2. 当OnInitDialog函数中初始化按钮

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print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.SetColor(CButtonST::BTNST_COLOR_BK_OUT, RGB(208,208,208));

4.``m_btn.SetColor(CButtonST::BTNST_COLOR_BK_FOCUS, RGB(208,208,208));

5.``m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

唤醒:SetColor函数和OffsetColor函数的率先只参数表示按钮的各个状态,前景色就是文的颜色,它们的取值表示:

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print?

1.``BTNST_COLOR_BK_IN   ``//鼠标放在按钮内时的背景色

2.``BTNST_COLOR_FG_IN,  ``//鼠标放在按钮内时的前景色

3.``BTNST_COLOR_BK_OUT, ``//普通状态时的背景色

4.``BTNST_COLOR_FG_OUT, ``//普通状态时的前景色

5.``BTNST_COLOR_BK_FOCUS,   ``//按钮被按下后的背景色

6.``BTNST_COLOR_FG_FOCUS,   ``//按钮被按下后的前景色

实例:演示程序中之48×48 icon 按钮、Zip按钮等。

功效五:设置图标和文字的职务

设按钮ID为IDC_BUTTON1

1.添加分子变量

view source

print?

1.``CButtonST   m_btn;

2.添加Icon资源,ID设为IDI_ICON1

3.于OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``    ``m_btn.SetIcon(IDI_ICON1);

3.``    ``m_btn.SetAlign(CButtonST::ST_ALIGN_VERT);

提拔:SetAlign函数的第一个参数表示位置信息,缺省事态下,文字在图标右边

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print?

1.``ST_ALIGN_HORIZ  ``// 文字在右

2.``ST_ALIGN_VERT   ``//文字在下

3.``ST_ALIGN_HORIZ_RIGHT``// 文字在左

实例:演示程序中的Search 按钮。

效能六:根据Icon的样设置按钮的状

如果按钮ID为IDC_BUTTON1

1.添加分子变量

view source

print?

1.``CButtonST   m_btn;

2.添加Icon资源,设其ID设为IDI_ICON1

3.于OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.DrawBorder(FALSE);

4.``m_btn.SetColor(CButtonST::BTNST_COLOR_BK_OUT, RGB(208,208,208));

5.``m_btn.SetColor(CButtonST::BTNST_COLOR_BK_IN, RGB(208,208,208));

6.``m_btn.SetColor(CButtonST::BTNST_COLOR_BK_FOCUS, RGB(208,208,208));

瞩目:为达到至极好作用,请根据Icon的大小调整按钮的轻重缓急。

连基于实际状况设置背景颜色。请预用按钮的字去丢。

效果七:添加Tooltips

倘按钮ID为IDC_BUTTON1

1.添加成员变量

view source

print?

1.``CButtonST   m_btn;

2.添加Icon资源,设其ID设为IDI_ICON1

  1. 于OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.SetTooltipText(_T(``"This is a tooltip.\r\nMultiline!"``));

 

 

 

高达亦然篇稿子《 CButtonST使用技术(一)
》介绍了CButtonST使用的7种技术,本篇主要不外乎了以下的力量:

  1. 转移鼠标上按钮时的形制(超链接效果)

  2. 菜单按钮

  3. 各队图按钮

  4. 按钮焦点

  5. CheckBox按钮

  6. 晶莹剔透按钮(按钮背景以及窗口背景同样)

  7. 特殊的PictureBox

 效果同样:改变鼠标上按钮时的貌(超链接效果)

如若按钮ID为IDC_BUTTON1

  1. 增长成员变量

view source

print?

1.``CButtonST    m_btn;

  1. 添加Icon资源,设其ID设为IDI_ICON1

  2. 当OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

4.``m_btn.SetURL(``"www.scut.edu.cn"``);

5.``m_btn.SetTooltipText(``"www.scut.edu.cn"``);

6.``m_btn.SetBtnCursor(IDC_CURSOR1);

作用二:菜单按钮

倘若按钮ID为IDC_BUTTON1

1.添加分子变量

view source

print?

1.``CButtonST    m_btn;

  1. 添加Icon资源,设其ID设为IDI_ICON1

  2. 添加Menu,ID设为IDR_MENU

  3. 在OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

4.``m_btn.SetMenu(IDR_MENU, m_hWnd);

注意:菜单的力量类似与右键菜单,所有在安装菜单选项时单设置同一排列就够了。另外菜单的小幅和菜单的亲笔长度有关,可以用空格占位的道为达成最佳效果。

于菜单中引入位图的措施

1.添加ToolBar,依次使用Menu菜单项ID作为ToolBar按钮的ID。

2.ToolBar达到的按钮图标将显示在对应的菜系项中。

以方面代码中之m_btn.SetMenu(IDR_MENU, m_hWnd);

改为m_btn.SetMenu(IDR_MENU, m_hWnd, TRUE, IDR_TOOLBAR);

IDR_TOOLBAR为相应ToolBar的ID。

 

意义三:位图按钮

若果按钮ID为IDC_BUTTON1

1.添加分子变量

view source

print?

1.``CButtonST    m_btn;

2.添加位图资源,ID设为IDB_BITMAP1

3.当OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetBitmaps(IDB_BITMAP1,RGB(0,0,0));

3.``m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

提示: 上面的SetBitmaps函数会将图纸中颜色值为RGB(0,0,0)的点设为透明。

效果四:按钮焦点

假设按钮ID为IDC_BUTTON1

1.添加分子变量

view source

print?

1.``CButtonST    m_btn;

  1. 添加Icon资源,设其ID设为IDI_ICON1

  2. 以OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.SetAlign(CButtonST::ST_ALIGN_VERT);

4.``m_btn.DrawFlatFocus(TRUE);

效果五:CheckBox按钮

假使按钮ID为IDC_BUTTON1

1.添加分子变量

view source

print?

1.``CButtonST    m_btn;

  1. 添加Icon资源,ID设为IDI_ICON1和IDI_ICON2

3.于OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_CHECK1,``this``);

2.``m_btn.SetIcon(IDI_ICON1,IDI_ICON2);

3.``m_btn.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, 30);

提示:

IDI_ICON1为当选时候显得的图标

IDI_ICON2为为当选时候的图标

效能六:透明按钮

若按钮ID为IDC_BUTTON1

1.添加分子变量

view source

print?

1.``CButtonST    m_btn;

  1. 添加Icon资源,ID设为IDI_ICON1

3.当OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn.SubclassDlgItem(IDC_BUTTON1,``this``);

2.``m_btn.SetIcon(IDI_ICON1);

3.``m_btn.DrawTransparent(TRUE);

效果七:特殊的PictureBox

使用CButtonST的不同寻常显示风格,完全好拿它们当作一个PictureBox控件使用。这时一般会将按钮的属性设置也disable。
实例:演示程序的About页中使用了CButtonST来代表PictureBox。

 

 

 

本篇将为大家介绍两个CButtonST的派生类。

一、CWinXPButtonST类

CWinXPButtonST类
是一个CButtonST的派生类。它的性状是运了WindowsXP中之圆角、黑色边框的风骨。它包括WinXPButtonST.h和WinXPButtonST.cpp两独公文,而出于它们是打CButtonST派生而来的,所以在援它时时,也使一如既往连引入CButtonST的文本。

使用:

  1. 引入文件,添加文书

  2. 导入文本后,在SdtAfx.h文件中上加

view source

print?

1.``#include "WinXPButtonST.h"

  1. 添加成员变量

view source

print?

1.``CWinXPButtonST    m_btn2;

  1. 要按钮ID为IDC_BUTTON

添加Icon资源,ID设为IDI_ICON1

  1. 每当OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn2.SubclassDlgItem(IDC_BUTTON,``this``);

2.``m_btn2.SetIcon(IDI_ICON1);

3.``m_btn2.SetRounded(TRUE);

留意:但是其有一个供不应求之地方,就是按钮的圆角是画出的,按钮的样子仍然是原来的矩形。所以若以来背景色的窗口中以该按钮的语就会显相当碍眼。

如图所示,在黑色的背景色中显得出难看的尖角:

图片 3

釜底抽薪之点子是透过SetColor函数使得按钮的最底层和窗口的平底一致。 

二、CShadeButtonST类

CShadeButtonST类
是CButtonST的任何一个派遣生类。它的风味是支撑更多样化的背景,通过SetShade函数可以呢按钮设置9种植死的背景效果。它概括四个文本,它们分别是CeXDib.h、CeXDib.cpp、ShadeButtonST.h和ShadeButtonST.cpp。在援它时时,同样如果一律连引入CButtonST的文本。

使用:

1.引入文件,添加文件

2.导入文本后,在SdtAfx.h文件中补充加

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print?

1.``#include "ShadeButtonST.h"

3.添加成员变量

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print?

1.``CShadeButtonST  m_btn3;

4.假设按钮ID为IDC_BUTTON3

添加Icon资源,ID设为IDI_ICON1

5.当OnInitDialog函数中初始化按钮

view source

print?

1.``m_btn3.SubclassDlgItem(IDC_BUTTON3,``this``);

2.``m_btn3.SetIcon(IDI_ICON1);

3.``m_btn3.SetShade(CShadeButtonST::SHS_METAL);

脚让来各种背景效果以及呼应的参数值。

图片 4

图片 5

 

 

from:http://www.vckbase.com/index.php/wenku/index 

http://www.vckbase.com/index.php/wv/342.html

http://www.vckbase.com/index.php/wenku/index

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